TransitionSet
  public
  
  
  
  class
  TransitionSet
  
  
  
  
    extends Transition
  
  
  
  
  
  
| java.lang.Object | ||
| ↳ | android.transition.Transition | |
| ↳ | android.transition.TransitionSet | |
A TransitionSet is a parent of child transitions (including other
 TransitionSets). Using TransitionSets enables more complex
 choreography of transitions, where some sets play ORDERING_TOGETHER and
 others play ORDERING_SEQUENTIAL. For example, AutoTransition
 uses a TransitionSet to sequentially play a Fade(Fade.OUT), followed by
 a ChangeBounds, followed by a Fade(Fade.OUT) transition.
 
A TransitionSet can be described in a resource file by using the
 tag transitionSet, along with the standard
 attributes of R.styleable.TransitionSet and
 R.styleable.Transition. Child transitions of the
 TransitionSet object can be loaded by adding those child tags inside the
 enclosing transitionSet tag. For example, the following xml
 describes a TransitionSet that plays a Fade and then a ChangeBounds
 transition on the affected view targets:
     <transitionSet xmlns:android="http://schemas.android.com/apk/res/android"
             android:transitionOrdering="sequential">
         <fade/>
         <changeBounds/>
     </transitionSet>
 Summary
| Inherited XML attributes | |
|---|---|
| Constants | |
|---|---|
| int | ORDERING_SEQUENTIALA flag used to indicate that the child transitions of this set should play in sequence; when one child transition ends, the next child transition begins. | 
| int | ORDERING_TOGETHERA flag used to indicate that the child transitions of this set should all start at the same time. | 
| Inherited constants | 
|---|
| Public constructors | |
|---|---|
| 
      TransitionSet()
      Constructs an empty transition set. | |
| 
      TransitionSet(Context context, AttributeSet attrs)
       | |
| Public methods | |
|---|---|
| 
        
        
        
        
        
        TransitionSet | 
      addListener(Transition.TransitionListener listener)
      Adds a listener to the set of listeners that are sent events through the life of an animation, such as start, repeat, and end. | 
| 
        
        
        
        
        
        TransitionSet | 
      addTarget(View target)
      Sets the target view instances that this Transition is interested in animating. | 
| 
        
        
        
        
        
        TransitionSet | 
      addTarget(int targetId)
      Adds the id of a target view that this Transition is interested in animating. | 
| 
        
        
        
        
        
        TransitionSet | 
      addTarget(Class<T> targetType)
      Adds the Class of a target view that this Transition is interested in animating. | 
| 
        
        
        
        
        
        TransitionSet | 
      addTarget(String targetName)
      Adds the transitionName of a target view that this Transition is interested in animating. | 
| 
        
        
        
        
        
        TransitionSet | 
      addTransition(Transition transition)
      Adds child transition to this set. | 
| 
        
        
        
        
        
        void | 
      captureEndValues(TransitionValues transitionValues)
      Captures the values in the end scene for the properties that this transition monitors. | 
| 
        
        
        
        
        
        void | 
      captureStartValues(TransitionValues transitionValues)
      Captures the values in the start scene for the properties that this transition monitors. | 
| 
        
        
        
        
        
        TransitionSet | 
      clone()
      Creates and returns a copy of this object. | 
| 
        
        
        
        
        
        Transition | 
      excludeTarget(View target, boolean exclude)
      Whether to add the given target to the list of targets to exclude from this transition. | 
| 
        
        
        
        
        
        Transition | 
      excludeTarget(Class<T> type, boolean exclude)
      Whether to add the given type to the list of types to exclude from this transition. | 
| 
        
        
        
        
        
        Transition | 
      excludeTarget(String targetName, boolean exclude)
      Whether to add the given transitionName to the list of target transitionNames to exclude from this transition. | 
| 
        
        
        
        
        
        Transition | 
      excludeTarget(int targetId, boolean exclude)
      Whether to add the given id to the list of target ids to exclude from this transition. | 
| 
        
        
        
        
        
        int | 
      getOrdering()
      Returns the ordering of this TransitionSet. | 
| 
        
        
        
        
        
        Transition | 
      getTransitionAt(int index)
      Returns the child Transition at the specified position in the TransitionSet. | 
| 
        
