PlayerNotificationManager


@UnstableApi
public class PlayerNotificationManager


Starts, updates and cancels a media style notification reflecting the player state. The actions included in the notification can be customized along with their drawables, as described below.

The notification is cancelled when null is passed to setPlayer or when the notification is dismissed by the user.

If the player is released it must be removed from the manager by calling setPlayer(null).

Action customization

Playback actions can be included or omitted as follows:
  • usePlayPauseActions - Sets whether the play and pause actions are used.
  • useRewindAction - Sets whether the rewind action is used.
  • useRewindActionInCompactView - If useRewindAction is true, sets whether the rewind action is also used in compact view (including the lock screen notification). Else does nothing.
  • useFastForwardAction - Sets whether the fast forward action is used.
  • useFastForwardActionInCompactView - If useFastForwardAction is true, sets whether the fast forward action is also used in compact view (including the lock screen notification). Else does nothing.
  • usePreviousAction - Whether the previous action is used.
  • usePreviousActionInCompactView - If usePreviousAction is true, sets whether the previous action is also used in compact view (including the lock screen notification). Else does nothing.
  • useNextAction - Whether the next action is used.
  • useNextActionInCompactView - If useNextAction is true, sets whether the next action is also used in compact view (including the lock screen notification). Else does nothing.
  • useStopAction - Sets whether the stop action is used.

Overriding drawables

The drawables used by PlayerNotificationManager can be overridden by drawables with the same names defined in your application. The drawables that can be overridden are:
  • exo_notification_small_icon - The icon passed by default to setSmallIcon. A different icon can also be specified programmatically by calling setSmallIcon.
  • exo_notification_play - The play icon.
  • exo_notification_pause - The pause icon.
  • exo_notification_rewind - The rewind icon.
  • exo_notification_fastforward - The fast forward icon.
  • exo_notification_previous - The previous icon.
  • exo_notification_next - The next icon.
  • exo_notification_stop - The stop icon.

Alternatively, the action icons can be set programmatically by using the Builder.

Unlike the drawables above, the large icon (i.e. the icon passed to setLargeIcon cannot be overridden in this way. Instead, the large icon is obtained from the MediaDescriptionAdapter passed to Builder.

Note: This class would require POST_NOTIFICATIONS permission if used without a media session.

Summary

Nested types

Receives a Bitmap.

A builder for PlayerNotificationManager instances.

Defines and handles custom actions.

An adapter to provide content assets of the media currently playing.

A listener for changes to the notification.

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = TYPE_USE)
@IntDef(value = [NotificationCompat.PRIORITY_DEFAULT, NotificationCompat.PRIORITY_MAX, NotificationCompat.PRIORITY_HIGH, NotificationCompat.PRIORITY_LOW, NotificationCompat.PRIORITY_MIN])
public annotation PlayerNotificationManager.Priority

Priority of the notification (required for API 25 and lower).

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = TYPE_USE)
@IntDef(value = [NotificationCompat.VISIBILITY_PRIVATE, NotificationCompat.VISIBILITY_PUBLIC, NotificationCompat.VISIBILITY_SECRET])
public annotation PlayerNotificationManager.Visibility

Visibility of notification on the lock screen.

Constants

static final String
ACTION_FAST_FORWARD = "androidx.media3.ui.notification.ffwd"

The action which fast forwards.

static final String
ACTION_NEXT = "androidx.media3.ui.notification.next"

The action which skips to the next media item.

static final String
ACTION_PAUSE = "androidx.media3.ui.notification.pause"

The action which pauses playback.

static final String
ACTION_PLAY = "androidx.media3.ui.notification.play"

The action which starts playback.

static final String
ACTION_PREVIOUS = "androidx.media3.ui.notification.prev"

The action which skips to the previous media item.

static final String
ACTION_REWIND = "androidx.media3.ui.notification.rewind"

The action which rewinds.

static final String
ACTION_STOP = "androidx.media3.ui.notification.stop"

The action which stops playback.

static final String
EXTRA_INSTANCE_ID = "INSTANCE_ID"

The extra key of the instance id of the player notification manager.

