AutoTransition


class AutoTransition : TransitionSet


Utility class for creating a default transition that automatically fades, moves, and resizes views during a scene change.

An AutoTransition can be described in a resource file by using the tag autoTransition, along with the other standard attributes of Transition.

Summary

Public constructors

Constructs an AutoTransition object, which is a TransitionSet which first fades out disappearing targets, then moves and resizes existing targets, and finally fades in appearing targets.

AutoTransition(context: Context, attrs: AttributeSet)

Inherited Constants

From androidx.transition.Transition
const Int

With setMatchOrder, chooses to match by getId.

const Int

With setMatchOrder, chooses to match by View instance.

const Int

With setMatchOrder, chooses to match by the android.widget.Adapter item id.

const Int

With setMatchOrder, chooses to match by getTransitionName.

From androidx.transition.TransitionSet
const Int

A flag used to indicate that the child transitions of this set should play in sequence; when one child transition ends, the next child transition begins.

const Int

A flag used to indicate that the child transitions of this set should all start at the same time.

Inherited functions

From androidx.transition.Transition
Transition

Adds a listener to the set of listeners that are sent events through the life of an animation, such as start, repeat, and end.

Transition
addTarget(targetId: @IdRes Int)

Adds the id of a target view that this Transition is interested in animating.

Transition
addTarget(targetName: String)

Adds the transitionName of a target view that this Transition is interested in animating.

Transition
addTarget(targetType: Class<Any!>)

Adds the Class of a target view that this Transition is interested in animating.

Transition
addTarget(target: View)

Sets the target view instances that this Transition is interested in animating.

Animator?
createAnimator(
    sceneRoot: ViewGroup,
    startValues: TransitionValues?,
    endValues: TransitionValues?
)

This method creates an animation that will be run for this transition given the information in the startValues and endValues structures captured earlier for the start and end scenes.

Transition
excludeChildren(targetId: @IdRes Int, exclude: Boolean)

Whether to add the children of the given id to the list of targets to exclude from this transition.

Transition
excludeChildren(target: View, exclude: Boolean)

Whether to add the children of given target to the list of target children to exclude from this transition.

Transition
excludeChildren(type: Class<Any!>, exclude: Boolean)

Whether to add the given type to the list of types whose children should be excluded from this transition.

Transition
excludeTarget(targetId: @IdRes Int, exclude: Boolean)

Whether to add the given id to the list of target ids to exclude from this transition.

Long

Returns the duration set on this transition.

Rect?

Returns the epicenter as specified by the android.transition.Transition.EpicenterCallback or null if no callback exists.

Transition.EpicenterCallback?

Returns the callback used to find the epicenter of the Transition.

TimeInterpolator?

Returns the interpolator set on this transition.

String

Returns the name of this Transition.

PathMotion

Returns the algorithm object used to interpolate along two dimensions.

TransitionPropagation?

Returns the android.transition.TransitionPropagation used to calculate Animator start delays.

Transition

If this Transition is not part of a TransitionSet, this is returned.

Long

Returns the startDelay set on this transition.

(Mutable)List<Int!>

Returns the array of target IDs that this transition limits itself to tracking and animating.

(Mutable)List<String!>?

Returns the list of target transitionNames that this transition limits itself to tracking and animating.

(Mutable)List<Class<Any!>!>?

Returns the list of target transitionNames that this transition limits itself to tracking and animating.

(Mutable)List<View!>

Returns the array of target views that this transition limits itself to tracking and animating.

Array<String!>?

Returns the set of property names used stored in the TransitionValues object passed into captureStartValues that this transition cares about for the purposes of canceling overlapping animations.

TransitionValues?
getTransitionValues(view: View, start: Boolean)

This method can be called by transitions to get the TransitionValues for any particular view during the transition-playing process.

Boolean
isTransitionRequired(
    startValues: TransitionValues?,
    endValues: TransitionValues?
)

Returns whether or not the transition should create an Animator, based on the values captured during captureStartValues and captureEndValues.