        
        
        
        
        int | 
      getTransitionCount()
      Returns the number of child transitions in the TransitionSet. | 
| 
        
        
        
        
        
        TransitionSet | 
      removeListener(Transition.TransitionListener listener)
      Removes a listener from the set listening to this animation. | 
| 
        
        
        
        
        
        TransitionSet | 
      removeTarget(int targetId)
      Removes the given targetId from the list of ids that this Transition is interested in animating. | 
| 
        
        
        
        
        
        TransitionSet | 
      removeTarget(View target)
      Removes the given target from the list of targets that this Transition is interested in animating. | 
| 
        
        
        
        
        
        TransitionSet | 
      removeTarget(String target)
      Removes the given targetName from the list of transitionNames that this Transition is interested in animating. | 
| 
        
        
        
        
        
        TransitionSet | 
      removeTarget(Class<T> target)
      Removes the given target from the list of targets that this Transition is interested in animating. | 
| 
        
        
        
        
        
        TransitionSet | 
      removeTransition(Transition transition)
      Removes the specified child transition from this set. | 
| 
        
        
        
        
        
        TransitionSet | 
      setDuration(long duration)
      Setting a non-negative duration on a TransitionSet causes all of the child transitions (current and future) to inherit this duration. | 
| 
        
        
        
        
        
        void | 
      setEpicenterCallback(Transition.EpicenterCallback epicenterCallback)
      Sets the callback to use to find the epicenter of a Transition. | 
| 
        
        
        
        
        
        TransitionSet | 
      setInterpolator(TimeInterpolator interpolator)
      Sets the interpolator of this transition. | 
| 
        
        
        
        
        
        TransitionSet | 
      setOrdering(int ordering)
      Sets the play order of this set's child transitions. | 
| 
        
        
        
        
        
        void | 
      setPathMotion(PathMotion pathMotion)
      Sets the algorithm used to calculate two-dimensional interpolation. | 
| 
        
        
        
        
        
        void | 
      setPropagation(TransitionPropagation propagation)
      Sets the method for determining Animator start delays. | 
| 
        
        
        
        
        
