GPUSurfaceDescriptor


class GPUSurfaceDescriptor


Describes a surface to be created.

Summary

Public constructors

GPUSurfaceDescriptor(
    label: String?,
    surfaceColorManagement: GPUSurfaceColorManagement?,
    surfaceSourceAndroidNativeWindow: GPUSurfaceSourceAndroidNativeWindow?
)

Public properties

String?

A human-readable label for debugging.

GPUSurfaceColorManagement?

Extension for configuring color space and tone mapping for a surface.

GPUSurfaceSourceAndroidNativeWindow?

Extension for creating a surface from an Android ANativeWindow.

Public constructors

GPUSurfaceDescriptor

Added in 1.0.0-alpha04
GPUSurfaceDescriptor(
    label: String? = null,
    surfaceColorManagement: GPUSurfaceColorManagement? = null,
    surfaceSourceAndroidNativeWindow: GPUSurfaceSourceAndroidNativeWindow? = null
)

Public properties

label

Added in 1.0.0-alpha04
var labelString?

A human-readable label for debugging.

surfaceColorManagement

Added in 1.0.0-alpha04
var surfaceColorManagementGPUSurfaceColorManagement?

Extension for configuring color space and tone mapping for a surface.

surfaceSourceAndroidNativeWindow

Added in 1.0.0-alpha04
var surfaceSourceAndroidNativeWindowGPUSurfaceSourceAndroidNativeWindow?

Extension for creating a surface from an Android ANativeWindow.