Transition

Removes a listener from the set listening to this animation.

Transition
removeTarget(target: Class<Any!>)

Removes the given target from the list of targets that this Transition is interested in animating.

Transition
removeTarget(targetId: @IdRes Int)

Removes the given targetId from the list of ids that this Transition is interested in animating.

Transition
removeTarget(targetName: String)

Removes the given targetName from the list of transitionNames that this Transition is interested in animating.

Transition
removeTarget(target: View)

Removes the given target from the list of targets that this Transition is interested in animating.

Transition
setDuration(duration: Long)

Sets the duration of this transition.

Transition

Sets the interpolator of this transition.

Unit

Sets the order in which Transition matches View start and end values.

Transition
setStartDelay(startDelay: Long)

Sets the startDelay of this transition.

String
From androidx.transition.TransitionSet
TransitionSet

Adds a listener to the set of listeners that are sent events through the life of an animation, such as start, repeat, and end.

TransitionSet
addTarget(targetId: @IdRes Int)

Adds the id of a target view that this Transition is interested in animating.

TransitionSet
addTarget(targetName: String)

Adds the transitionName of a target view that this Transition is interested in animating.

TransitionSet
addTarget(targetType: Class<Any!>)

Adds the Class of a target view that this Transition is interested in animating.

TransitionSet
addTarget(target: View)

Sets the target view instances that this Transition is interested in animating.

TransitionSet

Adds child transition to this set.

Unit

Captures the values in the end scene for the properties that this transition monitors.

Unit

Captures the values in the start scene for the properties that this transition monitors.

Transition
Transition
excludeTarget(targetId: Int, exclude: Boolean)

Whether to add the given id to the list of target ids to exclude from this transition.

Transition
excludeTarget(targetName: String, exclude: Boolean)

Whether to add the given transitionName to the list of target transitionNames to exclude from this transition.

Transition
excludeTarget(target: View, exclude: Boolean)

Whether to add the given target to the list of targets to exclude from this transition.

Transition
excludeTarget(type: Class<Any!>, exclude: Boolean)

Whether to add the given type to the list of types to exclude from this transition.

Int

Returns the ordering of this TransitionSet.

Transition?

Returns the child Transition at the specified position in the TransitionSet.

Int

Returns the number of child transitions in the TransitionSet.

Boolean

Returns true if the Transition can be used by controlDelayedTransition.

TransitionSet

Removes a listener from the set listening to this animation.

TransitionSet
removeTarget(target: Class<Any!>)

Removes the given target from the list of targets that this Transition is interested in animating.

TransitionSet
removeTarget(targetId: @IdRes Int)

Removes the given targetId from the list of ids that this Transition is interested in animating.

TransitionSet
removeTarget(targetName: String)

Removes the given targetName from the list of transitionNames that this Transition is interested in animating.

TransitionSet
removeTarget(target: View)

Removes the given target from the list of targets that this Transition is interested in animating.

TransitionSet

Removes the specified child transition from this set.

TransitionSet
setDuration(duration: Long)

Setting a non-negative duration on a TransitionSet causes all of the child transitions (current and future) to inherit this duration.

Unit

Sets the callback to use to find the epicenter of a Transition.

TransitionSet

Sets the interpolator of this transition.

TransitionSet
setOrdering(ordering: Int)

Sets the play order of this set's child transitions.

Unit
setPathMotion(pathMotion: PathMotion?)

Sets the algorithm used to calculate two-dimensional interpolation.

Unit
setPropagation(transitionPropagation: TransitionPropagation?)

Sets the method for determining Animator start delays.

TransitionSet
setStartDelay(startDelay: Long)

Sets the startDelay of this transition.

Public constructors

AutoTransition

Added in 1.0.0
AutoTransition()

Constructs an AutoTransition object, which is a TransitionSet which first fades out disappearing targets, then moves and resizes existing targets, and finally fades in appearing targets.

AutoTransition

Added in 1.0.0
AutoTransition(context: Context, attrs: AttributeSet)