        TransitionSet | 
      setStartDelay(long startDelay)
      Sets the startDelay of this transition. | 
| Inherited methods | |
|---|---|
Constants
ORDERING_SEQUENTIAL
public static final int ORDERING_SEQUENTIAL
A flag used to indicate that the child transitions of this set should play in sequence; when one child transition ends, the next child transition begins. Note that a transition does not end until all instances of it (which are playing on all applicable targets of the transition) end.
Constant Value: 1 (0x00000001)
ORDERING_TOGETHER
public static final int ORDERING_TOGETHER
A flag used to indicate that the child transitions of this set should all start at the same time.
Constant Value: 0 (0x00000000)
Public constructors
TransitionSet
public TransitionSet ()
Constructs an empty transition set. Add child transitions to the
 set by calling addTransition(android.transition.Transition) )}. By default,
 child transitions will play together.
TransitionSet
public TransitionSet (Context context, AttributeSet attrs)
| Parameters | |
|---|---|
| context | Context | 
| attrs | AttributeSet | 
Public methods
addListener
public TransitionSet addListener (Transition.TransitionListener listener)
Adds a listener to the set of listeners that are sent events through the life of an animation, such as start, repeat, and end.
| Parameters | |
|---|---|
| listener | Transition.TransitionListener: the listener to be added to the current set of listeners
 for this animation. | 
| Returns | |
|---|---|
| TransitionSet | This transition object. | 
addTarget
public TransitionSet addTarget (View target)
Sets the target view instances that this Transition is interested in animating. By default, there are no targets, and a Transition will listen for changes on every view in the hierarchy below the sceneRoot of the Scene being transitioned into. Setting targets constrains the Transition to only listen for, and act on, these views. All other views will be ignored.
The target list is like the targetId
 list except this list specifies the actual View instances, not the ids
 of the views. This is an important distinction when scene changes involve
 view hierarchies which have been inflated separately; different views may
 share the same id but not actually be the same instance. If the transition
 should treat those views as the same, then addTarget(int) should be used
 instead of addTarget(android.view.View). If, on the other hand, scene changes involve
 changes all within the same view hierarchy, among views which do not
 necessarily have ids set on them, then the target list of views may be more
 convenient.
| Parameters | |
|---|---|
| target | View: A View on which the Transition will act, must be non-null. | 
| Returns | |
|---|---|
| TransitionSet | The Transition to which the target is added.
 Returning the same object makes it easier to chain calls during
 construction, such as transitionSet.addTransitions(new Fade()).addTarget(someView); | 
addTarget
public TransitionSet addTarget (int targetId)
Adds the id of a target view that this Transition is interested in animating. By default, there are no targetIds, and a Transition will listen for changes on every view in the hierarchy below the sceneRoot of the Scene being transitioned into. Setting targetIds constrains the Transition to only listen for, and act on, views with these IDs. Views with different IDs, or no IDs whatsoever, will be ignored.
Note that using ids to specify targets implies that ids should be unique within the view hierarchy underneath the scene root.
| Parameters | |
|---|---|
| targetId | int: The id of a target view, must be a positive number. | 
| Returns | |
|---|---|
| TransitionSet | The Transition to which the targetId is added.
 Returning the same object makes it easier to chain calls during
 construction, such as transitionSet.addTransitions(new Fade()).addTarget(someId); | 
addTarget
public TransitionSet addTarget (Class<T> targetType)
Adds the Class of a target view that this Transition is interested in animating. By default, there are no targetTypes, and a Transition will listen for changes on every view in the hierarchy below the sceneRoot of the Scene being transitioned into. Setting targetTypes constrains the Transition to only listen for, and act on, views with these classes. Views with different classes will be ignored.
Note that any View that can be cast to targetType will be included, so
 if targetType is View.class, all Views will be included.
| Parameters | |
|---|---|
| targetType | Class: The type to include when running this transition. | 
| Returns | |
|---|---|
| TransitionSet | The Transition to which the target class was added.
 Returning the same object makes it easier to chain calls during
 construction, such as transitionSet.addTransitions(new Fade()).addTarget(ImageView.class); | 
addTarget
public TransitionSet addTarget (String targetName)
Adds the transitionName of a target view that this Transition is interested in animating. By default, there are no targetNames, and a Transition will listen for changes on every view in the hierarchy below the sceneRoot of the Scene being transitioned into. Setting targetNames constrains the Transition to only listen for, and act on, views with these transitionNames. Views with different transitionNames, or no transitionName whatsoever, will be ignored.
Note that transitionNames should be unique within the view hierarchy.
| Parameters | |
|---|---|
| targetName | String: The transitionName of a target view, must be non-null. | 
| Returns | |
|---|---|
| TransitionSet | The Transition to which the target transitionName is added.
 Returning the same object makes it easier to chain calls during
 construction, such as transitionSet.addTransitions(new Fade()).addTarget(someName); | 
addTransition
public TransitionSet addTransition (Transition transition)
Adds child transition to this set. The order in which this child transition
 is added relative to other child transitions that are added, in addition to
 the ordering property, determines the
 order in which the transitions are started.
 
If this transitionSet has a duration,
 interpolator, propagation delay,
 path motion, or
 epicenter callback
 set on it, the child transition will inherit the values that are set.
 Transitions are assumed to have a maximum of one transitionSet parent.
| Parameters | |
|---|---|
| transition | Transition: A non-null child transition to be added to this set. | 
| Returns | |
|---|---|
| TransitionSet | This transitionSet object. | 
captureEndValues
public void captureEndValues (TransitionValues transitionValues)
Captures the values in the end scene for the properties that this
 transition monitors. These values are then passed as the endValues
 structure in a later call to
 createAnimator(android.view.ViewGroup, android.transition.TransitionValues, android.transition.TransitionValues).
 The main concern for an implementation is what the
 properties are that the transition cares about and what the values are
 for all of those properties. The start and end values will be compared
 later during the
 createAnimator(android.view.ViewGroup, android.transition.TransitionValues, android.transition.TransitionValues)
 method to determine what, if any, animations, should be run.
 
