Action.PlayUntilPosition


class Action.PlayUntilPosition : Action


Schedules a play action to be executed, waits until the player reaches the specified position, and pauses the player again.

Summary

Public constructors

PlayUntilPosition(
    tag: @Size(max = 23) String!,
    mediaItemIndex: Int,
    positionMs: Long
)

Protected functions

Unit
doActionImpl(
    player: ExoPlayer!,
    trackSelector: DefaultTrackSelector!,
    surface: Surface?
)

Called by doActionAndScheduleNextImpl to perform the action.

Public constructors

PlayUntilPosition

PlayUntilPosition(
    tag: @Size(max = 23) String!,
    mediaItemIndex: Int,
    positionMs: Long
)
Parameters
tag: @Size(max = 23) String!

A tag to use for logging.

mediaItemIndex: Int

The media item index at which the player should be paused again.

positionMs: Long

The position in that media item at which the player should be paused again.

Protected functions

doActionImpl

protected fun doActionImpl(
    player: ExoPlayer!,
    trackSelector: DefaultTrackSelector!,
    surface: Surface?
): Unit

Called by doActionAndScheduleNextImpl to perform the action.

Parameters
player: ExoPlayer!

The player to which the action should be applied.

trackSelector: DefaultTrackSelector!

The track selector to which the action should be applied.

surface: Surface?

The surface to use when applying actions, or null if no surface is needed.