AccessibilityNodeInfo.AccessibilityAction
  public
  static
  final
  
  class
  AccessibilityNodeInfo.AccessibilityAction
  
    extends Object
  
  
  
  
  
      implements
      
        Parcelable
      
  
  
| java.lang.Object | |
| ↳ | android.view.accessibility.AccessibilityNodeInfo.AccessibilityAction | 
A class defining an action that can be performed on an AccessibilityNodeInfo.
 Each action has a mandatory unique id and optional data.
 
There are three categories of actions:
- Standard actions - These are actions that are reported and
 handled by the standard UI widgets in the platform. For each standard action
 there is a static constant defined in this class, e.g. ACTION_FOCUS. These actions will havenulllabels.
- Custom actions action - These are actions that are reported and handled by custom widgets. i.e. ones that are not part of the UI toolkit. For example, an application may define a custom action for clearing the user history.
- Overridden standard actions - These are actions that override
 standard actions to customize them. For example, an app may add a label to the
 standard ACTION_CLICKaction to indicate to the user that this action clears browsing history.
 Actions are typically added to an AccessibilityNodeInfo by using
 AccessibilityNodeInfo.addAction(AccessibilityAction) within
 View.onInitializeAccessibilityNodeInfo(AccessibilityNodeInfo) and are performed
 within View.performAccessibilityAction(int, Bundle).
 
Summary
| Inherited constants | 
|---|
| Fields | |
|---|---|
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_ACCESSIBILITY_FOCUSAction that gives accessibility focus to the node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_CLEAR_ACCESSIBILITY_FOCUSAction that clears accessibility focus of the node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_CLEAR_FOCUSAction that clears input focus of the node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_CLEAR_SELECTIONAction that deselects the node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_CLICKAction that clicks on the node info. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_COLLAPSEAction to collapse an expandable node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_CONTEXT_CLICKAction that context clicks the node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_COPYAction to copy the current selection to the clipboard. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_CUTAction to cut the current selection and place it to the clipboard. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_DISMISSAction to dismiss a dismissable node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_DRAG_CANCELAction to cancel a drag. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_DRAG_DROPAction to trigger a drop of the content being dragged. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_DRAG_STARTAction to start a drag. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_EXPANDAction to expand an expandable node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_FOCUSAction that gives input focus to the node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_HIDE_TOOLTIPAction to hide a tooltip. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_IME_ENTERAction to send an ime actionId which is from
  | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_LONG_CLICKAction that long clicks on the node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_MOVE_WINDOWAction to move a window to a new location. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_NEXT_AT_MOVEMENT_GRANULARITYAction that requests to go to the next entity in this node's text at a given movement granularity. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_NEXT_HTML_ELEMENTAction to move to the next HTML element of a given type. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_PAGE_DOWNAction to move to the page below. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_PAGE_LEFTAction to move to the page left. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_PAGE_RIGHTAction to move to the page right. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_PAGE_UPAction to move to the page above. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_PASTEAction to paste the current clipboard content. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_PRESS_AND_HOLDAction that presses and holds a node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_PREVIOUS_AT_MOVEMENT_GRANULARITYAction that requests to go to the previous entity in this node's text at a given movement granularity. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_PREVIOUS_HTML_ELEMENTAction to move to the previous HTML element of a given type. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SCROLL_BACKWARDAction to scroll the node content backward. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SCROLL_DOWNAction to scroll the node content down. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SCROLL_FORWARDAction to scroll the node content forward. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SCROLL_IN_DIRECTIONAction that brings fully on screen the next node in the specified direction. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SCROLL_LEFTAction to scroll the node content left. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SCROLL_RIGHTAction to scroll the node content right. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SCROLL_TO_POSITIONAction that scrolls the node to make the specified collection position visible on screen. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SCROLL_UPAction to scroll the node content up. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SELECTAction that selects the node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SET_EXTENDED_SELECTIONAction to set the extended selection. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SET_PROGRESSAction that sets progress between  | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SET_SELECTIONAction to set the selection. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SET_TEXTAction that sets the text of the node. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SHOW_ON_SCREENAction that requests the node make its bounding rectangle visible on the screen, scrolling if necessary just enough. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SHOW_TEXT_SUGGESTIONSAction to show suggestions for editable text. | 
| 
    public
    static
    final
    AccessibilityNodeInfo.AccessibilityAction | ACTION_SHOW_TOOLTIPAction to show a tooltip. | 
| 
    public
    static
    final
    Creator<AccessibilityNodeInfo.AccessibilityAction> | CREATOR
 | 
| Public constructors | |
|---|---|
| 
      AccessibilityAction(int actionId, CharSequence label)
      Creates a new AccessibilityAction. | |
| Public methods | |
|---|---|
| 
        