Subclasses must implement this method. The method should only be called by the transition system; it is not intended to be called from external classes.
| Parameters | |
|---|---|
| transitionValues | TransitionValues: The holder for any values that the Transition
 wishes to store. Values are stored in thevaluesfield
 of this TransitionValues object and are keyed from
 a String value. For example, to store a view's rotation value,
 a transition might calltransitionValues.values.put("appname:transitionname:rotation",
 view.getRotation()). The target view will already be stored in
 the transitionValues structure when this method is called. | 
captureStartValues
public void captureStartValues (TransitionValues transitionValues)
Captures the values in the start scene for the properties that this
 transition monitors. These values are then passed as the startValues
 structure in a later call to
 createAnimator(android.view.ViewGroup, android.transition.TransitionValues, android.transition.TransitionValues).
 The main concern for an implementation is what the
 properties are that the transition cares about and what the values are
 for all of those properties. The start and end values will be compared
 later during the
 createAnimator(android.view.ViewGroup, android.transition.TransitionValues, android.transition.TransitionValues)
 method to determine what, if any, animations, should be run.
 
Subclasses must implement this method. The method should only be called by the transition system; it is not intended to be called from external classes.
| Parameters | |
|---|---|
| transitionValues | TransitionValues: The holder for any values that the Transition
 wishes to store. Values are stored in thevaluesfield
 of this TransitionValues object and are keyed from
 a String value. For example, to store a view's rotation value,
 a transition might calltransitionValues.values.put("appname:transitionname:rotation",
 view.getRotation()). The target view will already be stored in
 the transitionValues structure when this method is called. | 
clone
public TransitionSet clone ()
Creates and returns a copy of this object.  The precise meaning
 of "copy" may depend on the class of the object. The general
 intent is that, for any object x, the expression:
 
will be true, and that the expression:
will be
true, but these are not absolute requirements.
 While it is typically the case that:
 will be
true, this is not an absolute requirement.
 
 By convention, the returned object should be obtained by calling
 super.clone.  If a class and all of its superclasses (except
 Object) obey this convention, it will be the case that
 x.clone().getClass() == x.getClass().
 
 By convention, the object returned by this method should be independent
 of this object (which is being cloned).  To achieve this independence,
 it may be necessary to modify one or more fields of the object returned
 by super.clone before returning it.  Typically, this means
 copying any mutable objects that comprise the internal "deep structure"
 of the object being cloned and replacing the references to these
 objects with references to the copies.  If a class contains only
 primitive fields or references to immutable objects, then it is usually
 the case that no fields in the object returned by super.clone
 need to be modified.
| Returns | |
|---|---|
| TransitionSet | a clone of this instance. | 
excludeTarget
public Transition excludeTarget (View target, boolean exclude)
Whether to add the given target to the list of targets to exclude from this
 transition. The exclude parameter specifies whether the target
 should be added to or removed from the excluded list.
 
Excluding targets is a general mechanism for allowing transitions to run on
 a view hierarchy while skipping target views that should not be part of
 the transition. For example, you may want to avoid animating children
 of a specific ListView or Spinner. Views can be excluded either by their
 id, or by their instance reference, or by the Class of that view
 (eg, Spinner).
| Parameters | |
|---|---|
| target | View: The target to ignore when running this transition. | 
| exclude | boolean: Whether to add the target to or remove the target from the
 current list of excluded targets. | 
| Returns | |
|---|---|
| Transition | This transition object. | 
excludeTarget
public Transition excludeTarget (Class<T> type, boolean exclude)
Whether to add the given type to the list of types to exclude from this
 transition. The exclude parameter specifies whether the target
 type should be added to or removed from the excluded list.
 
Excluding targets is a general mechanism for allowing transitions to run on
 a view hierarchy while skipping target views that should not be part of
 the transition. For example, you may want to avoid animating children
 of a specific ListView or Spinner. Views can be excluded either by their
 id, or by their instance reference, or by the Class of that view
 (eg, Spinner).
| Parameters | |
|---|---|
| type | Class: The type to ignore when running this transition. | 
| exclude | boolean: Whether to add the target type to or remove it from the
 current list of excluded target types. | 
| Returns | |
|---|---|
| Transition | This transition object. | 
excludeTarget
public Transition excludeTarget (String targetName, boolean exclude)
Whether to add the given transitionName to the list of target transitionNames to exclude
 from this transition. The exclude parameter specifies whether the target
 should be added to or removed from the excluded list.
 
