Added in API level 1
  
  
  
android.opengl
Provides an OpenGL ES static interface and utilities.
For more information about how to use OpenGL, read the OpenGL developer guide.
Interfaces
| GLES31Ext.DebugProcKHR | |
| GLES32.DebugProc | |
| GLSurfaceView.EGLConfigChooser | An interface for choosing an EGLConfig configuration from a list of potential configurations. | 
| GLSurfaceView.EGLContextFactory | An interface for customizing the eglCreateContext and eglDestroyContext calls. | 
| GLSurfaceView.EGLWindowSurfaceFactory | An interface for customizing the eglCreateWindowSurface and eglDestroySurface calls. | 
| GLSurfaceView.GLWrapper | An interface used to wrap a GL interface. | 
| GLSurfaceView.Renderer | A generic renderer interface. | 
Classes
| EGL14 | EGL 1.4 | 
| EGL15 | EGL 1.5 | 
| EGLConfig | Wrapper class for native EGLConfig objects. | 
| EGLContext | Wrapper class for native EGLContext objects. | 
| EGLDisplay | Wrapper class for native EGLDisplay objects. | 
| EGLExt | EGL Extensions | 
| EGLImage | Wrapper class for native EGLImage objects. | 
| EGLObjectHandle | Base class for wrapped EGL objects. | 
| EGLSurface | Wrapper class for native EGLSurface objects. | 
| EGLSync | Wrapper class for native EGLSync objects. | 
| ETC1 | Methods for encoding and decoding ETC1 textures. | 
| ETC1Util | Utility methods for using ETC1 compressed textures. | 
| ETC1Util.ETC1Texture | A utility class encapsulating a compressed ETC1 texture. | 
| GLDebugHelper | A helper class for debugging OpenGL ES applications. | 
| GLES10 | |
| GLES10Ext | |
| GLES11 | |
| GLES11Ext | |
| GLES20 | OpenGL ES 2.0 | 
| GLES30 | OpenGL ES 3.0 | 
| GLES31 | OpenGL ES 3.1 | 
| GLES31Ext | |
| GLES32 | OpenGL ES 3.2 | 
| GLSurfaceView | An implementation of SurfaceView that uses the dedicated surface for displaying OpenGL rendering. | 
| GLU | A set of GL utilities inspired by the OpenGL Utility Toolkit. | 
| GLUtils | Utility class to help bridging OpenGL ES and Android APIs. | 
| Matrix | Matrix math utilities. | 
| Visibility | A collection of utility methods for computing the visibility of triangle meshes. | 
Exceptions
| GLException | An exception class for OpenGL errors. | 
- Interfaces
- Classes
- Exceptions
