androidx.xr.arcore
Interfaces
Trackable |
An object that ARCore for Jetpack XR can track and that an |
Trackable.State |
The subset of data that is common to the state of all |
Classes
Anchor |
An anchor describes a fixed location and orientation in the real world. |
Anchor.State |
The representation of the current state of an |
AnchorCreateIllegalState |
Result of an unsuccessful |
AnchorCreateNotAuthorized |
Result of an unsuccessful |
AnchorCreateResourcesExhausted |
Result of an unsuccessful |
AnchorCreateResult |
Result of a |
AnchorCreateSuccess |
Result of a successful |
AnchorCreateTrackingUnavailable |
Result of an unsuccessful |
AnchorCreateUnsupportedLocation |
Result of an unsuccessful |
AnchorLoadInvalidUuid |
Result of an unsuccessful |
ArDevice |
Contains the information of the device that locates it with respect to the real world. |
ArDevice.State |
Contains the current state of the AR Device tracking. |
AugmentedObject |
A representation of a physical object in real space. |
AugmentedObject.State |
The representation of the current state of an |
DepthMap |
Contains the depth map information corresponding to a specific |
DepthMap.State |
Contains the current state of depth tracking |
Face |
Contains the tracking information of a detected human face. |
Face.State |
The representation of the current state of |
FaceBlendShapeType |
Represents the type of face blend shape. |
FaceConfidenceRegion |
Represents the regions of face tracking confidence. |
Hand |
Contains the tracking information of one of the user's hands. |
Hand.State |
The representation of the current state of |
HitResult |
Defines an intersection between a ray and estimated real-world geometry. |
Interaction |
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PerceptionState |
Represents the state of ARCore for Jetpack XR at an specific point in time. |
Plane |
Describes the system's current best knowledge of a real-world planar surface. |
Plane.Label |
A semantic description of a |
Plane.State |
The representation of the current state of a |
Plane.Type |
A simple summary of the normal vector of a |
RenderViewpoint |
Represents a single viewpoint used for rendering, such as a left eye, right eye, or a mono view. |
RenderViewpoint.State |
Class that contains the current state of the render viewpoint. |
Enums
Hand.HandSide |
The handedness of the user's hand. |
HandJointType |
Represents the type of hand joint. |