Excluding targets is a general mechanism for allowing transitions to run on
 a view hierarchy while skipping target views that should not be part of
 the transition. For example, you may want to avoid animating children
 of a specific ListView or Spinner. Views can be excluded by their
 id, their instance reference, their transitionName, or by the Class of that view
 (eg, Spinner).
| Parameters | |
|---|---|
| targetName | String: The name of a target to ignore when running this transition. | 
| exclude | boolean: Whether to add the target to or remove the target from the
 current list of excluded targets. | 
| Returns | |
|---|---|
| Transition | This transition object. | 
excludeTarget
public Transition excludeTarget (int targetId, boolean exclude)
Whether to add the given id to the list of target ids to exclude from this
 transition. The exclude parameter specifies whether the target
 should be added to or removed from the excluded list.
 
Excluding targets is a general mechanism for allowing transitions to run on
 a view hierarchy while skipping target views that should not be part of
 the transition. For example, you may want to avoid animating children
 of a specific ListView or Spinner. Views can be excluded either by their
 id, or by their instance reference, or by the Class of that view
 (eg, Spinner).
| Parameters | |
|---|---|
| targetId | int: The id of a target to ignore when running this transition. | 
| exclude | boolean: Whether to add the target to or remove the target from the
 current list of excluded targets. | 
| Returns | |
|---|---|
| Transition | This transition object. | 
getOrdering
public int getOrdering ()
Returns the ordering of this TransitionSet. By default, the value is
 ORDERING_TOGETHER.
| Returns | |
|---|---|
| int | ORDERING_TOGETHERif child transitions will play at the same
 time,ORDERING_SEQUENTIALif they will play in sequence. | 
See also:
getTransitionAt
public Transition getTransitionAt (int index)
Returns the child Transition at the specified position in the TransitionSet.
| Parameters | |
|---|---|
| index | int: The position of the Transition to retrieve. | 
| Returns | |
|---|---|
| Transition | |
getTransitionCount
public int getTransitionCount ()
Returns the number of child transitions in the TransitionSet.
| Returns | |
|---|---|
| int | The number of child transitions in the TransitionSet. | 
removeListener
public TransitionSet removeListener (Transition.TransitionListener listener)
Removes a listener from the set listening to this animation.
| Parameters | |
|---|---|
| listener | Transition.TransitionListener: the listener to be removed from the current set of
 listeners for this transition. | 
| Returns | |
|---|---|
| TransitionSet | This transition object. | 
removeTarget
public TransitionSet removeTarget (int targetId)
Removes the given targetId from the list of ids that this Transition is interested in animating.
| Parameters | |
|---|---|
| targetId | int: The id of a target view, must be a positive number. | 
| Returns | |
|---|---|
| TransitionSet | The Transition from which the targetId is removed.
 Returning the same object makes it easier to chain calls during
 construction, such as transitionSet.addTransitions(new Fade()).removeTargetId(someId); | 
removeTarget
public TransitionSet removeTarget (View target)
Removes the given target from the list of targets that this Transition is interested in animating.
| Parameters | |
|---|---|
| target | View: The target view, must be non-null. | 
| Returns | |
|---|---|
| TransitionSet | Transition The Transition from which the target is removed.
 Returning the same object makes it easier to chain calls during
 construction, such as transitionSet.addTransitions(new Fade()).removeTarget(someView); | 
removeTarget
public TransitionSet removeTarget (String target)
Removes the given targetName from the list of transitionNames that this Transition is interested in animating.
| Parameters | |
|---|---|
| target | String: The transitionName of a target view, must not be null. | 
| Returns | |
|---|---|
| TransitionSet | The Transition from which the targetName is removed.
 Returning the same object makes it easier to chain calls during
 construction, such as transitionSet.addTransitions(new Fade()).removeTargetName(someName); | 
removeTarget
public TransitionSet removeTarget (Class<T> target)
Removes the given target from the list of targets that this Transition is interested in animating.
| Parameters | |
|---|---|
| target | Class: The type of the target view, must be non-null. | 
| Returns | |
|---|---|
| TransitionSet | Transition The Transition from which the target is removed.
 Returning the same object makes it easier to chain calls during
 construction, such as transitionSet.addTransitions(new Fade()).removeTarget(someType); | 
removeTransition
public TransitionSet removeTransition (Transition transition)
Removes the specified child transition from this set.
| Parameters | |
|---|---|
| transition | Transition: The transition to be removed. | 
| Returns | |
|---|---|
| TransitionSet | This transitionSet object. | 
setDuration
public TransitionSet setDuration (long duration)
Setting a non-negative duration on a TransitionSet causes all of the child transitions (current and future) to inherit this duration.
| Parameters | |
|---|---|
| duration | long: The length of the animation, in milliseconds. | 
| Returns | |
|---|---|
| TransitionSet | This transitionSet object. | 
setEpicenterCallback
public void setEpicenterCallback (Transition.EpicenterCallback epicenterCallback)
Sets the callback to use to find the epicenter of a Transition. A null value indicates
 that there is no epicenter in the Transition and onGetEpicenter() will return null.
 Transitions like Explode use a point or Rect to orient
 the direction of travel. This is called the epicenter of the Transition and is
 typically centered on a touched View. The
 Transition.EpicenterCallback allows a Transition to
 dynamically retrieve the epicenter during a Transition.
| Parameters | |
|---|---|
| epicenterCallback | Transition.EpicenterCallback: The callback to use to find the epicenter of the Transition. | 
setInterpolator
public TransitionSet setInterpolator (TimeInterpolator interpolator)
Sets the interpolator of this transition. By default, the interpolator is null, which means that the Animator created by the transition will have its own specified interpolator. If the interpolator of a Transition is set, that interpolator will override the Animator interpolator.
| Parameters | |
|---|---|
| interpolator | TimeInterpolator: The time interpolator used by the transition | 
| Returns | |
|---|---|
| TransitionSet | This transition object. | 
setOrdering
public TransitionSet setOrdering (int ordering)
Sets the play order of this set's child transitions.
| Parameters | |
|---|---|
| ordering | int:ORDERING_TOGETHERto play this set's child
 transitions together,ORDERING_SEQUENTIALto play the child
 transitions in sequence. | 
| Returns | |
|---|---|
| TransitionSet | This transitionSet object. | 
setPathMotion
public void setPathMotion (PathMotion pathMotion)
Sets the algorithm used to calculate two-dimensional interpolation.
     Transitions such as ChangeBounds move Views, typically
     in a straight path between the start and end positions. Applications that desire to
     have these motions move in a curve can change how Views interpolate in two dimensions
     by extending PathMotion and implementing
     PathMotion.getPath(float, float, float, float).
 
