SweepGradient
  public
  
  
  
  class
  SweepGradient
  
  
  
  
    extends Shader
  
  
  
  
  
  
| java.lang.Object | ||
| ↳ | android.graphics.Shader | |
| ↳ | android.graphics.SweepGradient | |
Summary
| Public constructors | |
|---|---|
| 
      SweepGradient(float cx, float cy, int color0, int color1)
      A Shader that draws a sweep gradient around a center point. | |
| 
      SweepGradient(float cx, float cy, int[] colors, float[] positions)
      A Shader that draws a sweep gradient around a center point. | |
| 
      SweepGradient(float cx, float cy, long color0, long color1)
      A Shader that draws a sweep gradient around a center point. | |
| 
      SweepGradient(float cx, float cy, long[] colors, float[] positions)
      A Shader that draws a sweep gradient around a center point. | |
| Inherited methods | |
|---|---|
Public constructors
SweepGradient
public SweepGradient (float cx, 
                float cy, 
                int color0, 
                int color1)A Shader that draws a sweep gradient around a center point.
| Parameters | |
|---|---|
| cx | float: The x-coordinate of the center | 
| cy | float: The y-coordinate of the center | 
| color0 | int: The sRGB color to use at the start of the sweep | 
| color1 | int: The sRGB color to use at the end of the sweep | 
SweepGradient
public SweepGradient (float cx, 
                float cy, 
                int[] colors, 
                float[] positions)A Shader that draws a sweep gradient around a center point.
| Parameters | |
|---|---|
| cx | float: The x-coordinate of the center | 
| cy | float: The y-coordinate of the center | 
| colors | int: The sRGB colors to be distributed between around the center.
                 There must be at least 2 colors in the array.
 This value cannot benull. | 
| positions | float: May be NULL. The relative position of
                 each corresponding color in the colors array, beginning
                 with 0 and ending with 1.0. If the values are not
                 monotonic, the drawing may produce unexpected results.
                 If positions is NULL, then the colors are automatically
                 spaced evenly.
 This value may benull. | 
SweepGradient
public SweepGradient (float cx, 
                float cy, 
                long color0, 
                long color1)A Shader that draws a sweep gradient around a center point.
| Parameters | |
|---|---|
| cx | float: The x-coordinate of the center | 
| cy | float: The y-coordinate of the center | 
| color0 | long: The color to use at the start of the sweep | 
| color1 | long: The color to use at the end of the sweep | 
| Throws | |
|---|---|
| IllegalArgumentException | if the colors do
      not share the same ColorSpaceor do not use a valid one. | 
SweepGradient
public SweepGradient (float cx, 
                float cy, 
                long[] colors, 
                float[] positions)A Shader that draws a sweep gradient around a center point.
| Parameters | |
|---|---|
| cx | float: The x-coordinate of the center | 
| cy | float: The y-coordinate of the center | 
| colors | long: The colors to be distributed between around the center.
                 There must be at least 2 colors in the array.
 This value cannot benull. | 
| positions | float: May be NULL. The relative position of
                 each corresponding color in the colors array, beginning
                 with 0 and ending with 1.0. If the values are not
                 monotonic, the drawing may produce unexpected results.
                 If positions is NULL, then the colors are automatically
                 spaced evenly.
 This value may benull. | 
| Throws | |
|---|---|
| IllegalArgumentException | if there are less than two colors, the colors do
      not share the same ColorSpaceor do not use a valid one, orpositionsis notnulland has a different length fromcolors. | 
