Scroller
  public
  
  
  
  class
  Scroller
  
    extends Object
  
  
  
  
  
  
| java.lang.Object | |
| ↳ | android.widget.Scroller | 
This class encapsulates scrolling. You can use scrollers (Scroller
 or OverScroller) to collect the data you need to produce a scrolling
 animation—for example, in response to a fling gesture. Scrollers track
 scroll offsets for you over time, but they don't automatically apply those
 positions to your view. It's your responsibility to get and apply new
 coordinates at a rate that will make the scrolling animation look smooth.
Here is a simple example:
 private Scroller mScroller = new Scroller(context);
 ...
 public void zoomIn() {
     // Revert any animation currently in progress
     mScroller.forceFinished(true);
     // Start scrolling by providing a starting point and
     // the distance to travel
     mScroller.startScroll(0, 0, 100, 0);
     // Invalidate to request a redraw
     invalidate();
 }To track the changing positions of the x/y coordinates, use
 computeScrollOffset(). The method returns a boolean to indicate
 whether the scroller is finished. If it isn't, it means that a fling or
 programmatic pan operation is still in progress. You can use this method to
 find the current offsets of the x and y coordinates, for example:
if (mScroller.computeScrollOffset()) {
     // Get current x and y positions
     int currX = mScroller.getCurrX();
     int currY = mScroller.getCurrY();
    ...
 }Summary
| Public constructors | |
|---|---|
| 
      Scroller(Context context)
      Create a Scroller with the default duration and interpolator. | |
| 
      Scroller(Context context, Interpolator interpolator)
      Create a Scroller with the specified interpolator. | |
| 
      Scroller(Context context, Interpolator interpolator, boolean flywheel)
      Create a Scroller with the specified interpolator. | |
| Public methods | |
|---|---|
| 
        
        
        
        
        
        void | 
      abortAnimation()
      Stops the animation. | 
| 
        
        
        
        
        
        boolean | 
      computeScrollOffset()
      Call this when you want to know the new location. | 
| 
        
        
        
        
        
        void | 
      extendDuration(int extend)
      Extend the scroll animation. | 
| 
        
        
        
        
        
        void | 
      fling(int startX, int startY, int velocityX, int velocityY, int minX, int maxX, int minY, int maxY)
      Start scrolling based on a fling gesture. | 
| 
        
        
        
        final
        
        void | 
      forceFinished(boolean finished)
      Force the finished field to a particular value. | 
| 
        
        
        
        
        
        float | 
      getCurrVelocity()
      Returns the current velocity. | 
| 
        
        
        
        final
        
        int | 
      getCurrX()
      Returns the current X offset in the scroll. | 
| 
        
        
        
        final
        
        int | 
      getCurrY()
      Returns the current Y offset in the scroll. | 
| 
        
        
        
        final
        
        int | 
      getDuration()
      Returns how long the scroll event will take, in milliseconds. | 
| 
        
        
        
        final
        
        int | 
      getFinalX()
      Returns where the scroll will end. | 
| 
        
        
        
        final
        
        int | 
      getFinalY()
      Returns where the scroll will end. | 
| 
        
        
        
        final
        
        int | 
      getStartX()
      Returns the start X offset in the scroll. | 
| 
        
        
        
        final
        
        int | 
      getStartY()
      Returns the start Y offset in the scroll. | 
| 
        
        
        
        final
        
        boolean | 
      isFinished()
      Returns whether the scroller has finished scrolling. | 
| 
        
        
        
        
        
        void | 
      setFinalX(int newX)
      Sets the final position (X) for this scroller. | 
| 
        
        
        
        
        
        void | 
      setFinalY(int newY)
      Sets the final position (Y) for this scroller. | 
| 
        
        
        
        final
        
        void | 
      setFriction(float friction)
      The amount of friction applied to flings. | 
| 
        
        
        
        
        
        void | 
      startScroll(int startX, int startY, int dx, int dy, int duration)
      Start scrolling by providing a starting point, the distance to travel, and the duration of the scroll. | 
| 
        
        
        
        
        
        void | 
      startScroll(int startX, int startY, int dx, int dy)
      Start scrolling by providing a starting point and the distance to travel. | 
| 
        
        
        
        
        