        
        
        
        
        int | 
      describeContents()
      Describe the kinds of special objects contained in this Parcelable instance's marshaled representation. | 
| 
        
        
        
        
        
        boolean | 
      equals(Object other)
      Indicates whether some other object is "equal to" this one. | 
| 
        
        
        
        
        
        int | 
      getId()
      Gets the id for this action. | 
| 
        
        
        
        
        
        CharSequence | 
      getLabel()
      Gets the label for this action. | 
| 
        
        
        
        
        
        int | 
      hashCode()
      Returns a hash code value for the object. | 
| 
        
        
        
        
        
        String | 
      toString()
      Returns a string representation of the object. | 
| 
        
        
        
        
        
        void | 
      writeToParcel(Parcel out, int flags)
      Write data into a parcel. | 
| Inherited methods | |
|---|---|
Fields
ACTION_ACCESSIBILITY_FOCUS
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_ACCESSIBILITY_FOCUS
Action that gives accessibility focus to the node.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_ACCESSIBILITY_FOCUSED event
 if successful. The node that is focused should return true for
 AccessibilityNodeInfo.isAccessibilityFocused().
 
This is intended to be used by screen readers to assist with user navigation. Apps changing focus can confuse screen readers, so the resulting behavior can vary by device and screen reader version.
This is distinct from ACTION_FOCUS, which refers to system focus. System
 focus is typically used to convey targets for keyboard navigation.
ACTION_CLEAR_ACCESSIBILITY_FOCUS
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_CLEAR_ACCESSIBILITY_FOCUS
Action that clears accessibility focus of the node.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_ACCESSIBILITY_FOCUS_CLEARED event if successful. The
 node that is cleared should return false for
 AccessibilityNodeInfo.isAccessibilityFocused().
ACTION_CLEAR_FOCUS
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_CLEAR_FOCUS
Action that clears input focus of the node.
The node that is cleared should return false for
 ).
ACTION_CLEAR_SELECTION
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_CLEAR_SELECTION
Action that deselects the node.
See also:
ACTION_CLICK
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_CLICK
Action that clicks on the node info.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_CLICKED event. In the View system,
 the default handling of this action when performed by a service is to call
 View.performClick(), and setting a
 View.setOnClickListener(View.OnClickListener) automatically adds this action.
 
AccessibilityNodeInfo.isClickable() should return true if this action is available.
ACTION_COLLAPSE
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_COLLAPSE
Action to collapse an expandable node.
ACTION_CONTEXT_CLICK
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_CONTEXT_CLICK
Action that context clicks the node.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_CONTEXT_CLICKED event. In the View system,
 the default handling of this action when performed by a service is to call
 View.performContextClick(), and setting a
 View.setOnContextClickListener(View.OnContextClickListener) automatically adds
 this action.
 
A context click usually occurs from a mouse pointer right-click or a stylus button press.
AccessibilityNodeInfo.isContextClickable() should return true if this action is available.
ACTION_COPY
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_COPY
Action to copy the current selection to the clipboard.
ACTION_CUT
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_CUT
Action to cut the current selection and place it to the clipboard.
ACTION_DISMISS
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_DISMISS
Action to dismiss a dismissable node.
ACTION_DRAG_CANCEL
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_DRAG_CANCEL
Action to cancel a drag.
 This action is added to the source that started a drag with ACTION_DRAG_START.
 
ACTION_DRAG_DROP
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_DRAG_DROP
Action to trigger a drop of the content being dragged.
 This action is added to potential drop targets if the source started a drag with
 ACTION_DRAG_START. In View, these targets are Views that accepted
 DragEvent.ACTION_DRAG_STARTED and have an
 View.OnDragListener, and the drop occurs at the center location of the View's
 window bounds.
 
