Builder
class Builder
kotlin.Any | |
↳ | androidx.core.view.WindowInsetsCompat.Builder |
Builder for WindowInsetsCompat
.
Summary
Public constructors | |
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<init>() Creates a builder where all insets are initially consumed. |
|
<init>(@NonNull insets: WindowInsetsCompat) Creates a builder where all insets are initialized from |
Public methods | |
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WindowInsetsCompat |
build() Builds a |
WindowInsetsCompat.Builder |
setDisplayCutout(@Nullable displayCutout: DisplayCutoutCompat?) Sets the display cutout. |
WindowInsetsCompat.Builder |
Sets the insets of a specific window type in pixels. |
WindowInsetsCompat.Builder |
setInsetsIgnoringVisibility(typeMask: Int, @NonNull insets: Insets) Sets the insets a specific window type in pixels, while ignoring its visibility state. |
WindowInsetsCompat.Builder |
setMandatorySystemGestureInsets(@NonNull insets: Insets) Sets mandatory system gesture insets in pixels. |
WindowInsetsCompat.Builder |
setStableInsets(@NonNull insets: Insets) Sets the stable insets in pixels. |
WindowInsetsCompat.Builder |
setSystemGestureInsets(@NonNull insets: Insets) Sets system gesture insets in pixels. |
WindowInsetsCompat.Builder |
setSystemWindowInsets(@NonNull insets: Insets) Sets system window insets in pixels. |
WindowInsetsCompat.Builder |
setTappableElementInsets(@NonNull insets: Insets) Sets tappable element insets in pixels. |
WindowInsetsCompat.Builder |
setVisible(typeMask: Int, visible: Boolean) Sets whether windows that can cause insets are currently visible on screen. |
Public constructors
<init>
Builder()
Creates a builder where all insets are initially consumed.
<init>
Builder(@NonNull insets: WindowInsetsCompat)
Creates a builder where all insets are initialized from WindowInsetsCompat
.
Parameters | |
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insets |
WindowInsetsCompat: the instance to initialize from. |
Public methods
build
@NonNull fun build(): WindowInsetsCompat
Builds a WindowInsetsCompat
instance.
Return | |
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WindowInsetsCompat |
the WindowInsetsCompat instance. |
setDisplayCutout
@NonNull fun setDisplayCutout(@Nullable displayCutout: DisplayCutoutCompat?): WindowInsetsCompat.Builder
Sets the display cutout.
The cutout passed will only take effect when running on API 29 and above.
Parameters | |
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displayCutout |
DisplayCutoutCompat?: the display cutout or null if there is none |
Return | |
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WindowInsetsCompat.Builder |
itself |
See Also
setInsets
@NonNull fun setInsets(
typeMask: Int,
@NonNull insets: Insets
): WindowInsetsCompat.Builder
Sets the insets of a specific window type in pixels.
The insets represents the area of a a window that is partially or fully obscured by the system windows identified by typeMask
.
Parameters | |
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typeMask |
Int: The bitmask of Type to set the insets for. |
insets |
Insets: The insets to set. |
Return | |
---|---|
WindowInsetsCompat.Builder |
itself |
See Also
setInsetsIgnoringVisibility
@NonNull fun setInsetsIgnoringVisibility(
typeMask: Int,
@NonNull insets: Insets
): WindowInsetsCompat.Builder
Sets the insets a specific window type in pixels, while ignoring its visibility state.
The insets represents the area of a a window that that may be partially or fully obscured by the system window identified by typeMask
. This value does not change based on the visibility state of those elements. For example, if the status bar is normally shown, but temporarily hidden, the inset returned here will still provide the inset associated with the status bar being shown.
Parameters | |
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typeMask |
Int: The bitmask of Type to set the insets for. |
insets |
Insets: The insets to set. |
Return | |
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WindowInsetsCompat.Builder |
itself |
Exceptions | |
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IllegalArgumentException |
If typeMask contains Type#ime() . Maximum insets are not available for this type as the height of the IME is dynamic depending on the EditorInfo of the currently focused view, as well as the UI state of the IME. |
See Also
setMandatorySystemGestureInsets
@NonNull funsetMandatorySystemGestureInsets(@NonNull insets: Insets)