     When describing in XML, use a nested XML tag for the path motion. It can be one of
     the built-in tags arcMotion or patternPathMotion or it can
     be a custom PathMotion using pathMotion with the class
     attributed with the fully-described class name. For example:
 <changeBounds>
     <pathMotion class="my.app.transition.MyPathMotion"/>
 </changeBounds>
 
 or
 <changeBounds>
   <arcMotion android:minimumHorizontalAngle="15"
     android:minimumVerticalAngle="0" android:maximumAngle="90"/>
 </changeBounds>
 
 | Parameters | |
|---|---|
| pathMotion | PathMotion: Algorithm object to use for determining how to interpolate in two
                   dimensions. If null, a straight-path algorithm will be used. | 
setPropagation
public void setPropagation (TransitionPropagation propagation)
Sets the method for determining Animator start delays.
 When a Transition affects several Views like Explode or
 Slide, there may be a desire to have a "wave-front" effect
 such that the Animator start delay depends on position of the View. The
 TransitionPropagation specifies how the start delays are calculated.
| Parameters | |
|---|---|
| propagation | TransitionPropagation: The class used to determine the start delay of
                              Animators created by this Transition. A null value
                              indicates that no delay should be used. | 
setStartDelay
public TransitionSet setStartDelay (long startDelay)
Sets the startDelay of this transition. By default, there is no delay (indicated by a negative number), which means that the Animator created by the transition will have its own specified startDelay. If the delay of a Transition is set, that delay will override the Animator delay.
| Parameters | |
|---|---|
| startDelay | long: The length of the delay, in milliseconds. | 
| Returns | |
|---|---|
| TransitionSet | This transition object. | 
