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Paint.FontMetricsInt

public static class Paint.FontMetricsInt
extends Object

java.lang.Object
   ↳ android.graphics.Paint.FontMetricsInt


Convenience method for callers that want to have FontMetrics values as integers.

Summary

Fields

public int ascent

The recommended distance above the baseline for singled spaced text.

public int bottom

The maximum distance below the baseline for the lowest glyph in the font at a given text size.

public int descent

The recommended distance below the baseline for singled spaced text.

public int leading

The recommended additional space to add between lines of text.

public int top

The maximum distance above the baseline for the tallest glyph in the font at a given text size.

Public constructors

Paint.FontMetricsInt()

Public methods

String toString()

Returns a string representation of the object.

Inherited methods

Fields

ascent

added in API level 1
public int ascent

The recommended distance above the baseline for singled spaced text.

bottom

added in API level 1
public int bottom

The maximum distance below the baseline for the lowest glyph in the font at a given text size.

descent

added in API level 1
public int descent

The recommended distance below the baseline for singled spaced text.

leading

added in API level 1
public int leading

The recommended additional space to add between lines of text.

top

added in API level 1
public int top

The maximum distance above the baseline for the tallest glyph in the font at a given text size.

Public constructors

Paint.FontMetricsInt

added in API level 1
public Paint.FontMetricsInt ()

Public methods

toString

added in API level 1
public String toString ()

Returns a string representation of the object. In general, the toString method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.

The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:

 getClass().getName() + '@' + Integer.toHexString(hashCode())
 

Returns
String a string representation of the object.