ZenPolicy

public final class ZenPolicy
extends Object implements Parcelable

java.lang.Object
   ↳ android.service.notification.ZenPolicy


ZenPolicy determines whether to allow certain notifications and their corresponding sounds to play when a device is in Do Not Disturb mode. ZenPolicy also dictates the visual effects of notifications that are intercepted when a device is in Do Not Disturb mode.

Summary

Nested classes

class ZenPolicy.Builder

Builder class for ZenPolicy objects. 

Constants

int CONVERSATION_SENDERS_ANYONE

Used to indicate all conversations can bypass dnd.

int CONVERSATION_SENDERS_IMPORTANT

Used to indicate important conversations can bypass dnd.

int CONVERSATION_SENDERS_NONE

Used to indicate no conversations can bypass dnd.

int CONVERSATION_SENDERS_UNSET

Used to indicate no preference for the type of conversations that can bypass dnd.

int PEOPLE_TYPE_ANYONE

Used to indicate all calls or messages can bypass dnd.

int PEOPLE_TYPE_CONTACTS

Used to indicate calls or messages from contacts can bypass dnd.

int PEOPLE_TYPE_NONE

Used to indicate no calls or messages can bypass dnd.

int PEOPLE_TYPE_STARRED

Used to indicate calls or messages from starred contacts can bypass dnd.

int PEOPLE_TYPE_UNSET

Used to indicate no preference for the type of people that can bypass dnd for either calls or messages.

int STATE_ALLOW

Indicates a type of sound or visual effect is allowed to play/show when DND is active.

int STATE_DISALLOW

Indicates a type of sound or visual effect is not allowed to play/show when DND is active.

int STATE_UNSET

Indicates no preference for whether a type of sound or visual effect is or isn't allowed to play/show when DND is active.

Inherited constants

Fields

public static final Creator<ZenPolicy> CREATOR

Public methods

int describeContents()

Describe the kinds of special objects contained in this Parcelable instance's marshaled representation.

boolean equals(Object o)

Indicates whether some other object is "equal to" this one.

int getPriorityCallSenders()

Callers that can bypass DND.

int getPriorityCategoryAlarms()

Whether this policy wants to allow notifications with category Notification#CATEGORY_ALARM to play sounds and visually appear or to intercept them when DND is active.

int getPriorityCategoryCalls()

Whether this policy wants to allow notifications with category Notification#CATEGORY_CALL to play sounds and visually appear or to intercept them when DND is active.

int getPriorityCategoryConversations()

Whether this policy wants to allow conversation notifications (see NotificationChannel#getConversationId()) to play sounds and visually appear or to intercept them when DND is active.

int getPriorityCategoryEvents()

Whether this policy wants to allow notifications with category Notification#CATEGORY_EVENT to play sounds and visually appear or to intercept them when DND is active.

int getPriorityCategoryMedia()

Whether this policy wants to allow media notifications to play sounds and visually appear or to intercept them when DND is active.

int getPriorityCategoryMessages()

Whether this policy wants to allow notifications with category Notification#CATEGORY_MESSAGE to play sounds and visually appear or to intercept them when DND is active.

int getPriorityCategoryReminders()

Whether this policy wants to allow notifications with category Notification#CATEGORY_REMINDER to play sounds and visually appear or to intercept them when DND is active.

int getPriorityCategoryRepeatCallers()

Whether this policy wants to allow repeat callers (notifications with category Notification#CATEGORY_CALL that have recently called) to play sounds and visually appear or to intercept them when DND is active.

int getPriorityCategorySystem()

Whether this policy wants to allow system sounds when DND is active.

int getPriorityConversationSenders()

Conversation type that can bypass DND.

int getPriorityMessageSenders()

Message senders that can bypass DND.

int getVisualEffectAmbient()

Whether this policy allows notifications intercepted by DND from appearing on ambient displays on devices that support ambient display.

int getVisualEffectBadge()

Whether this policy allows badges from notifications intercepted by DND on devices that support badging.

int getVisualEffectFullScreenIntent()

Whether this policy allows full screen intents from notifications intercepted by DND.

int getVisualEffectLights()

Whether this policy allows lights from notifications intercepted by DND.

int getVisualEffectNotificationList()

Whether this policy allows notifications intercepted by DND from appearing in notification list views like the notification shade or lockscreen on devices that support those views.

int getVisualEffectPeek()

Whether this policy allows peeking from notifications intercepted by DND.

int getVisualEffectStatusBar()

Whether this policy allows notifications intercepted by DND from appearing in the status bar on devices that support status bars.

int hashCode()

Returns a hash code value for the object.