ACTION_DRAG_START
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_DRAG_START
Action to start a drag.
 This action initiates a drag & drop within the system. The source's dragged content is
 prepared before the drag begins. In View, this action should prepare the arguments to
 View.startDragAndDrop(ClipData, View.DragShadowBuilder, Object, int) and then
 call View.startDragAndDrop(ClipData, View.DragShadowBuilder, Object, int) with
 View.DRAG_FLAG_ACCESSIBILITY_ACTION. The equivalent should be performed for other
 UI toolkits.
 
ACTION_EXPAND
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_EXPAND
Action to expand an expandable node.
ACTION_FOCUS
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_FOCUS
Action that gives input focus to the node.
The focus request send an event of AccessibilityEvent.TYPE_VIEW_FOCUSED
 if successful. In the View system, this is handled by View.requestFocus.
 
The node that is focused should return true for
 AccessibilityNodeInfo.isFocused().
 See ACTION_ACCESSIBILITY_FOCUS for the difference between system and
 accessibility focus.
ACTION_HIDE_TOOLTIP
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_HIDE_TOOLTIP
Action to hide a tooltip. A node should expose this action only for views that are currently showing a tooltip.
ACTION_IME_ENTER
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_IME_ENTER
Action to send an ime actionId which is from
 EditorInfo.actionId. This ime actionId sets by
 TextView.setImeActionLabel(CharSequence, int), or it would be
 EditorInfo.IME_ACTION_UNSPECIFIED if no specific
 actionId has set. A node should expose this action only for views that are currently
 with input focus and editable.
ACTION_LONG_CLICK
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_LONG_CLICK
Action that long clicks on the node.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_LONG_CLICKED event. In the View system,
 the default handling of this action when performed by a service is to call
 View.performLongClick(), and setting a
 View.setOnLongClickListener(View.OnLongClickListener) automatically adds this
 action.
 
AccessibilityNodeInfo.isLongClickable() should return true if this action is available.
ACTION_MOVE_WINDOW
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_MOVE_WINDOW
Action to move a window to a new location.
 Arguments:
 AccessibilityNodeInfo.ACTION_ARGUMENT_MOVE_WINDOW_X
 AccessibilityNodeInfo.ACTION_ARGUMENT_MOVE_WINDOW_Y
ACTION_NEXT_AT_MOVEMENT_GRANULARITY
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_NEXT_AT_MOVEMENT_GRANULARITY
Action that requests to go to the next entity in this node's text at a given movement granularity. For example, move to the next character, word, etc.
 Arguments:
  
   Bundle arguments = new Bundle();
   arguments.putInt(AccessibilityNodeInfo.ACTION_ARGUMENT_MOVEMENT_GRANULARITY_INT,
           AccessibilityNodeInfo.MOVEMENT_GRANULARITY_CHARACTER);
   arguments.putBoolean(AccessibilityNodeInfo.ACTION_ARGUMENT_EXTEND_SELECTION_BOOLEAN,
           false);
   info.performAction(AccessibilityAction.ACTION_NEXT_AT_MOVEMENT_GRANULARITY.getId(),
           arguments);
 AccessibilityNodeInfo.ACTION_ARGUMENT_MOVEMENT_GRANULARITY_INT,
 AccessibilityNodeInfo.ACTION_ARGUMENT_EXTEND_SELECTION_BOOLEAN
 Example: Move to the previous character and do not extend selection.
 
See also:
- AccessibilityNodeInfo.ACTION_ARGUMENT_MOVEMENT_GRANULARITY_INT
- AccessibilityNodeInfo.ACTION_ARGUMENT_EXTEND_SELECTION_BOOLEAN
- AccessibilityNodeInfo.ACTION_ARGUMENT_EXTEND_SELECTION_BOOLEAN
- AccessibilityNodeInfo.getMovementGranularities()
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_CHARACTER
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_WORD
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_LINE
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_PARAGRAPH
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_PAGE
ACTION_NEXT_HTML_ELEMENT
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_NEXT_HTML_ELEMENT
Action to move to the next HTML element of a given type. For example, move to the BUTTON, INPUT, TABLE, etc.
 Arguments:
  
   Bundle arguments = new Bundle();
   arguments.putString(AccessibilityNodeInfo.ACTION_ARGUMENT_HTML_ELEMENT_STRING, "BUTTON");
   info.performAction(AccessibilityAction.ACTION_NEXT_HTML_ELEMENT.getId(), arguments);
 AccessibilityNodeInfo.ACTION_ARGUMENT_HTML_ELEMENT_STRING
 Example:
 
