RuntimeColorFilter
  public
  
  
  
  class
  RuntimeColorFilter
  
  
  
  
    extends ColorFilter
  
  
  
  
  
  
| java.lang.Object | ||
| ↳ | android.graphics.ColorFilter | |
| ↳ | android.graphics.RuntimeColorFilter | |
A RuntimeColorFilter calculates a per-pixel color based on the output of a user
  * defined Android Graphics Shading Language (AGSL) function.
This AGSL function takes in an input color to be operated on. This color is in sRGB and the * output is also interpreted as sRGB. The AGSL function signature expects a single input * of color (packed as a half4 or float4 or vec4).
vec4 main(half4 in_color);
Summary
| Public constructors | |
|---|---|
| 
      RuntimeColorFilter(String agsl)
      Creates a new RuntimeColorFilter. | |
| Public methods | |
|---|---|
| 
        
        
        
        
        
        void | 
      setColorUniform(String uniformName, int color)
      Sets the uniform color value corresponding to this color filter. | 
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        void | 
      setColorUniform(String uniformName, long color)
      Sets the uniform color value corresponding to this color filter. | 
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        void | 
      setColorUniform(String uniformName, Color color)
      Sets the uniform color value corresponding to this color filter. | 
| 
        
        
        
        
        
        void | 
      setFloatUniform(String uniformName, float[] values)
      Sets the uniform value corresponding to this color filter. | 
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        void | 
      setFloatUniform(String uniformName, float value)
      Sets the uniform value corresponding to this color filter. | 
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        void | 
      setFloatUniform(String uniformName, float value1, float value2, float value3, float value4)
      Sets the uniform value corresponding to this color filter. | 
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        void | 
      setFloatUniform(String uniformName, float value1, float value2)
      Sets the uniform value corresponding to this color filter. | 
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        void | 
      setFloatUniform(String uniformName, float value1, float value2, float value3)
      Sets the uniform value corresponding to this color filter. | 
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        void | 
      setInputColorFilter(String filterName, ColorFilter colorFilter)
      Assigns the uniform color filter to the provided color filter parameter. | 
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        void | 
      setInputShader(String shaderName, Shader shader)
      Assigns the uniform shader to the provided shader parameter. | 
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        void | 
      setInputXfermode(String xfermodeName, RuntimeXfermode xfermode)
      Assigns the uniform xfermode to the provided xfermode parameter. | 
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        void | 
      setIntUniform(String uniformName, int value)
      Sets the uniform value corresponding to this color filter. | 
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        void | 
      setIntUniform(String uniformName, int value1, int value2, int value3)
      Sets the uniform value corresponding to this color filter. | 
| 
        
        
        
        
        
        void | 
      setIntUniform(String uniformName, int value1, int value2, int value3, int value4)
      Sets the uniform value corresponding to this color filter. | 
| 
        
        
        
        
        
        void | 
      setIntUniform(String uniformName, int[] values)
      Sets the uniform value corresponding to this color filter. | 
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        void | 
      setIntUniform(String uniformName, int value1, int value2)
      Sets the uniform value corresponding to this color filter. | 
| Inherited methods | |
|---|---|
Public constructors
RuntimeColorFilter
public RuntimeColorFilter (String agsl)
Creates a new RuntimeColorFilter.
| Parameters | |
|---|---|
| agsl | String: The text of AGSL color filter program to run.
 This value cannot benull. | 
Public methods
setColorUniform
public void setColorUniform (String uniformName, int color)
Sets the uniform color value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than vec3 or vec4 and corresponding layout(color) annotation then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the color uniform declared in the AGSL program
 This value cannot benull. | 
| color | int: the provided sRGB color | 
setColorUniform
public void setColorUniform (String uniformName, long color)
Sets the uniform color value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than vec3 or vec4 and corresponding layout(color) annotation then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the color uniform declared in the AGSL program
 This value cannot benull. | 
| color | long: the provided sRGB color | 
setColorUniform
public void setColorUniform (String uniformName, Color color)
Sets the uniform color value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than vec3 or vec4 and corresponding layout(color) annotation then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the color uniform declared in the AGSL program
 This value cannot benull. | 
| color | Color: the provided sRGB color
 This value cannot benull. | 
setFloatUniform
public void setFloatUniform (String uniformName, float[] values)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than a float (for N=1), vecN, or float[N] where N is the length of the values param then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| values | float: This value cannot benull. | 
setFloatUniform
public void setFloatUniform (String uniformName, float value)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than a float or float[1] then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| value | float | 
setFloatUniform
public void setFloatUniform (String uniformName, float value1, float value2, float value3, float value4)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than a vec4 or float[4] then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| value1 | float | 
| value2 | float | 
| value3 | float | 
| value4 | float | 
setFloatUniform
public void setFloatUniform (String uniformName, float value1, float value2)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than a vec2 or float[2] then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| value1 | float | 
| value2 | float | 
setFloatUniform
public void setFloatUniform (String uniformName, float value1, float value2, float value3)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than a vec3 or float[3] then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| value1 | float | 
| value2 | float | 
| value3 | float | 
setInputColorFilter
public void setInputColorFilter (String filterName, ColorFilter colorFilter)
Assigns the uniform color filter to the provided color filter parameter. If the shader program does not have a uniform color filter with that name then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| filterName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| colorFilter | ColorFilter: filter passed into the AGSL program for sampling
 This value cannot benull. | 
setInputShader
public void setInputShader (String shaderName, Shader shader)
Assigns the uniform shader to the provided shader parameter. If the shader program does not have a uniform shader with that name then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| shaderName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| shader | Shader: shader passed into the AGSL program for sampling
 This value cannot benull. | 
setInputXfermode
public void setInputXfermode (String xfermodeName, RuntimeXfermode xfermode)
Assigns the uniform xfermode to the provided xfermode parameter. If the shader program does not have a uniform xfermode with that name then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| xfermodeName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| xfermode | RuntimeXfermode: filter passed into the AGSL program for sampling
 This value cannot benull. | 
setIntUniform
public void setIntUniform (String uniformName, int value)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than an int or int[1] then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| value | int | 
setIntUniform
public void setIntUniform (String uniformName, int value1, int value2, int value3)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than an ivec3 or int[3] then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| value1 | int | 
| value2 | int | 
| value3 | int | 
setIntUniform
public void setIntUniform (String uniformName, int value1, int value2, int value3, int value4)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than an ivec4 or int[4] then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| value1 | int | 
| value2 | int | 
| value3 | int | 
| value4 | int | 
setIntUniform
public void setIntUniform (String uniformName, int[] values)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than an int (for N=1), ivecN, or int[N] where N is the length of the values param then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| values | int: This value cannot benull. | 
setIntUniform
public void setIntUniform (String uniformName, int value1, int value2)
Sets the uniform value corresponding to this color filter. If the effect does not have a uniform with that name or if the uniform is declared with a type other than an ivec2 or int[2] then an IllegalArgumentException is thrown.
| Parameters | |
|---|---|
| uniformName | String: name matching the uniform declared in the AGSL program
 This value cannot benull. | 
| value1 | int | 
| value2 | int | 
