Path.Direction


Specifies how closed shapes (e.g. rectangles, ovals) are wound (oriented) when they are added to a path.

Summary

Enum Values

Clockwise

The shape is wound in clockwise order.

CounterClockwise

The shape is wound in counter-clockwise order.

Public functions

Path.Direction
valueOf(value: String)

Returns the enum constant of this type with the specified name.

Cmn
Array<Path.Direction>

Returns an array containing the constants of this enum type, in the order they're declared.

Cmn

Public properties

EnumEntries<Path.Direction>

Returns a representation of an immutable list of all enum entries, in the order they're declared.

Cmn

Enum Values

Clockwise

val Path.Direction.ClockwisePath.Direction

The shape is wound in clockwise order.

CounterClockwise

val Path.Direction.CounterClockwisePath.Direction

The shape is wound in counter-clockwise order.

Public functions

valueOf

fun valueOf(value: String): Path.Direction

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

Throws
kotlin.IllegalArgumentException

if this enum type has no constant with the specified name

values

fun values(): Array<Path.Direction>

Returns an array containing the constants of this enum type, in the order they're declared.

This method may be used to iterate over the constants.

Public properties

entries

val entriesEnumEntries<Path.Direction>

Returns a representation of an immutable list of all enum entries, in the order they're declared.

This method may be used to iterate over the enum entries.