ACTION_PAGE_DOWN
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_PAGE_DOWN
Action to move to the page below.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
ACTION_PAGE_LEFT
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_PAGE_LEFT
Action to move to the page left.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
ACTION_PAGE_RIGHT
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_PAGE_RIGHT
Action to move to the page right.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
ACTION_PAGE_UP
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_PAGE_UP
Action to move to the page above.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
ACTION_PASTE
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_PASTE
Action to paste the current clipboard content.
ACTION_PRESS_AND_HOLD
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_PRESS_AND_HOLD
Action that presses and holds a node.
 This action is for nodes that have distinct behavior that depends on how long a press is
 held. Nodes having a single action for long press should use ACTION_LONG_CLICK
  instead of this action, and nodes should not expose both actions.
 
 When calling performAction(ACTION_PRESS_AND_HOLD, bundle, use
 AccessibilityNodeInfo.ACTION_ARGUMENT_PRESS_AND_HOLD_DURATION_MILLIS_INT to specify how long the
 node is pressed. The first time an accessibility service performs ACTION_PRES_AND_HOLD
 on a node, it must specify 0 as ACTION_ARGUMENT_PRESS_AND_HOLD, so the application is
 notified that the held state has started. To ensure reasonable behavior, the values
 must be increased incrementally and may not exceed 10,000. UIs requested
 to hold for times outside of this range should ignore the action.
 
The total time the element is held could be specified by an accessibility user up-front, or may depend on what happens on the UI as the user continues to request the hold.
Note: The time between dispatching the action and it arriving in the UI process is not guaranteed. It is possible on a busy system for the time to expire unexpectedly. For the case of holding down a key for a repeating action, a delayed arrival should be benign. Please do not use this sort of action in cases where such delays will lead to unexpected UI behavior.
ACTION_PREVIOUS_AT_MOVEMENT_GRANULARITY
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_PREVIOUS_AT_MOVEMENT_GRANULARITY
Action that requests to go to the previous entity in this node's text at a given movement granularity. For example, move to the next character, word, etc.
 Arguments:
  
   Bundle arguments = new Bundle();
   arguments.putInt(AccessibilityNodeInfo.ACTION_ARGUMENT_MOVEMENT_GRANULARITY_INT,
           AccessibilityNodeInfo.MOVEMENT_GRANULARITY_CHARACTER);
   arguments.putBoolean(AccessibilityNodeInfo.ACTION_ARGUMENT_EXTEND_SELECTION_BOOLEAN,
           false);
   info.performAction(AccessibilityAction.ACTION_PREVIOUS_AT_MOVEMENT_GRANULARITY.getId(),
           arguments);
 AccessibilityNodeInfo.ACTION_ARGUMENT_MOVEMENT_GRANULARITY_INT,
 AccessibilityNodeInfo.ACTION_ARGUMENT_EXTEND_SELECTION_BOOLEAN
 Example: Move to the next character and do not extend selection.
 
See also:
- AccessibilityNodeInfo.ACTION_ARGUMENT_MOVEMENT_GRANULARITY_INT
- AccessibilityNodeInfo.ACTION_ARGUMENT_EXTEND_SELECTION_BOOLEAN
- AccessibilityNodeInfo.setMovementGranularities(int)
- AccessibilityNodeInfo.getMovementGranularities()
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_CHARACTER
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_WORD
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_LINE
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_PARAGRAPH
- AccessibilityNodeInfo.MOVEMENT_GRANULARITY_PAGE
ACTION_PREVIOUS_HTML_ELEMENT
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_PREVIOUS_HTML_ELEMENT
Action to move to the previous HTML element of a given type. For example, move to the BUTTON, INPUT, TABLE, etc.
 Arguments:
  
   Bundle arguments = new Bundle();
   arguments.putString(AccessibilityNodeInfo.ACTION_ARGUMENT_HTML_ELEMENT_STRING, "BUTTON");
   info.performAction(AccessibilityAction.ACTION_PREVIOUS_HTML_ELEMENT.getId(), arguments);
 AccessibilityNodeInfo.ACTION_ARGUMENT_HTML_ELEMENT_STRING
 Example:
 
ACTION_SCROLL_BACKWARD
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SCROLL_BACKWARD
Action to scroll the node content backward.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event. Depending on the orientation,
 this element should also add the relevant directional scroll actions of
 ACTION_SCROLL_LEFT, ACTION_SCROLL_RIGHT,
 ACTION_SCROLL_UP, and ACTION_SCROLL_DOWN. If the scrolling brings
 the next or previous element into view as the center element, such as in a ViewPager2,
 use ACTION_PAGE_DOWN and the other page actions instead of the directional
 actions.
 
