Gravity
  public
  
  
  
  class
  Gravity
  
    extends Object
  
  
  
  
  
  
| java.lang.Object | |
| ↳ | android.view.Gravity | 
Standard constants and tools for placing an object within a potentially larger container.
Summary
| Constants | |
|---|---|
| int | AXIS_CLIPRaw bit controlling whether the right/bottom edge is clipped to its container, based on the gravity direction being applied. | 
| int | AXIS_PULL_AFTERRaw bit controlling how the right/bottom edge is placed. | 
| int | AXIS_PULL_BEFORERaw bit controlling how the left/top edge is placed. | 
| int | AXIS_SPECIFIEDRaw bit indicating the gravity for an axis has been specified. | 
| int | AXIS_X_SHIFTBits defining the horizontal axis. | 
| int | AXIS_Y_SHIFTBits defining the vertical axis. | 
| int | BOTTOMPush object to the bottom of its container, not changing its size. | 
| int | CENTERPlace the object in the center of its container in both the vertical and horizontal axis, not changing its size. | 
| int | CENTER_HORIZONTALPlace object in the horizontal center of its container, not changing its size. | 
| int | CENTER_VERTICALPlace object in the vertical center of its container, not changing its size. | 
| int | CLIP_HORIZONTALFlag to clip the edges of the object to its container along the horizontal axis. | 
| int | CLIP_VERTICALFlag to clip the edges of the object to its container along the vertical axis. | 
| int | DISPLAY_CLIP_HORIZONTALSpecial constant to enable clipping to an overall display along the horizontal dimension. | 
| int | DISPLAY_CLIP_VERTICALSpecial constant to enable clipping to an overall display along the vertical dimension. | 
| int | ENDPush object to x-axis position at the end of its container, not changing its size. | 
| int | FILLGrow the horizontal and vertical size of the object if needed so it completely fills its container. | 
| int | FILL_HORIZONTALGrow the horizontal size of the object if needed so it completely fills its container. | 
| int | FILL_VERTICALGrow the vertical size of the object if needed so it completely fills its container. | 
| int | HORIZONTAL_GRAVITY_MASKBinary mask to get the absolute horizontal gravity of a gravity. | 
| int | LEFTPush object to the left of its container, not changing its size. | 
| int | NO_GRAVITYConstant indicating that no gravity has been set * | 
| int | RELATIVE_HORIZONTAL_GRAVITY_MASKBinary mask for the horizontal gravity and script specific direction bit. | 
| int | RELATIVE_LAYOUT_DIRECTIONRaw bit controlling whether the layout direction is relative or not (START/END instead of absolute LEFT/RIGHT). | 
| int | RIGHTPush object to the right of its container, not changing its size. | 
| int | STARTPush object to x-axis position at the start of its container, not changing its size. | 
| int | TOPPush object to the top of its container, not changing its size. | 
| int | VERTICAL_GRAVITY_MASKBinary mask to get the vertical gravity of a gravity. | 
| Public constructors | |
|---|---|
| 
      Gravity()
       | |
| Public methods | |
|---|---|
| 
        
        
        static
        
        
        void | 
      apply(int gravity, int w, int h, Rect container, int xAdj, int yAdj, Rect outRect)
      Apply a gravity constant to an object. | 
| 
        
        
        static
        
        
        void | 
      apply(int gravity, int w, int h, Rect container, Rect outRect, int layoutDirection)
      Apply a gravity constant to an object and take care if layout direction is RTL or not. | 
| 
        
        
        static
        
        
        void | 
      apply(int gravity, int w, int h, Rect container, int xAdj, int yAdj, Rect outRect, int layoutDirection)
      Apply a gravity constant to an object. | 
| 
        
        
        static
        
        
        void | 
      apply(int gravity, int w, int h, Rect container, Rect outRect)
      Apply a gravity constant to an object. | 
| 
        
        
        static
        
        
        void | 
      applyDisplay(int gravity, Rect display, Rect inoutObj)
      Apply additional gravity behavior based on the overall "display" that an object exists in. | 
| 
        
