DynamicsProcessing is an audio effect for equalizing and changing dynamic range properties of the
sound. It is composed of multiple stages including equalization, multi-band compression and
limiter.
The number of bands and active stages is configurable, and most parameters can be controlled
in realtime, such as gains, attack/release times, thresholds, etc.
The effect is instantiated and controlled by channels. Each channel has the same basic
architecture, but all of their parameters are independent from other channels.
Where the stages are:
inputGain: input gain factor in decibels (dB). 0 dB means no change in level.
PreEQ: Multi-band Equalizer.
MBC: Multi-band Compressor
PostEQ: Multi-band Equalizer
Limiter: Single band compressor/limiter.
An application creates a DynamicsProcessing object to instantiate and control this audio
effect in the audio framework. A DynamicsProcessor.Config and DynamicsProcessor.Config.Builder
are available to help configure the multiple stages and each band parameters if desired.
To attach the DynamicsProcessing to a particular AudioTrack or MediaPlayer, specify the audio
session ID of this AudioTrack or MediaPlayer when constructing the DynamicsProcessing.
Nested classes |
class |
DynamicsProcessing.BandBase
Base class for bands
|
class |
DynamicsProcessing.BandStage
Base class for stages that hold bands
|
class |
DynamicsProcessing.Channel
Class for Channel configuration parameters.
|
class |
DynamicsProcessing.Config
Class for Config object, used by DynamicsProcessing to configure and update the audio effect.
|
class |
DynamicsProcessing.Eq
Class for Equalizer stage
|
class |
DynamicsProcessing.EqBand
Class for Equalizer Bands
Equalizer bands have three controllable parameters: enabled/disabled, cutoffFrequency and
gain
|
class |
DynamicsProcessing.Limiter
Class for Limiter Stage
Limiter is a single band compressor at the end of the processing chain, commonly used to
protect the signal from overloading and distortion.
|
class |
DynamicsProcessing.Mbc
Class for Multi-Band Compressor (MBC) stage
|
class |
DynamicsProcessing.MbcBand
Class for Multi-Band compressor bands
MBC bands have multiple controllable parameters: enabled/disabled, cutoffFrequency,
attackTime, releaseTime, ratio, threshold, kneeWidth, noiseGateThreshold, expanderRatio,
preGain and postGain.
|
class |
DynamicsProcessing.Stage
base class for the different stages.
|
Public methods |
DynamicsProcessing.Channel
|
getChannelByChannelIndex(int channelIndex)
|
int
|
getChannelCount()
Gets the number of channels in the effect engine
|
DynamicsProcessing.Config
|
getConfig()
Returns the Config object used to setup this effect.
|
float
|
getInputGainByChannelIndex(int channelIndex)
|
DynamicsProcessing.Limiter
|
getLimiterByChannelIndex(int channelIndex)
|
DynamicsProcessing.MbcBand
|
getMbcBandByChannelIndex(int channelIndex, int band)
|
DynamicsProcessing.Mbc
|
getMbcByChannelIndex(int channelIndex)
|
DynamicsProcessing.EqBand
|
getPostEqBandByChannelIndex(int channelIndex, int band)
|
DynamicsProcessing.Eq
|
getPostEqByChannelIndex(int channelIndex)
|
DynamicsProcessing.EqBand
|
getPreEqBandByChannelIndex(int channelIndex, int band)
|
DynamicsProcessing.Eq
|
getPreEqByChannelIndex(int channelIndex)
|
void
|
setAllChannelsTo(DynamicsProcessing.Channel channel)
|
void
|
setChannelTo(int channelIndex, DynamicsProcessing.Channel channel)
|
void
|
setInputGainAllChannelsTo(float inputGain)
|
void
|
setInputGainbyChannel(int channelIndex, float inputGain)
|
void
|
setLimiterAllChannelsTo(DynamicsProcessing.Limiter limiter)
|
void
|
setLimiterByChannelIndex(int channelIndex, DynamicsProcessing.Limiter limiter)
|
void
|