Protected constructors

PlayerNotificationManager(
    Context context,
    String channelId,
    int notificationId,
    PlayerNotificationManager.MediaDescriptionAdapter mediaDescriptionAdapter,
    @Nullable PlayerNotificationManager.NotificationListener notificationListener,
    @Nullable PlayerNotificationManager.CustomActionReceiver customActionReceiver,
    int smallIconResourceId,
    int playActionIconResourceId,
    int pauseActionIconResourceId,
    int stopActionIconResourceId,
    int rewindActionIconResourceId,
    int fastForwardActionIconResourceId,
    int previousActionIconResourceId,
    int nextActionIconResourceId,
    @Nullable String groupKey
)

Public methods

final void

Forces an update of the notification if already started.

final void
setBadgeIconType(int badgeIconType)

Sets the badge icon type of the notification.

final void
setColor(int color)

Sets the accent color of the notification.

final void
setColorized(boolean colorized)

Sets whether the notification should be colorized.

final void
setDefaults(int defaults)

Sets the defaults.

final void

Sets the MediaSessionCompat.Token.

final void

Sets the Player.

final void

Sets the priority of the notification required for API 25 and lower.

void
setShowPlayButtonIfPlaybackIsSuppressed(
    boolean showPlayButtonIfSuppressed
)

Sets whether a play button is shown if playback is suppressed.

final void
setSmallIcon(@DrawableRes int smallIconResourceId)

Sets the small icon of the notification which is also shown in the system status bar.

final void
setUseChronometer(boolean useChronometer)

Sets whether the elapsed time of the media playback should be displayed.

final void
setUseFastForwardAction(boolean useFastForwardAction)

Sets whether the fast forward action should be used.

final void
setUseFastForwardActionInCompactView(
    boolean useFastForwardActionInCompactView
)

Sets whether the fast forward action should also be used in compact view.

final void
setUseNextAction(boolean useNextAction)

Sets whether the next action should be used.

final void
setUseNextActionInCompactView(boolean useNextActionInCompactView)

If useNextAction is true, sets whether the next action should also be used in compact view.

final void
setUsePlayPauseActions(boolean usePlayPauseActions)

Sets whether the play and pause actions should be used.

final void
setUsePreviousAction(boolean usePreviousAction)

Sets whether the previous action should be used.

final void
setUsePreviousActionInCompactView(
    boolean usePreviousActionInCompactView
)

If usePreviousAction is true, sets whether the previous action should also be used in compact view.

final void
setUseRewindAction(boolean useRewindAction)

Sets whether the rewind action should be used.

final void
setUseRewindActionInCompactView(boolean useRewindActionInCompactView)

Sets whether the rewind action should also be used in compact view.

final void
setUseStopAction(boolean useStopAction)

Sets whether the stop action should be used.

final void

Sets the visibility of the notification which determines whether and how the notification is shown when the device is in lock screen mode.

Protected methods

@Nullable NotificationCompat.Builder
createNotification(
    Player player,
    @Nullable NotificationCompat.Builder builder,
    boolean ongoing,
    @Nullable Bitmap largeIcon
)

Creates the notification given the current player state.

int[]

Gets an array with the indices of the buttons to be shown in compact mode.

List<String>

Gets the names and order of the actions to be included in the notification at the current player state.

boolean

Returns whether the generated notification should be ongoing.

Constants

ACTION_FAST_FORWARD

public static final String ACTION_FAST_FORWARD = "androidx.media3.ui.notification.ffwd"

The action which fast forwards.

ACTION_NEXT

public static final String ACTION_NEXT = "androidx.media3.ui.notification.next"

The action which skips to the next media item.

ACTION_PAUSE

public static final String ACTION_PAUSE = "androidx.media3.ui.notification.pause"

The action which pauses playback.

ACTION_PLAY

public static final String ACTION_PLAY = "androidx.media3.ui.notification.play"

The action which starts playback.

ACTION_PREVIOUS

public static final String ACTION_PREVIOUS = "androidx.media3.ui.notification.prev"

The action which skips to the previous media item.