        
        static
        
        
        void | 
      applyDisplay(int gravity, Rect display, Rect inoutObj, int layoutDirection)
      Apply additional gravity behavior based on the overall "display" that an object exists in. | 
| 
        
        
        static
        
        
        int | 
      getAbsoluteGravity(int gravity, int layoutDirection)
      Convert script specific gravity to absolute horizontal value. | 
| 
        
        
        static
        
        
        boolean | 
      isHorizontal(int gravity)
      Indicate whether the supplied gravity has an horizontal pull. | 
| 
        
        
        static
        
        
        boolean | 
      isVertical(int gravity)
      Indicate whether the supplied gravity has a vertical pull. | 
| Inherited methods | |
|---|---|
Constants
AXIS_CLIP
public static final int AXIS_CLIP
Raw bit controlling whether the right/bottom edge is clipped to its container, based on the gravity direction being applied.
Constant Value: 8 (0x00000008)
AXIS_PULL_AFTER
public static final int AXIS_PULL_AFTER
Raw bit controlling how the right/bottom edge is placed.
Constant Value: 4 (0x00000004)
AXIS_PULL_BEFORE
public static final int AXIS_PULL_BEFORE
Raw bit controlling how the left/top edge is placed.
Constant Value: 2 (0x00000002)
AXIS_SPECIFIED
public static final int AXIS_SPECIFIED
Raw bit indicating the gravity for an axis has been specified.
Constant Value: 1 (0x00000001)
AXIS_X_SHIFT
public static final int AXIS_X_SHIFT
Bits defining the horizontal axis.
Constant Value: 0 (0x00000000)
AXIS_Y_SHIFT
public static final int AXIS_Y_SHIFT
Bits defining the vertical axis.
Constant Value: 4 (0x00000004)
BOTTOM
public static final int BOTTOM
Push object to the bottom of its container, not changing its size.
Constant Value: 80 (0x00000050)
CENTER
public static final int CENTER
Place the object in the center of its container in both the vertical and horizontal axis, not changing its size.
Constant Value: 17 (0x00000011)
CENTER_HORIZONTAL
public static final int CENTER_HORIZONTAL
Place object in the horizontal center of its container, not changing its size.
Constant Value: 1 (0x00000001)
CENTER_VERTICAL
public static final int CENTER_VERTICAL
Place object in the vertical center of its container, not changing its size.
Constant Value: 16 (0x00000010)
CLIP_HORIZONTAL
public static final int CLIP_HORIZONTAL
Flag to clip the edges of the object to its container along the horizontal axis.
Constant Value: 8 (0x00000008)
CLIP_VERTICAL
public static final int CLIP_VERTICAL
Flag to clip the edges of the object to its container along the vertical axis.
Constant Value: 128 (0x00000080)
DISPLAY_CLIP_HORIZONTAL
public static final int DISPLAY_CLIP_HORIZONTAL
Special constant to enable clipping to an overall display along the
  horizontal dimension.  This is not applied by default by
  apply(int, int, int, android.graphics.Rect, int, int, android.graphics.Rect); you must do so
  yourself by calling applyDisplay(int, Rect, Rect).
Constant Value: 16777216 (0x01000000)
DISPLAY_CLIP_VERTICAL
public static final int DISPLAY_CLIP_VERTICAL
Special constant to enable clipping to an overall display along the
  vertical dimension.  This is not applied by default by
  apply(int, int, int, android.graphics.Rect, int, int, android.graphics.Rect); you must do so
  yourself by calling applyDisplay(int, Rect, Rect).
Constant Value: 268435456 (0x10000000)
END
public static final int END
Push object to x-axis position at the end of its container, not changing its size.
Constant Value: 8388613 (0x00800005)
FILL
public static final int FILL
Grow the horizontal and vertical size of the object if needed so it completely fills its container.
Constant Value: 119 (0x00000077)
FILL_HORIZONTAL
public static final int FILL_HORIZONTAL
Grow the horizontal size of the object if needed so it completely fills its container.
Constant Value: 7 (0x00000007)
FILL_VERTICAL
public static final int FILL_VERTICAL
Grow the vertical size of the object if needed so it completely fills its container.
Constant Value: 112 (0x00000070)
HORIZONTAL_GRAVITY_MASK
public static final int HORIZONTAL_GRAVITY_MASK
Binary mask to get the absolute horizontal gravity of a gravity.
Constant Value: 7 (0x00000007)
LEFT
public static final int LEFT
Push object to the left of its container, not changing its size.
Constant Value: 3 (0x00000003)
