abstract class Keyframe<T> : Cloneable


This class holds a time/value pair for an animation. The Keyframe class is used by ValueAnimator to define the values that the animation target will have over the course of the animation. As the time proceeds from one keyframe to the other, the value of the target object will animate between the value at the previous keyframe and the value at the next keyframe. Each keyframe also holds an optional Interpolator object, which defines the time interpolation over the intervalue preceding the keyframe.

The Keyframe class itself is abstract. The type-specific factory methods will return a subclass of Keyframe specific to the type of value being stored. This is done to improve performance when dealing with the most common cases (e.g., float and int values). Other types will fall into a more general Keyframe class that treats its values as Objects. Unless your animation requires dealing with a custom type or a data structure that needs to be animated directly (and evaluated using an implementation of TypeEvaluator), you should stick to using float and int as animations using those types have lower runtime overhead than other types.

Parameters
<T>

type of the data value stored in a key frame.

Summary

Public constructors

Public functions

abstract Keyframe<T!>
@FloatRange(from = 0, to = 1) Float

Gets the time for this keyframe, as a fraction of the overall animation duration.

Interpolator?

Gets the optional interpolator for this Keyframe.

Class<Any!>

Gets the type of keyframe.

abstract T?

Gets the value for this Keyframe.

Boolean

Indicates whether this keyframe has a valid value.

java-static Keyframe<Float!>
ofFloat(fraction: @FloatRange(from = 0, to = 1) Float)

Constructs a Keyframe object with the given time.

java-static Keyframe<Float!>
ofFloat(fraction: @FloatRange(from = 0, to = 1) Float, value: Float)

Constructs a Keyframe object with the given time and value.

java-static Keyframe<Int!>
ofInt(fraction: @FloatRange(from = 0, to = 1) Float)

Constructs a Keyframe object with the given time.

java-static Keyframe<Int!>
ofInt(fraction: @FloatRange(from = 0, to = 1) Float, value: Int)

Constructs a Keyframe object with the given time and value.

java-static Keyframe<T!>
<T> ofObject(fraction: @FloatRange(from = 0, to = 1) Float)

Constructs a Keyframe object with the given time.

java-static Keyframe<T!>
<T> ofObject(fraction: @FloatRange(from = 0, to = 1) Float, value: T?)

Constructs a Keyframe object with the given time and value.

Unit
setFraction(fraction: @FloatRange(from = 0, to = 1) Float)

Sets the time for this keyframe, as a fraction of the overall animation duration.

Unit
setInterpolator(interpolator: Interpolator?)

Sets the optional interpolator for this Keyframe.

abstract Unit
setValue(value: T?)

Sets the value for this Keyframe.

Public constructors

Keyframe

Keyframe()

Public functions

clone

abstract fun clone(): Keyframe<T!>

getFraction

fun getFraction(): @FloatRange(from = 0, to = 1) Float

Gets the time for this keyframe, as a fraction of the overall animation duration.

Returns
@FloatRange(from = 0, to = 1) Float

The time associated with this keyframe, as a fraction of the overall animation duration. This should be a value between 0 and 1.

getInterpolator

fun getInterpolator(): Interpolator?

Gets the optional interpolator for this Keyframe. A value of null indicates that there is no interpolation, which is the same as linear interpolation.

Returns
Interpolator?

The optional interpolator for this Keyframe.

getType

fun getType(): Class<Any!>

Gets the type of keyframe. This information is used by ValueAnimator to determine the type of TypeEvaluator to use when calculating values between keyframes. The type is based on the type of Keyframe created.

Returns
Class<Any!>

The type of the value stored in the Keyframe.

getValue

abstract fun getValue(): T?

Gets the value for this Keyframe.

Returns
T?

The value for this Keyframe.

hasValue

fun hasValue(): Boolean

Indicates whether this keyframe has a valid value. This method is called internally when an ObjectAnimator first starts; keyframes without values are assigned values at that time by deriving the value for the property from the target object.

Returns
Boolean

boolean Whether this object has a value assigned.

ofFloat

java-static fun ofFloat(fraction: @FloatRange(from = 0, to = 1) Float): Keyframe<Float!>

Constructs a Keyframe object with the given time. The value at this time will be derived from the target object when the animation first starts (note that this implies that keyframes with no initial value must be used as part of an ObjectAnimator). The time defines the time, as a proportion of an overall animation's duration, at which the value will hold true for the animation. The value for the animation between keyframes will be calculated as an interpolation between the values at those keyframes.