ACTION_REWIND

public static final String ACTION_REWIND = "androidx.media3.ui.notification.rewind"

The action which rewinds.

ACTION_STOP

public static final String ACTION_STOP = "androidx.media3.ui.notification.stop"

The action which stops playback.

EXTRA_INSTANCE_ID

public static final String EXTRA_INSTANCE_ID = "INSTANCE_ID"

The extra key of the instance id of the player notification manager.

Protected constructors

PlayerNotificationManager

protected PlayerNotificationManager(
    Context context,
    String channelId,
    int notificationId,
    PlayerNotificationManager.MediaDescriptionAdapter mediaDescriptionAdapter,
    @Nullable PlayerNotificationManager.NotificationListener notificationListener,
    @Nullable PlayerNotificationManager.CustomActionReceiver customActionReceiver,
    int smallIconResourceId,
    int playActionIconResourceId,
    int pauseActionIconResourceId,
    int stopActionIconResourceId,
    int rewindActionIconResourceId,
    int fastForwardActionIconResourceId,
    int previousActionIconResourceId,
    int nextActionIconResourceId,
    @Nullable String groupKey
)

Public methods

invalidate

public final void invalidate()

Forces an update of the notification if already started.

setBadgeIconType

public final void setBadgeIconType(int badgeIconType)

Sets the badge icon type of the notification.

See setBadgeIconType.

Parameters
int badgeIconType

The badge icon type.

setColor

public final void setColor(int color)

Sets the accent color of the notification.

See setColor.

Parameters
int color

The color, in ARGB integer form like the constants in Color.

setColorized

public final void setColorized(boolean colorized)

Sets whether the notification should be colorized. When set, the color set with setColor will be used as the background color for the notification.

See setColorized.

Parameters
boolean colorized

Whether to colorize the notification.

setDefaults

public final void setDefaults(int defaults)

Sets the defaults.

See setDefaults.

Parameters
int defaults

The default notification options.

setMediaSessionToken

public final void setMediaSessionToken(MediaSessionCompat.Token token)

Sets the MediaSessionCompat.Token.

setPlayer

public final void setPlayer(@Nullable Player player)

Sets the Player.

Setting the player starts a notification immediately unless the player is in STATE_IDLE, in which case the notification is started as soon as the player transitions away from being idle.

If the player is released it must be removed from the manager by calling setPlayer(null). This will cancel the notification.

Parameters
@Nullable Player player

The Player to use, or null to remove the current player. Only players which are accessed on the main thread are supported ( player.getApplicationLooper() == Looper.getMainLooper()).

setPriority

public final void setPriority(@PlayerNotificationManager.Priority int priority)

Sets the priority of the notification required for API 25 and lower.

See setPriority.

To set the priority for API levels above 25, you can create your own with a given importance level and pass the id of the channel to Builder.

Parameters
@PlayerNotificationManager.Priority int priority

The priority which can be one of PRIORITY_DEFAULT, PRIORITY_MAX, PRIORITY_HIGH, PRIORITY_LOW or PRIORITY_MIN. If not set PRIORITY_LOW is used by default.

setShowPlayButtonIfPlaybackIsSuppressed

public void setShowPlayButtonIfPlaybackIsSuppressed(
    boolean showPlayButtonIfSuppressed
)

Sets whether a play button is shown if playback is suppressed.

The default is true.

Parameters
boolean showPlayButtonIfSuppressed

Whether to show a play button if playback is suppressed.

setSmallIcon

public final void setSmallIcon(@DrawableRes int smallIconResourceId)

Sets the small icon of the notification which is also shown in the system status bar.

See setSmallIcon.

Parameters
@DrawableRes int smallIconResourceId

The resource id of the small icon.

setUseChronometer

public final void setUseChronometer(boolean useChronometer)

Sets whether the elapsed time of the media playback should be displayed.

Note that this setting only works if all of the following are true:

See setUsesChronometer.

Parameters
boolean useChronometer

Whether to use chronometer.

setUseFastForwardAction

public final void setUseFastForwardAction(boolean useFastForwardAction)

Sets whether the fast forward action should be used.