Example: a scrolling UI of horizontal orientation with a backward scroll action should also add the scroll left/right action (LTR/RTL):
     onInitializeAccessibilityNodeInfo(AccessibilityNodeInfo info) {
          super.onInitializeAccessibilityNodeInfo(info);
          if (canScrollBackward) {
              info.addAction(ACTION_SCROLL_FORWARD);
              if (leftToRight) {
                  info.addAction(ACTION_SCROLL_LEFT);
              } else {
                  info.addAction(ACTION_SCROLL_RIGHT);
              }
          }
     }
     performAccessibilityAction(int action, Bundle bundle) {
          if (action == ACTION_SCROLL_BACKWARD) {
              scrollBackward();
          } else if (action == ACTION_SCROLL_LEFT) {
              if (!isRTL()){
                  scrollBackward();
              }
          } else if (action == ACTION_SCROLL_RIGHT) {
              if (isRTL()){
                  scrollBackward();
              }
          }
     }
     scrollBackward() {
         ...
         if (mAccessibilityManager.isEnabled()) {
             event = new AccessibilityEvent(AccessibilityEvent.TYPE_VIEW_SCROLLED);
             event.setScrollDeltaX(dx);
             event.setScrollDeltaY(dy);
             event.setMaxScrollX(maxDx);
             event.setMaxScrollY(maxDY);
             sendAccessibilityEventUnchecked(event);
        }
     }
      
 ACTION_SCROLL_DOWN
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SCROLL_DOWN
Action to scroll the node content down.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
ACTION_SCROLL_FORWARD
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SCROLL_FORWARD
Action to scroll the node content forward.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event. Depending on the orientation,
 this element should also add the relevant directional scroll actions of
 ACTION_SCROLL_LEFT, ACTION_SCROLL_RIGHT,
 ACTION_SCROLL_UP, and ACTION_SCROLL_DOWN. If the scrolling brings
 the next or previous element into view as the center element, such as in a ViewPager2,
 use ACTION_PAGE_DOWN and the other page actions instead of the directional
 actions.
 
Example: a scrolling UI of vertical orientation with a forward scroll action should also add the scroll down action:
     onInitializeAccessibilityNodeInfo(AccessibilityNodeInfo info) {
          super.onInitializeAccessibilityNodeInfo(info);
          if (canScrollForward) {
              info.addAction(ACTION_SCROLL_FORWARD);
              info.addAction(ACTION_SCROLL_DOWN);
          }
     }
     performAccessibilityAction(int action, Bundle bundle) {
          if (action == ACTION_SCROLL_FORWARD || action == ACTION_SCROLL_DOWN) {
              scrollForward();
          }
     }
     scrollForward() {
         ...
         if (mAccessibilityManager.isEnabled()) {
             event = new AccessibilityEvent(AccessibilityEvent.TYPE_VIEW_SCROLLED);
             event.setScrollDeltaX(dx);
             event.setScrollDeltaY(dy);
             event.setMaxScrollX(maxDx);
             event.setMaxScrollY(maxDY);
             sendAccessibilityEventUnchecked(event);
        }
     }
      
 ACTION_SCROLL_IN_DIRECTION
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SCROLL_IN_DIRECTION
Action that brings fully on screen the next node in the specified direction.
This should include wrapping around to the next/previous row, column, etc. in a collection if one is available. If there is no node in that direction, the action should fail and return false.
     This action should be used instead of
     AccessibilityAction.ACTION_SCROLL_TO_POSITION when a widget does not have
     clear row and column semantics or if a directional search is needed to find a node in
     a complex ViewGroup where individual nodes may span multiple rows or columns. The
     implementing widget must send a
     AccessibilityEvent.TYPE_VIEW_TARGETED_BY_SCROLL accessibility event with the
     scroll target as the source.  An accessibility service can listen for this event,
     inspect its source, and use the result when determining where to place accessibility
     focus.
 