String toString()

Returns a string representation of the object.

void writeToParcel(Parcel dest, int flags)

Flatten this object in to a Parcel.

Inherited methods

Constants

CONVERSATION_SENDERS_ANYONE

Added in API level 30
public static final int CONVERSATION_SENDERS_ANYONE

Used to indicate all conversations can bypass dnd.

Constant Value: 1 (0x00000001)

CONVERSATION_SENDERS_IMPORTANT

Added in API level 30
public static final int CONVERSATION_SENDERS_IMPORTANT

Used to indicate important conversations can bypass dnd.

Constant Value: 2 (0x00000002)

CONVERSATION_SENDERS_NONE

Added in API level 30
public static final int CONVERSATION_SENDERS_NONE

Used to indicate no conversations can bypass dnd.

Constant Value: 3 (0x00000003)

CONVERSATION_SENDERS_UNSET

Added in API level 30
public static final int CONVERSATION_SENDERS_UNSET

Used to indicate no preference for the type of conversations that can bypass dnd.

Constant Value: 0 (0x00000000)

PEOPLE_TYPE_ANYONE

Added in API level 29
public static final int PEOPLE_TYPE_ANYONE

Used to indicate all calls or messages can bypass dnd.

Constant Value: 1 (0x00000001)

PEOPLE_TYPE_CONTACTS

Added in API level 29
public static final int PEOPLE_TYPE_CONTACTS

Used to indicate calls or messages from contacts can bypass dnd.

Constant Value: 2 (0x00000002)

PEOPLE_TYPE_NONE

Added in API level 29
public static final int PEOPLE_TYPE_NONE

Used to indicate no calls or messages can bypass dnd.

Constant Value: 4 (0x00000004)

PEOPLE_TYPE_STARRED

Added in API level 29
public static final int PEOPLE_TYPE_STARRED

Used to indicate calls or messages from starred contacts can bypass dnd.

Constant Value: 3 (0x00000003)

PEOPLE_TYPE_UNSET

Added in API level 29
public static final int PEOPLE_TYPE_UNSET

Used to indicate no preference for the type of people that can bypass dnd for either calls or messages.

Constant Value: 0 (0x00000000)

STATE_ALLOW

Added in API level 29
public static final int STATE_ALLOW

Indicates a type of sound or visual effect is allowed to play/show when DND is active.

Constant Value: 1 (0x00000001)

STATE_DISALLOW

Added in API level 29
public static final int STATE_DISALLOW

Indicates a type of sound or visual effect is not allowed to play/show when DND is active.

Constant Value: 2 (0x00000002)

STATE_UNSET

Added in API level 29
public static final int STATE_UNSET

Indicates no preference for whether a type of sound or visual effect is or isn't allowed to play/show when DND is active. Will default to the current set policy.

Constant Value: 0 (0x00000000)

Fields

CREATOR

Added in API level 29
public static final Creator<ZenPolicy> CREATOR

Public methods

describeContents

Added in API level 29
public int describeContents ()

Describe the kinds of special objects contained in this Parcelable instance's marshaled representation. For example, if the object will include a file descriptor in the output of writeToParcel(android.os.Parcel, int), the return value of this method must include the CONTENTS_FILE_DESCRIPTOR bit.

Returns
int a bitmask indicating the set of special object types marshaled by this Parcelable object instance. Value is either 0 or CONTENTS_FILE_DESCRIPTOR

equals

Added in API level 29
public boolean equals (Object o)

Indicates whether some other object is "equal to" this one.

