AnticipateOvershootInterpolator
public
class
AnticipateOvershootInterpolator
extends Object
implements
Interpolator
java.lang.Object | |
↳ | androidx.core.animation.AnticipateOvershootInterpolator |
An interpolator where the change starts backward then flings forward and overshoots the target value and finally goes back to the final value.
Summary
Public constructors | |
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AnticipateOvershootInterpolator()
Creates a new instance of |
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AnticipateOvershootInterpolator(float tension)
Creates a new instance of |
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AnticipateOvershootInterpolator(float tension, float extraTension)
Creates a new instance of |
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AnticipateOvershootInterpolator(Context context, AttributeSet attrs)
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Public methods | |
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float
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getInterpolation(float t)
Maps a value representing the elapsed fraction of an animation to a value that represents the interpolated fraction. |
Inherited methods | |
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Public constructors
AnticipateOvershootInterpolator
public AnticipateOvershootInterpolator ()
Creates a new instance of AnticipateOvershootInterpolator
with slight anticipate and
overshoot.
AnticipateOvershootInterpolator
public AnticipateOvershootInterpolator (float tension)
Creates a new instance of AnticipateOvershootInterpolator
.
Parameters | |
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tension |
float : Amount of anticipation/overshoot. When tension equals 0.0f,
there is no anticipation/overshoot and the interpolator becomes
a simple acceleration/deceleration interpolator.
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AnticipateOvershootInterpolator
public AnticipateOvershootInterpolator (float tension, float extraTension)
Creates a new instance of AnticipateOvershootInterpolator
.
Parameters | |
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tension |
float : Amount of anticipation/overshoot. When tension equals 0.0f,
there is no anticipation/overshoot and the interpolator becomes
a simple acceleration/deceleration interpolator. |
extraTension |
float : Amount by which to multiply the tension. For instance,
to get the same overshoot as an OvershootInterpolator with
a tension of 2.0f, you would use an extraTension of 1.5f.
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AnticipateOvershootInterpolator
public AnticipateOvershootInterpolator (Context context, AttributeSet attrs)
Parameters | |
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context |
Context |
attrs |
AttributeSet |
Public methods
getInterpolation
public float getInterpolation (float t)
Maps a value representing the elapsed fraction of an animation to a value that represents the interpolated fraction. This interpolated value is then multiplied by the change in value of an animation to derive the animated value at the current elapsed animation time.
Parameters | |
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t |
float : A value between 0 and 1.0 indicating our current point
in the animation where 0 represents the start and 1.0 represents
the endValue is between 0.0 and 1.0 inclusive. |
Returns | |
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float |
The interpolation value. This value can be more than 1.0 for
interpolators which overshoot their targets, or less than 0 for
interpolators that undershoot their targets.
Value is 1.0 or less. |