NO_GRAVITY
public static final int NO_GRAVITY
Constant indicating that no gravity has been set *
Constant Value: 0 (0x00000000)
RELATIVE_HORIZONTAL_GRAVITY_MASK
public static final int RELATIVE_HORIZONTAL_GRAVITY_MASK
Binary mask for the horizontal gravity and script specific direction bit.
Constant Value: 8388615 (0x00800007)
RELATIVE_LAYOUT_DIRECTION
public static final int RELATIVE_LAYOUT_DIRECTION
Raw bit controlling whether the layout direction is relative or not (START/END instead of absolute LEFT/RIGHT).
Constant Value: 8388608 (0x00800000)
RIGHT
public static final int RIGHT
Push object to the right of its container, not changing its size.
Constant Value: 5 (0x00000005)
START
public static final int START
Push object to x-axis position at the start of its container, not changing its size.
Constant Value: 8388611 (0x00800003)
TOP
public static final int TOP
Push object to the top of its container, not changing its size.
Constant Value: 48 (0x00000030)
VERTICAL_GRAVITY_MASK
public static final int VERTICAL_GRAVITY_MASK
Binary mask to get the vertical gravity of a gravity.
Constant Value: 112 (0x00000070)
Public constructors
Gravity
public Gravity ()
Public methods
apply
public static void apply (int gravity, 
                int w, 
                int h, 
                Rect container, 
                int xAdj, 
                int yAdj, 
                Rect outRect)Apply a gravity constant to an object.
| Parameters | |
|---|---|
| gravity | int: The desired placement of the object, as defined by the
                constants in this class. | 
| w | int: The horizontal size of the object. | 
| h | int: The vertical size of the object. | 
| container | Rect: The frame of the containing space, in which the object
                  will be placed.  Should be large enough to contain the
                  width and height of the object.
 This value cannot benull. | 
| xAdj | int: Offset to apply to the X axis.  If gravity is LEFT this
             pushes it to the right; if gravity is RIGHT it pushes it to
             the left; if gravity is CENTER_HORIZONTAL it pushes it to the
             right or left; otherwise it is ignored. | 
| yAdj | int: Offset to apply to the Y axis.  If gravity is TOP this pushes
             it down; if gravity is BOTTOM it pushes it up; if gravity is
             CENTER_VERTICAL it pushes it down or up; otherwise it is
             ignored. | 
| outRect | Rect: Receives the computed frame of the object in its
                container.
 This value cannot benull. | 
apply
public static void apply (int gravity, 
                int w, 
                int h, 
                Rect container, 
                Rect outRect, 
                int layoutDirection)Apply a gravity constant to an object and take care if layout direction is RTL or not.
| Parameters | |
|---|---|
| gravity | int: The desired placement of the object, as defined by the
                constants in this class. | 
| w | int: The horizontal size of the object. | 
| h | int: The vertical size of the object. | 
| container | Rect: The frame of the containing space, in which the object
                  will be placed.  Should be large enough to contain the
                  width and height of the object.
 This value cannot benull. | 
| outRect | Rect: Receives the computed frame of the object in its
                container.
 This value cannot benull. | 
| layoutDirection | int: The layout direction. | 
apply
public static void apply (int gravity, 
                int w, 
                int h, 
                Rect container, 
                int xAdj, 
                int yAdj, 
                Rect outRect, 
                int layoutDirection)Apply a gravity constant to an object.
| Parameters | |
|---|---|
| gravity | int: The desired placement of the object, as defined by the
                constants in this class. | 
| w | int: The horizontal size of the object. | 
| h | int: The vertical size of the object. | 
| container | Rect: The frame of the containing space, in which the object
                  will be placed.  Should be large enough to contain the
                  width and height of the object.
 This value cannot benull. | 
| xAdj | int: Offset to apply to the X axis.  If gravity is LEFT this
             pushes it to the right; if gravity is RIGHT it pushes it to