The equals method implements an equivalence relation on non-null object references:

  • It is reflexive: for any non-null reference value x, x.equals(x) should return true.
  • It is symmetric: for any non-null reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true.
  • It is transitive: for any non-null reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true.
  • It is consistent: for any non-null reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the objects is modified.
  • For any non-null reference value x, x.equals(null) should return false.

An equivalence relation partitions the elements it operates on into equivalence classes; all the members of an equivalence class are equal to each other. Members of an equivalence class are substitutable for each other, at least for some purposes.

Parameters
o Object: This value may be null.

Returns
boolean true if this object is the same as the obj argument; false otherwise.

getPriorityCallSenders

Added in API level 29
public int getPriorityCallSenders ()

Callers that can bypass DND.

Returns
int PEOPLE_TYPE_UNSET, PEOPLE_TYPE_ANYONE, PEOPLE_TYPE_CONTACTS, PEOPLE_TYPE_STARRED or PEOPLE_TYPE_NONE Value is PEOPLE_TYPE_UNSET, PEOPLE_TYPE_ANYONE, PEOPLE_TYPE_CONTACTS, PEOPLE_TYPE_STARRED, or PEOPLE_TYPE_NONE

getPriorityCategoryAlarms

Added in API level 29
public int getPriorityCategoryAlarms ()

Whether this policy wants to allow notifications with category Notification#CATEGORY_ALARM to play sounds and visually appear or to intercept them when DND is active. When alarms are disallowed, the alarm stream will be muted when DND is active.

Returns
int STATE_UNSET, STATE_ALLOW or STATE_DISALLOW Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getPriorityCategoryCalls

Added in API level 29
public int getPriorityCategoryCalls ()

Whether this policy wants to allow notifications with category Notification#CATEGORY_CALL to play sounds and visually appear or to intercept them when DND is active. Types of callers that are allowed are specified by getPriorityCallSenders().

Returns
int STATE_UNSET, STATE_ALLOW or STATE_DISALLOW Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getPriorityCategoryConversations

Added in API level 30
public int getPriorityCategoryConversations ()

Whether this policy wants to allow conversation notifications (see NotificationChannel#getConversationId()) to play sounds and visually appear or to intercept them when DND is active.

Returns
int STATE_UNSET, STATE_ALLOW or STATE_DISALLOW Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getPriorityCategoryEvents

Added in API level 29
public int getPriorityCategoryEvents ()

Whether this policy wants to allow notifications with category Notification#CATEGORY_EVENT to play sounds and visually appear or to intercept them when DND is active.

Returns
int STATE_UNSET, STATE_ALLOW or STATE_DISALLOW Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getPriorityCategoryMedia

Added in API level 29
public int getPriorityCategoryMedia ()

Whether this policy wants to allow media notifications to play sounds and visually appear or to intercept them when DND is active. When media is disallowed, the media stream will be muted when DND is active.

Returns
int STATE_UNSET, STATE_ALLOW or STATE_DISALLOW Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getPriorityCategoryMessages

Added in API level 29
public int getPriorityCategoryMessages ()

Whether this policy wants to allow notifications with category Notification#CATEGORY_MESSAGE to play sounds and visually appear or to intercept them when DND is active. Types of message senders that are allowed are specified by getPriorityMessageSenders().

Returns
int STATE_UNSET, STATE_ALLOW or STATE_DISALLOW Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getPriorityCategoryReminders

Added in API level 29
public int getPriorityCategoryReminders ()

Whether this policy wants to allow notifications with category Notification#CATEGORY_REMINDER to play sounds and visually appear or to intercept them when DND is active.

Returns
int STATE_UNSET, STATE_ALLOW or STATE_DISALLOW Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getPriorityCategoryRepeatCallers

Added in API level 29
public int getPriorityCategoryRepeatCallers ()

Whether this policy wants to allow repeat callers (notifications with category Notification#CATEGORY_CALL that have recently called) to play sounds and visually appear or to intercept them when DND is active.

