open class ProcessLifecycleOwner : LifecycleOwner
Class that provides lifecycle for the whole application process.
You can consider this LifecycleOwner as the composite of all of your Activities, except that
Lifecycle.Event#ON_CREATE will be dispatched once and
Lifecycle.Event#ON_DESTROY will never be dispatched. Other lifecycle events will be dispatched with following rules: ProcessLifecycleOwner will dispatch
Lifecycle.Event#ON_RESUME events, as a first activity moves through these events.
Lifecycle.Event#ON_STOP, events will be dispatched with a delay after a last activity passed through them. This delay is long enough to guarantee that ProcessLifecycleOwner won't send any events if activities are destroyed and recreated due to a configuration change.
It is useful for use cases where you would like to react on your app coming to the foreground or going to the background and you don't need a milliseconds accuracy in receiving lifecycle events.
|open static LifecycleOwner||
The LifecycleOwner for the whole application process.
@NonNull open static fun get(): LifecycleOwner
The LifecycleOwner for the whole application process. Note that if your application has multiple processes, this provider does not know about other processes.
@NonNull open fun getLifecycle(): Lifecycle