        int | 
      timePassed()
      Returns the time elapsed since the beginning of the scrolling. | 
| Inherited methods | |
|---|---|
Public constructors
Scroller
public Scroller (Context context)
Create a Scroller with the default duration and interpolator.
| Parameters | |
|---|---|
| context | Context | 
Scroller
public Scroller (Context context, Interpolator interpolator)
Create a Scroller with the specified interpolator. If the interpolator is null, the default (viscous) interpolator will be used. "Flywheel" behavior will be in effect for apps targeting Honeycomb or newer.
| Parameters | |
|---|---|
| context | Context | 
| interpolator | Interpolator | 
Scroller
public Scroller (Context context, Interpolator interpolator, boolean flywheel)
Create a Scroller with the specified interpolator. If the interpolator is null, the default (viscous) interpolator will be used. Specify whether or not to support progressive "flywheel" behavior in flinging.
| Parameters | |
|---|---|
| context | Context | 
| interpolator | Interpolator | 
| flywheel | boolean | 
Public methods
abortAnimation
public void abortAnimation ()
Stops the animation. Contrary to forceFinished(boolean),
 aborting the animating cause the scroller to move to the final x and y
 position
See also:
computeScrollOffset
public boolean computeScrollOffset ()
Call this when you want to know the new location. If it returns true, the animation is not yet finished.
| Returns | |
|---|---|
| boolean | |
extendDuration
public void extendDuration (int extend)
Extend the scroll animation. This allows a running animation to scroll
 further and longer, when used with setFinalX(int) or setFinalY(int).
| Parameters | |
|---|---|
| extend | int: Additional time to scroll in milliseconds. | 
See also:
fling
public void fling (int startX, 
                int startY, 
                int velocityX, 
                int velocityY, 
                int minX, 
                int maxX, 
                int minY, 
                int maxY)Start scrolling based on a fling gesture. The distance travelled will depend on the initial velocity of the fling.
| Parameters | |
|---|---|
| startX | int: Starting point of the scroll (X) | 
| startY | int: Starting point of the scroll (Y) | 
| velocityX | int: Initial velocity of the fling (X) measured in pixels per
        second. | 
| velocityY | int: Initial velocity of the fling (Y) measured in pixels per
        second | 
| minX | int: Minimum X value. The scroller will not scroll past this
        point. | 
| maxX | int: Maximum X value. The scroller will not scroll past this
        point. | 
| minY | int: Minimum Y value. The scroller will not scroll past this
        point. | 
| maxY | int: Maximum Y value. The scroller will not scroll past this
        point. | 
forceFinished
public final void forceFinished (boolean finished)
Force the finished field to a particular value.
| Parameters | |
|---|---|
| finished | boolean: The new finished value. | 
getCurrVelocity
public float getCurrVelocity ()
Returns the current velocity.
| Returns | |
|---|---|
| float | The original velocity less the deceleration. Result may be negative. | 
getCurrX
public final int getCurrX ()
Returns the current X offset in the scroll.
| Returns | |
|---|---|
| int | The new X offset as an absolute distance from the origin. | 
getCurrY
public final int getCurrY ()
Returns the current Y offset in the scroll.
| Returns | |
|---|---|
| int | The new Y offset as an absolute distance from the origin. | 
getDuration
public final int getDuration ()
Returns how long the scroll event will take, in milliseconds.
| Returns | |
|---|---|
| int | The duration of the scroll in milliseconds. | 
getFinalX
public final int getFinalX ()
Returns where the scroll will end. Valid only for "fling" scrolls.
| Returns | |
|---|---|
| int | The final X offset as an absolute distance from the origin. | 
getFinalY
public final int getFinalY ()
Returns where the scroll will end. Valid only for "fling" scrolls.
| Returns | |
|---|---|
| int | The final Y offset as an absolute distance from the origin. | 
getStartX
public final int getStartX ()
Returns the start X offset in the scroll.
| Returns | |
|---|---|
| int | The start X offset as an absolute distance from the origin. | 
getStartY
public final int getStartY ()
Returns the start Y offset in the scroll.
| Returns | |
|---|---|
| int | The start Y offset as an absolute distance from the origin. | 
isFinished
public final boolean isFinished ()
Returns whether the scroller has finished scrolling.
| Returns | |
|---|---|
| boolean | True if the scroller has finished scrolling, false otherwise. | 
setFinalX
public void setFinalX (int newX)
Sets the final position (X) for this scroller.
| Parameters | |
|---|---|
| newX | int: The new X offset as an absolute distance from the origin. | 
See also:
setFinalY
public void setFinalY (int newY)
Sets the final position (Y) for this scroller.
| Parameters | |
|---|---|
| newY | int: The new Y offset as an absolute distance from the origin. | 
See also:
setFriction
public final void setFriction (float friction)
The amount of friction applied to flings. The default value
 is ViewConfiguration.getScrollFriction.
| Parameters | |
|---|---|
| friction | float: A scalar dimension-less value representing the coefficient of
         friction. | 
startScroll
public void startScroll (int startX, 
                int startY, 
                int dx, 
                int dy, 
                int duration)Start scrolling by providing a starting point, the distance to travel, and the duration of the scroll.
| Parameters | |
|---|---|
| startX | int: Starting horizontal scroll offset in pixels. Positive
        numbers will scroll the content to the left. | 
| startY | int: Starting vertical scroll offset in pixels. Positive numbers
        will scroll the content up. | 
| dx | int: Horizontal distance to travel. Positive numbers will scroll the
        content to the left. | 
| dy | int: Vertical distance to travel. Positive numbers will scroll the
        content up. | 
| duration | int: Duration of the scroll in milliseconds. | 
startScroll
public void startScroll (int startX, 
                int startY, 
                int dx, 
                int dy)Start scrolling by providing a starting point and the distance to travel. The scroll will use the default value of 250 milliseconds for the duration.
| Parameters | |
|---|---|
| startX | int: Starting horizontal scroll offset in pixels. Positive
        numbers will scroll the content to the left. | 
| startY | int: Starting vertical scroll offset in pixels. Positive numbers
        will scroll the content up. | 
| dx | int: Horizontal distance to travel. Positive numbers will scroll the
        content to the left. | 
| dy | int: Vertical distance to travel. Positive numbers will scroll the
        content up. | 
timePassed
public int timePassed ()
Returns the time elapsed since the beginning of the scrolling.
| Returns | |
|---|---|
| int | The elapsed time in milliseconds. | 