setMbcAllChannelsTo(DynamicsProcessing.Mbc mbc)
|
void
|
setMbcBandAllChannelsTo(int band, DynamicsProcessing.MbcBand mbcBand)
|
void
|
setMbcBandByChannelIndex(int channelIndex, int band, DynamicsProcessing.MbcBand mbcBand)
|
void
|
setMbcByChannelIndex(int channelIndex, DynamicsProcessing.Mbc mbc)
|
void
|
setPostEqAllChannelsTo(DynamicsProcessing.Eq postEq)
|
void
|
setPostEqBandAllChannelsTo(int band, DynamicsProcessing.EqBand postEqBand)
|
void
|
setPostEqBandByChannelIndex(int channelIndex, int band, DynamicsProcessing.EqBand postEqBand)
|
void
|
setPostEqByChannelIndex(int channelIndex, DynamicsProcessing.Eq postEq)
|
void
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setPreEqAllChannelsTo(DynamicsProcessing.Eq preEq)
|
void
|
setPreEqBandAllChannelsTo(int band, DynamicsProcessing.EqBand preEqBand)
|
void
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setPreEqBandByChannelIndex(int channelIndex, int band, DynamicsProcessing.EqBand preEqBand)
|
void
|
setPreEqByChannelIndex(int channelIndex, DynamicsProcessing.Eq preEq)
|
Inherited methods |
|
From class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
|
boolean
|
equals(Object obj)
Indicates whether some other object is "equal to" this one.
|
void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
final
Class<?>
|
getClass()
Returns the runtime class of this Object .
|
int
|
hashCode()
Returns a hash code value for the object.
|
final
void
|
notify()
Wakes up a single thread that is waiting on this object's
monitor.
|
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
|
toString()
Returns a string representation of the object.
|
final
void
|
wait(long timeoutMillis, int nanos)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait(long timeoutMillis)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait()
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted.
|
|
Constants
VARIANT_FAVOR_FREQUENCY_RESOLUTION
public static final int VARIANT_FAVOR_FREQUENCY_RESOLUTION
Index of variant that favors frequency resolution. Frequency domain based implementation.
Constant Value:
0
(0x00000000)
VARIANT_FAVOR_TIME_RESOLUTION
public static final int VARIANT_FAVOR_TIME_RESOLUTION
Index of variant that favors time resolution resolution. Time domain based implementation.
Constant Value:
1
(0x00000001)
Public constructors
DynamicsProcessing
public DynamicsProcessing (int audioSession)
Class constructor.
Parameters |
audioSession |
int : system-wide unique audio session identifier. The DynamicsProcessing
will be attached to the MediaPlayer or AudioTrack in the same audio session. |
public DynamicsProcessing (int priority,
int audioSession,
DynamicsProcessing.Config cfg)
Class constructor for the DynamicsProcessing audio effect
Parameters |
priority |
int : the priority level requested by the application for controlling the
DynamicsProcessing engine. As the same engine can be shared by several applications,
this parameter indicates how much the requesting application needs control of effect
parameters. The normal priority is 0, above normal is a positive number, below normal a
negative number. |
audioSession |
int : system-wide unique audio session identifier. The DynamicsProcessing
will be attached to the MediaPlayer or AudioTrack in the same audio session. |
cfg |
DynamicsProcessing.Config : Config object used to setup the audio effect, including bands per stage, and
specific parameters for each stage/band. Use
DynamicsProcessing.Config.Builder to create a
Config object that suits your needs. A null cfg parameter will create and use a default
configuration for the effect |
Public methods
getChannelByChannelIndex
public DynamicsProcessing.Channel getChannelByChannelIndex (int channelIndex)