     Arguments: AccessibilityNodeInfo.ACTION_ARGUMENT_DIRECTION_INT. This is a
     required argument.
 
ACTION_SCROLL_LEFT
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SCROLL_LEFT
Action to scroll the node content left.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
ACTION_SCROLL_RIGHT
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SCROLL_RIGHT
Action to scroll the node content right.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
ACTION_SCROLL_TO_POSITION
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SCROLL_TO_POSITION
Action that scrolls the node to make the specified collection position visible on screen.
Arguments:
- AccessibilityNodeInfo.ACTION_ARGUMENT_ROW_INT
- AccessibilityNodeInfo.ACTION_ARGUMENT_COLUMN_INT
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
ACTION_SCROLL_UP
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SCROLL_UP
Action to scroll the node content up.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
ACTION_SELECT
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SELECT
Action that selects the node.
  The view the implements this should send a
  AccessibilityEvent.TYPE_VIEW_SELECTED event.
See also:
ACTION_SET_EXTENDED_SELECTION
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SET_EXTENDED_SELECTION
Action to set the extended selection. Performing this action with no arguments clears the selection.
Arguments:  
  Bundle arguments = new Bundle();
  Selection selection = new Selection(null, null);
  arguments.setParcelable(
          AccessibilityNodeInfo.ACTION_ARGUMENT_SELECTION_PARCELABLE, selection);
  info.performAction(
          AccessibilityAction.ACTION_SET_EXTENDED_SELECTION.getId(), arguments);
 AccessibilityNodeInfo.ACTION_ARGUMENT_SELECTION_PARCELABLE
 Example: 
ACTION_SET_PROGRESS
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SET_PROGRESS
Action that sets progress between RangeInfo.getMin() and
 RangeInfo.getMax(). It should use the same value type as
 RangeInfo.getType()
 
 Arguments:
 AccessibilityNodeInfo.ACTION_ARGUMENT_PROGRESS_VALUE
See also:
ACTION_SET_SELECTION
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SET_SELECTION
Action to set the selection. Performing this action with no arguments clears the selection.
 Arguments:
  
   Bundle arguments = new Bundle();
   arguments.putInt(AccessibilityNodeInfo.ACTION_ARGUMENT_SELECTION_START_INT, 1);
   arguments.putInt(AccessibilityNodeInfo.ACTION_ARGUMENT_SELECTION_END_INT, 2);
   info.performAction(AccessibilityAction.ACTION_SET_SELECTION.getId(), arguments);
 AccessibilityNodeInfo.ACTION_ARGUMENT_SELECTION_START_INT,
 AccessibilityNodeInfo.ACTION_ARGUMENT_SELECTION_END_INT
 Example:
 
 If this is a text selection, the UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_TEXT_SELECTION_CHANGED event if its selection is
 updated. This element should also return true for
 AccessibilityNodeInfo.isTextSelectable().
ACTION_SET_TEXT
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SET_TEXT
Action that sets the text of the node. Performing the action without argument,
 using  null or empty CharSequence will clear the text. This
 action will also put the cursor at the end of text.
 
 Arguments:
  
   Bundle arguments = new Bundle();
   arguments.putCharSequence(AccessibilityNodeInfo.ACTION_ARGUMENT_SET_TEXT_CHARSEQUENCE,
       "android");
   info.performAction(AccessibilityAction.ACTION_SET_TEXT.getId(), arguments);
 AccessibilityNodeInfo.ACTION_ARGUMENT_SET_TEXT_CHARSEQUENCE
 Example:
 
