AudioGroup
  public
  
  
  
  class
  AudioGroup
  
    extends Object
  
  
  
  
  
  
| java.lang.Object | |
| ↳ | android.net.rtp.AudioGroup | 
      This class was deprecated
      in API level 31.
    SipManager and associated classes are no longer supported and
 should not be used as the basis of future VOIP apps.
  
An AudioGroup is an audio hub for the speaker, the microphone, and
 AudioStreams. Each of these components can be logically turned on
 or off by calling setMode(int) or RtpStream.setMode(int).
 The AudioGroup will go through these components and process them one by one
 within its execution loop. The loop consists of four steps. First, for each
 AudioStream not in RtpStream.MODE_SEND_ONLY, decodes its incoming
 packets and stores in its buffer. Then, if the microphone is enabled,
 processes the recorded audio and stores in its buffer. Third, if the speaker
 is enabled, mixes all AudioStream buffers and plays back. Finally, for each
 AudioStream not in RtpStream.MODE_RECEIVE_ONLY, mixes all other
 buffers and sends back the encoded packets. An AudioGroup does nothing if
 there is no AudioStream in it.
 
Few things must be noticed before using these classes. The performance is
 highly related to the system load and the network bandwidth. Usually a
 simpler AudioCodec costs fewer CPU cycles but requires more network
 bandwidth, and vise versa. Using two AudioStreams at the same time doubles
 not only the load but also the bandwidth. The condition varies from one
 device to another, and developers should choose the right combination in
 order to get the best result.
It is sometimes useful to keep multiple AudioGroups at the same time. For
 example, a Voice over IP (VoIP) application might want to put a conference
 call on hold in order to make a new call but still allow people in the
 conference call talking to each other. This can be done easily using two
 AudioGroups, but there are some limitations. Since the speaker and the
 microphone are globally shared resources, only one AudioGroup at a time is
 allowed to run in a mode other than MODE_ON_HOLD. The others will
 be unable to acquire these resources and fail silently.
Using this class requires
 Manifest.permission.RECORD_AUDIO permission. Developers
 should set the audio mode to AudioManager.MODE_IN_COMMUNICATION
 using AudioManager.setMode(int) and change it back when none of
 the AudioGroups is in use.
See also:
Summary
| Constants | |
|---|---|
| int | MODE_ECHO_SUPPRESSIONThis mode is similar to  | 
| int | MODE_MUTEDThis mode is similar to  | 
| int | MODE_NORMALThis mode indicates that the speaker, the microphone, and all
  | 
| int | MODE_ON_HOLDThis mode is similar to  | 
| Public constructors | |
|---|---|
| 
      AudioGroup()
      
      This constructor is deprecated.
    Replaced by  | |
| 
      AudioGroup(Context context)
      Creates an empty AudioGroup. | |
| Public methods | |
|---|---|
| 
        
        
        
        
        
        void | 
      clear()
      Removes every  | 
| 
        
        
        
        
        
        int | 
      getMode()
      Returns the current mode. | 
| 
        
        
        
        
        
        AudioStream[] | 
      getStreams()
      Returns the  | 
| 
        
        
        
        
        
        void | 
      sendDtmf(int event)
      Sends a DTMF digit to every  | 
| 
        
        
        
        
        
        void | 
      setMode(int mode)
      Changes the current mode. | 
| Protected methods | |
|---|---|
| 
        
        
        
        
        
        void | 
      finalize()
      Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. | 
| Inherited methods | |
|---|---|
Constants
MODE_ECHO_SUPPRESSION
public static final int MODE_ECHO_SUPPRESSION
This mode is similar to MODE_NORMAL except the echo suppression
 is enabled. It should be only used when the speaker phone is on.
Constant Value: 3 (0x00000003)
MODE_MUTED
public static final int MODE_MUTED
This mode is similar to MODE_NORMAL except the microphone is
 disabled.
Constant Value: 1 (0x00000001)
MODE_NORMAL
public static final int MODE_NORMAL
This mode indicates that the speaker, the microphone, and all
 AudioStreams in the group are enabled. First, the packets
 received from the streams are decoded and mixed with the audio recorded
 from the microphone. Then, the results are played back to the speaker,
 encoded and sent back to each stream.
Constant Value: 2 (0x00000002)
MODE_ON_HOLD
public static final int MODE_ON_HOLD
This mode is similar to MODE_NORMAL except the speaker and
 the microphone are both disabled.
Constant Value: 0 (0x00000000)
Public constructors
AudioGroup
public AudioGroup ()
      This constructor is deprecated.
    Replaced by AudioGroup(android.content.Context)
  
Creates an empty AudioGroup.
AudioGroup
public AudioGroup (Context context)
Creates an empty AudioGroup.
| Parameters | |
|---|---|
| context | Context: Context the group belongs to
 This value cannot benull. | 
Public methods
getStreams
public AudioStream[] getStreams ()
Returns the AudioStreams in this group.
| Returns | |
|---|---|
| AudioStream[] | |
sendDtmf
public void sendDtmf (int event)
Sends a DTMF digit to every AudioStream in this group. Currently
 only event 0 to 15 are supported.
| Parameters | |
|---|---|
| event | int | 
| Throws | |
|---|---|
| IllegalArgumentException | if the event is invalid. | 
setMode
public void setMode (int mode)
Changes the current mode. It must be one of MODE_ON_HOLD,
 MODE_MUTED, MODE_NORMAL, and
 MODE_ECHO_SUPPRESSION.
| Parameters | |
|---|---|
| mode | int: The mode to change to. | 
| Throws | |
|---|---|
| IllegalArgumentException | if the mode is invalid. | 
Protected methods
finalize
protected void finalize ()
Called by the garbage collector on an object when garbage collection
 determines that there are no more references to the object.
 A subclass overrides the finalize method to dispose of
 system resources or to perform other cleanup.
 
 The general contract of finalize is that it is invoked
 if and when the Java virtual
 machine has determined that there is no longer any
 means by which this object can be accessed by any thread that has
 not yet died, except as a result of an action taken by the
 finalization of some other object or class which is ready to be
 finalized. The finalize method may take any action, including
 making this object available again to other threads; the usual purpose
 of finalize, however, is to perform cleanup actions before
 the object is irrevocably discarded. For example, the finalize method
 for an object that represents an input/output connection might perform
 explicit I/O transactions to break the connection before the object is
 permanently discarded.
 
 The finalize method of class Object performs no
 special action; it simply returns normally. Subclasses of
 Object may override this definition.
 
 The Java programming language does not guarantee which thread will
 invoke the finalize method for any given object. It is
 guaranteed, however, that the thread that invokes finalize will not
 be holding any user-visible synchronization locks when finalize is
 invoked. If an uncaught exception is thrown by the finalize method,
 the exception is ignored and finalization of that object terminates.
 
 After the finalize method has been invoked for an object, no
 further action is taken until the Java virtual machine has again
 determined that there is no longer any means by which this object can
 be accessed by any thread that has not yet died, including possible
 actions by other objects or classes which are ready to be finalized,
 at which point the object may be discarded.
 
 The finalize method is never invoked more than once by a Java
 virtual machine for any given object.
 
 Any exception thrown by the finalize method causes
 the finalization of this object to be halted, but is otherwise
 ignored.
| Throws | |
|---|---|
| Throwable | |
