GPUOrigin3D


class GPUOrigin3D


Defines a three-dimensional origin point (x, y, z).

Summary

Public constructors

GPUOrigin3D(x: Int, y: Int, z: Int)

Public properties

Int

The x-coordinate of the origin.

Int

The y-coordinate of the origin.

Int

The z-coordinate of the origin.

Public constructors

GPUOrigin3D

Added in 1.0.0-alpha04
GPUOrigin3D(x: Int = 0, y: Int = 0, z: Int = 0)

Public properties

x

Added in 1.0.0-alpha04
var xInt

The x-coordinate of the origin.

y

Added in 1.0.0-alpha04
var yInt

The y-coordinate of the origin.

z

Added in 1.0.0-alpha04
var zInt

The z-coordinate of the origin.