 The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_TEXT_CHANGED event if its text is updated.
 This element should also return true for
 AccessibilityNodeInfo.isEditable().
ACTION_SHOW_ON_SCREEN
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SHOW_ON_SCREEN
Action that requests the node make its bounding rectangle visible on the screen, scrolling if necessary just enough.
The UI element that implements this should send a
 AccessibilityEvent.TYPE_VIEW_SCROLLED event.
See also:
ACTION_SHOW_TEXT_SUGGESTIONS
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SHOW_TEXT_SUGGESTIONS
Action to show suggestions for editable text.
ACTION_SHOW_TOOLTIP
public static final AccessibilityNodeInfo.AccessibilityAction ACTION_SHOW_TOOLTIP
Action to show a tooltip. A node should expose this action only for views with tooltip text that but are not currently showing a tooltip.
CREATOR
public static final Creator<AccessibilityNodeInfo.AccessibilityAction> CREATOR
Public constructors
AccessibilityAction
public AccessibilityAction (int actionId, 
                CharSequence label)Creates a new AccessibilityAction. For adding a standard action without a specific label, use the static constants. You can also override the description for one the standard actions. Below is an example how to override the standard click action by adding a custom label:
   AccessibilityAction action = new AccessibilityAction(
           AccessibilityAction.ACTION_CLICK.getId(), getLocalizedLabel());
   node.addAction(action);
 | Parameters | |
|---|---|
| actionId | int: The id for this action. This should either be one of the
                 standard actions or a specific action for your app. In that case it is
                 required to use a resource identifier. | 
| label | CharSequence: The label for the new AccessibilityAction.
 This value may benull. | 
Public methods
describeContents
public int describeContents ()
Describe the kinds of special objects contained in this Parcelable
 instance's marshaled representation. For example, if the object will
 include a file descriptor in the output of writeToParcel(android.os.Parcel, int),
 the return value of this method must include the
 CONTENTS_FILE_DESCRIPTOR bit.
| Returns | |
|---|---|
| int | a bitmask indicating the set of special object types marshaled
 by this Parcelable object instance.
 Value is either 0orCONTENTS_FILE_DESCRIPTOR | 
equals
public boolean equals (Object other)
Indicates whether some other object is "equal to" this one.
 The equals method implements an equivalence relation
 on non-null object references:
 
- It is reflexive: for any non-null reference value
     x,x.equals(x)should returntrue.
- It is symmetric: for any non-null reference values
     xandy,x.equals(y)should returntrueif and only ify.equals(x)returnstrue.
- It is transitive: for any non-null reference values
     x,y, andz, ifx.equals(y)returnstrueandy.equals(z)returnstrue, thenx.equals(z)should returntrue.
- It is consistent: for any non-null reference values
     xandy, multiple invocations ofx.equals(y)consistently returntrueor consistently returnfalse, provided no information used inequalscomparisons on the objects is modified.
- For any non-null reference value x,x.equals(null)should returnfalse.
An equivalence relation partitions the elements it operates on into equivalence classes; all the members of an equivalence class are equal to each other. Members of an equivalence class are substitutable for each other, at least for some purposes.
| Parameters | |
|---|---|
| other | Object: This value may benull. | 
| Returns | |
|---|---|
| boolean | trueif this object is the same as the obj
          argument;falseotherwise. | 
getId
public int getId ()
Gets the id for this action.
| Returns | |
|---|---|
| int | The action id. | 
getLabel
public CharSequence getLabel ()
Gets the label for this action. Its purpose is to describe the action to user.
| Returns | |
|---|---|
| CharSequence | The label. | 
hashCode
public int hashCode ()
Returns a hash code value for the object. This method is
 supported for the benefit of hash tables such as those provided by
 HashMap.
 
 The general contract of hashCode is:
 
- Whenever it is invoked on the same object more than once during
     an execution of a Java application, the hashCodemethod must consistently return the same integer, provided no information used inequalscomparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
- If two objects are equal according to the equalsmethod, then calling thehashCodemethod on each of the two objects must produce the same integer result.
- It is not required that if two objects are unequal
     according to the equalsmethod, then calling thehashCodemethod on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hash tables.
| Returns | |
|---|---|
| int | a hash code value for this object. | 
toString
public String toString ()
Returns a string representation of the object.
| Returns | |
|---|---|
| String | a string representation of the object. | 
writeToParcel
public void writeToParcel (Parcel out, int flags)
Write data into a parcel.
| Parameters | |
|---|---|
| out | Parcel: This value cannot benull. | 
| flags | int: Additional flags about how the object should be written.
 May be 0 orParcelable.PARCELABLE_WRITE_RETURN_VALUE.
 Value is either0or a combination ofParcelable.PARCELABLE_WRITE_RETURN_VALUE, and android.os.Parcelable.PARCELABLE_ELIDE_DUPLICATES | 