Returns
int STATE_UNSET, STATE_ALLOW or STATE_DISALLOW Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getPriorityCategorySystem

Added in API level 29
public int getPriorityCategorySystem ()

Whether this policy wants to allow system sounds when DND is active. When system is STATE_DISALLOW, the system stream will be muted when DND is active.

Returns
int STATE_UNSET, STATE_ALLOW or STATE_DISALLOW Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getPriorityConversationSenders

Added in API level 30
public int getPriorityConversationSenders ()

Conversation type that can bypass DND.

Returns
int CONVERSATION_SENDERS_UNSET, CONVERSATION_SENDERS_ANYONE, CONVERSATION_SENDERS_IMPORTANT, CONVERSATION_SENDERS_NONE. Value is CONVERSATION_SENDERS_UNSET, CONVERSATION_SENDERS_ANYONE, CONVERSATION_SENDERS_IMPORTANT, or CONVERSATION_SENDERS_NONE

getPriorityMessageSenders

Added in API level 29
public int getPriorityMessageSenders ()

Message senders that can bypass DND.

Returns
int PEOPLE_TYPE_UNSET, PEOPLE_TYPE_ANYONE, PEOPLE_TYPE_CONTACTS, PEOPLE_TYPE_STARRED or PEOPLE_TYPE_NONE Value is PEOPLE_TYPE_UNSET, PEOPLE_TYPE_ANYONE, PEOPLE_TYPE_CONTACTS, PEOPLE_TYPE_STARRED, or PEOPLE_TYPE_NONE

getVisualEffectAmbient

Added in API level 29
public int getVisualEffectAmbient ()

Whether this policy allows notifications intercepted by DND from appearing on ambient displays on devices that support ambient display.

Returns
int Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getVisualEffectBadge

Added in API level 29
public int getVisualEffectBadge ()

Whether this policy allows badges from notifications intercepted by DND on devices that support badging.

Returns
int Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getVisualEffectFullScreenIntent

Added in API level 29
public int getVisualEffectFullScreenIntent ()

Whether this policy allows full screen intents from notifications intercepted by DND.

Returns
int Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getVisualEffectLights

Added in API level 29
public int getVisualEffectLights ()

Whether this policy allows lights from notifications intercepted by DND.

Returns
int Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getVisualEffectNotificationList

Added in API level 29
public int getVisualEffectNotificationList ()

Whether this policy allows notifications intercepted by DND from appearing in notification list views like the notification shade or lockscreen on devices that support those views.

Returns
int Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getVisualEffectPeek

Added in API level 29
public int getVisualEffectPeek ()

Whether this policy allows peeking from notifications intercepted by DND.

Returns
int Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

getVisualEffectStatusBar

Added in API level 29
public int getVisualEffectStatusBar ()

Whether this policy allows notifications intercepted by DND from appearing in the status bar on devices that support status bars.

Returns
int Value is STATE_UNSET, STATE_ALLOW, or STATE_DISALLOW

hashCode

Added in API level 29
public int hashCode ()

Returns a hash code value for the object. This method is supported for the benefit of hash tables such as those provided by HashMap.

The general contract of hashCode is:

  • Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
  • If two objects are equal according to the equals method, then calling the hashCode method on each of the two objects must produce the same integer result.
  • It is not required that if two objects are unequal according to the equals method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hash tables.

Returns
int a hash code value for this object.

toString

Added in API level 29
public String toString ()

Returns a string representation of the object.

Returns
String a string representation of the object.

writeToParcel

Added in API level 29
public void writeToParcel (Parcel dest, 
                int flags)

Flatten this object in to a Parcel.

Parameters
dest Parcel: The Parcel in which the object should be written. This value cannot be null.

flags int: Additional flags about how the object should be written. May be 0 or Parcelable.PARCELABLE_WRITE_RETURN_VALUE. Value is either 0 or a combination of Parcelable.PARCELABLE_WRITE_RETURN_VALUE, and android.os.Parcelable.PARCELABLE_ELIDE_DUPLICATES