             the left; if gravity is CENTER_HORIZONTAL it pushes it to the
             right or left; otherwise it is ignored. | 
| yAdj | int: Offset to apply to the Y axis.  If gravity is TOP this pushes
             it down; if gravity is BOTTOM it pushes it up; if gravity is
             CENTER_VERTICAL it pushes it down or up; otherwise it is
             ignored. | 
| outRect | Rect: Receives the computed frame of the object in its
                container.
 This value cannot benull. | 
| layoutDirection | int: The layout direction. | 
apply
public static void apply (int gravity, 
                int w, 
                int h, 
                Rect container, 
                Rect outRect)Apply a gravity constant to an object. This supposes that the layout direction is LTR.
| Parameters | |
|---|---|
| gravity | int: The desired placement of the object, as defined by the
                constants in this class. | 
| w | int: The horizontal size of the object. | 
| h | int: The vertical size of the object. | 
| container | Rect: The frame of the containing space, in which the object
                  will be placed.  Should be large enough to contain the
                  width and height of the object. | 
| outRect | Rect: Receives the computed frame of the object in its
                container. | 
applyDisplay
public static void applyDisplay (int gravity, 
                Rect display, 
                Rect inoutObj)Apply additional gravity behavior based on the overall "display" that an
 object exists in.  This can be used after
 apply(int, int, int, android.graphics.Rect, int, int, android.graphics.Rect) to place the object
 within a visible display.  By default this moves or clips the object
 to be visible in the display; the gravity flags
 DISPLAY_CLIP_HORIZONTAL and DISPLAY_CLIP_VERTICAL
 can be used to change this behavior.
| Parameters | |
|---|---|
| gravity | int: Gravity constants to modify the placement within the
 display. | 
| display | Rect: The rectangle of the display in which the object is
 being placed.
 This value cannot benull. | 
| inoutObj | Rect: Supplies the current object position; returns with it
 modified if needed to fit in the display.
 This value cannot benull. | 
applyDisplay
public static void applyDisplay (int gravity, 
                Rect display, 
                Rect inoutObj, 
                int layoutDirection)Apply additional gravity behavior based on the overall "display" that an
 object exists in.  This can be used after
 apply(int, int, int, android.graphics.Rect, int, int, android.graphics.Rect) to place the object
 within a visible display.  By default this moves or clips the object
 to be visible in the display; the gravity flags
 DISPLAY_CLIP_HORIZONTAL and DISPLAY_CLIP_VERTICAL
 can be used to change this behavior.
| Parameters | |
|---|---|
| gravity | int: Gravity constants to modify the placement within the
 display. | 
| display | Rect: The rectangle of the display in which the object is
 being placed.
 This value cannot benull. | 
| inoutObj | Rect: Supplies the current object position; returns with it
 modified if needed to fit in the display.
 This value cannot benull. | 
| layoutDirection | int: The layout direction. | 
getAbsoluteGravity
public static int getAbsoluteGravity (int gravity, 
                int layoutDirection)Convert script specific gravity to absolute horizontal value.
if horizontal direction is LTR, then START will set LEFT and END will set RIGHT. if horizontal direction is RTL, then START will set RIGHT and END will set LEFT.| Parameters | |
|---|---|
| gravity | int: The gravity to convert to absolute (horizontal) values. | 
| layoutDirection | int: The layout direction. | 
| Returns | |
|---|---|
| int | gravity converted to absolute (horizontal) values. | 
isHorizontal
public static boolean isHorizontal (int gravity)
Indicate whether the supplied gravity has an horizontal pull.
| Parameters | |
|---|---|
| gravity | int: the gravity to check for horizontal pull | 
| Returns | |
|---|---|
| boolean | true if the supplied gravity has an horizontal pull | 
isVertical
public static boolean isVertical (int gravity)
Indicate whether the supplied gravity has a vertical pull.
| Parameters | |
|---|---|
| gravity | int: the gravity to check for vertical pull | 
| Returns | |
|---|---|
| boolean | true if the supplied gravity has a vertical pull | 