Parameters
fraction: @FloatRange(from = 0, to = 1) Float

The time, expressed as a value between 0 and 1, representing the fraction of time elapsed of the overall animation duration.

ofFloat

java-static fun ofFloat(fraction: @FloatRange(from = 0, to = 1) Float, value: Float): Keyframe<Float!>

Constructs a Keyframe object with the given time and value. The time defines the time, as a proportion of an overall animation's duration, at which the value will hold true for the animation. The value for the animation between keyframes will be calculated as an interpolation between the values at those keyframes.

Parameters
fraction: @FloatRange(from = 0, to = 1) Float

The time, expressed as a value between 0 and 1, representing the fraction of time elapsed of the overall animation duration.

value: Float

The value that the object will animate to as the animation time approaches the time in this keyframe, and the the value animated from as the time passes the time in this keyframe.

ofInt

java-static fun ofInt(fraction: @FloatRange(from = 0, to = 1) Float): Keyframe<Int!>

Constructs a Keyframe object with the given time. The value at this time will be derived from the target object when the animation first starts (note that this implies that keyframes with no initial value must be used as part of an ObjectAnimator). The time defines the time, as a proportion of an overall animation's duration, at which the value will hold true for the animation. The value for the animation between keyframes will be calculated as an interpolation between the values at those keyframes.

Parameters
fraction: @FloatRange(from = 0, to = 1) Float

The time, expressed as a value between 0 and 1, representing the fraction of time elapsed of the overall animation duration.

ofInt

java-static fun ofInt(fraction: @FloatRange(from = 0, to = 1) Float, value: Int): Keyframe<Int!>

Constructs a Keyframe object with the given time and value. The time defines the time, as a proportion of an overall animation's duration, at which the value will hold true for the animation. The value for the animation between keyframes will be calculated as an interpolation between the values at those keyframes.

Parameters
fraction: @FloatRange(from = 0, to = 1) Float

The time, expressed as a value between 0 and 1, representing the fraction of time elapsed of the overall animation duration.

value: Int

The value that the object will animate to as the animation time approaches the time in this keyframe, and the the value animated from as the time passes the time in this keyframe.

ofObject

java-static fun <T> ofObject(fraction: @FloatRange(from = 0, to = 1) Float): Keyframe<T!>

Constructs a Keyframe object with the given time. The value at this time will be derived from the target object when the animation first starts (note that this implies that keyframes with no initial value must be used as part of an ObjectAnimator). The time defines the time, as a proportion of an overall animation's duration, at which the value will hold true for the animation. The value for the animation between keyframes will be calculated as an interpolation between the values at those keyframes.

Parameters
fraction: @FloatRange(from = 0, to = 1) Float

The time, expressed as a value between 0 and 1, representing the fraction of time elapsed of the overall animation duration.

ofObject

java-static fun <T> ofObject(fraction: @FloatRange(from = 0, to = 1) Float, value: T?): Keyframe<T!>

Constructs a Keyframe object with the given time and value. The time defines the time, as a proportion of an overall animation's duration, at which the value will hold true for the animation. The value for the animation between keyframes will be calculated as an interpolation between the values at those keyframes.

Parameters
fraction: @FloatRange(from = 0, to = 1) Float

The time, expressed as a value between 0 and 1, representing the fraction of time elapsed of the overall animation duration.

value: T?

The value that the object will animate to as the animation time approaches the time in this keyframe, and the the value animated from as the time passes the time in this keyframe.

setFraction

fun setFraction(fraction: @FloatRange(from = 0, to = 1) Float): Unit

Sets the time for this keyframe, as a fraction of the overall animation duration.

Parameters
fraction: @FloatRange(from = 0, to = 1) Float

time associated with this keyframe, as a fraction of the overall animation duration. This should be a value between 0 and 1.

setInterpolator

fun setInterpolator(interpolator: Interpolator?): Unit

Sets the optional interpolator for this Keyframe. A value of null indicates that there is no interpolation, which is the same as linear interpolation.

setValue

abstract fun setValue(value: T?): Unit

Sets the value for this Keyframe.

Parameters
value: T?

value for this Keyframe.