Parameters |
channelIndex |
int |
getChannelCount
public int getChannelCount ()
Gets the number of channels in the effect engine
Returns |
int |
number of channels currently in use by the effect engine |
public float getInputGainByChannelIndex (int channelIndex)
Parameters |
channelIndex |
int |
getLimiterByChannelIndex
public DynamicsProcessing.Limiter getLimiterByChannelIndex (int channelIndex)
Parameters |
channelIndex |
int |
getMbcBandByChannelIndex
public DynamicsProcessing.MbcBand getMbcBandByChannelIndex (int channelIndex,
int band)
Parameters |
channelIndex |
int |
band |
int |
getMbcByChannelIndex
public DynamicsProcessing.Mbc getMbcByChannelIndex (int channelIndex)
Parameters |
channelIndex |
int |
getPostEqBandByChannelIndex
public DynamicsProcessing.EqBand getPostEqBandByChannelIndex (int channelIndex,
int band)
Parameters |
channelIndex |
int |
band |
int |
getPostEqByChannelIndex
public DynamicsProcessing.Eq getPostEqByChannelIndex (int channelIndex)
Parameters |
channelIndex |
int |
getPreEqBandByChannelIndex
public DynamicsProcessing.EqBand getPreEqBandByChannelIndex (int channelIndex,
int band)
Parameters |
channelIndex |
int |
band |
int |
getPreEqByChannelIndex
public DynamicsProcessing.Eq getPreEqByChannelIndex (int channelIndex)
Parameters |
channelIndex |
int |
public void setChannelTo (int channelIndex,
DynamicsProcessing.Channel channel)
Parameters |
channelIndex |
int |
channel |
DynamicsProcessing.Channel |
public void setInputGainAllChannelsTo (float inputGain)
Parameters |
inputGain |
float |
public void setInputGainbyChannel (int channelIndex,
float inputGain)
Parameters |
channelIndex |
int |
inputGain |
float |
public void setLimiterByChannelIndex (int channelIndex,
DynamicsProcessing.Limiter limiter)
Parameters |
channelIndex |
int |
limiter |
DynamicsProcessing.Limiter |
public void setMbcBandAllChannelsTo (int band,
DynamicsProcessing.MbcBand mbcBand)
Parameters |
band |
int |
mbcBand |
DynamicsProcessing.MbcBand |
public void setMbcBandByChannelIndex (int channelIndex,
int band,
DynamicsProcessing.MbcBand mbcBand)
Parameters |
channelIndex |
int |
band |
int |
mbcBand |
DynamicsProcessing.MbcBand |
public void setMbcByChannelIndex (int channelIndex,
DynamicsProcessing.Mbc mbc)
Parameters |
channelIndex |
int |
mbc |
DynamicsProcessing.Mbc |
setPostEqAllChannelsTo
public void setPostEqAllChannelsTo (DynamicsProcessing.Eq postEq)
Parameters |
postEq |
DynamicsProcessing.Eq |
setPostEqBandAllChannelsTo
public void setPostEqBandAllChannelsTo (int band,
DynamicsProcessing.EqBand postEqBand)
Parameters |
band |
int |
postEqBand |
DynamicsProcessing.EqBand |
setPostEqBandByChannelIndex
public void setPostEqBandByChannelIndex (int channelIndex,
int band,
DynamicsProcessing.EqBand postEqBand)
Parameters |
channelIndex |
int |
band |
int |
postEqBand |
DynamicsProcessing.EqBand |
setPostEqByChannelIndex
public void setPostEqByChannelIndex (int channelIndex,
DynamicsProcessing.Eq postEq)
Parameters |
channelIndex |
int |
postEq |
DynamicsProcessing.Eq |
public void setPreEqBandAllChannelsTo (int band,
DynamicsProcessing.EqBand preEqBand)
Parameters |
band |
int |
preEqBand |
DynamicsProcessing.EqBand |
public void setPreEqBandByChannelIndex (int channelIndex,
int band,
DynamicsProcessing.EqBand preEqBand)
Parameters |
channelIndex |
int |
band |
int |
preEqBand |
DynamicsProcessing.EqBand |
public void setPreEqByChannelIndex (int channelIndex,
DynamicsProcessing.Eq preEq)
Parameters |
channelIndex |
int |
preEq |
DynamicsProcessing.Eq |
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Last updated 2024-04-04 UTC.
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