Parameters
boolean useFastForwardAction

Whether to use the fast forward action.

setUseFastForwardActionInCompactView

public final void setUseFastForwardActionInCompactView(
    boolean useFastForwardActionInCompactView
)

Sets whether the fast forward action should also be used in compact view. Has no effect if ACTION_FAST_FORWARD is not enabled, for instance if the media is not seekable.

If set to true, setUseNextActionInCompactView is set to false.

Parameters
boolean useFastForwardActionInCompactView

Whether to use the fast forward action in compact view.

setUseNextAction

public final void setUseNextAction(boolean useNextAction)

Sets whether the next action should be used.

Parameters
boolean useNextAction

Whether to use the next action.

setUseNextActionInCompactView

public final void setUseNextActionInCompactView(boolean useNextActionInCompactView)

If useNextAction is true, sets whether the next action should also be used in compact view. Has no effect if useNextAction is false.

If set to true, setUseFastForwardActionInCompactView is set to false.

Parameters
boolean useNextActionInCompactView

Whether to use the next action in compact view.

setUsePlayPauseActions

public final void setUsePlayPauseActions(boolean usePlayPauseActions)

Sets whether the play and pause actions should be used.

Parameters
boolean usePlayPauseActions

Whether to use play and pause actions.

setUsePreviousAction

public final void setUsePreviousAction(boolean usePreviousAction)

Sets whether the previous action should be used.

Parameters
boolean usePreviousAction

Whether to use the previous action.

setUsePreviousActionInCompactView

public final void setUsePreviousActionInCompactView(
    boolean usePreviousActionInCompactView
)

If usePreviousAction is true, sets whether the previous action should also be used in compact view. Has no effect if usePreviousAction is false.

If set to true, setUseRewindActionInCompactView is set to false.

Parameters
boolean usePreviousActionInCompactView

Whether to use the previous action in compact view.

setUseRewindAction

public final void setUseRewindAction(boolean useRewindAction)

Sets whether the rewind action should be used.

Parameters
boolean useRewindAction

Whether to use the rewind action.

setUseRewindActionInCompactView

public final void setUseRewindActionInCompactView(boolean useRewindActionInCompactView)

Sets whether the rewind action should also be used in compact view. Has no effect if ACTION_REWIND is not enabled, for instance if the media is not seekable.

If set to true, setUsePreviousActionInCompactView is set to false.

Parameters
boolean useRewindActionInCompactView

Whether to use the rewind action in compact view.

setUseStopAction

public final void setUseStopAction(boolean useStopAction)

Sets whether the stop action should be used.

Parameters
boolean useStopAction

Whether to use the stop action.

setVisibility

public final void setVisibility(@PlayerNotificationManager.Visibility int visibility)

Sets the visibility of the notification which determines whether and how the notification is shown when the device is in lock screen mode.

See setVisibility.

Parameters
@PlayerNotificationManager.Visibility int visibility

The visibility which must be one of VISIBILITY_PUBLIC, VISIBILITY_PRIVATE or VISIBILITY_SECRET.

Protected methods

createNotification

protected @Nullable NotificationCompat.Builder createNotification(
    Player player,
    @Nullable NotificationCompat.Builder builder,
    boolean ongoing,
    @Nullable Bitmap largeIcon
)

Creates the notification given the current player state.

Parameters
Player player

The player for which state to build a notification.

@Nullable NotificationCompat.Builder builder

The builder used to build the last notification, or null. Re-using the builder when possible can prevent notification flicker when Util#SDK_INT<21.

boolean ongoing

Whether the notification should be ongoing.

@Nullable Bitmap largeIcon

The large icon to be used.

Returns
@Nullable NotificationCompat.Builder

The NotificationCompat.Builder on which to call build to obtain the notification, or null if no notification should be displayed.

getActionIndicesForCompactView

protected int[] getActionIndicesForCompactView(List<String> actionNames, Player player)

Gets an array with the indices of the buttons to be shown in compact mode.

This method can be overridden. The indices must refer to the list of actions passed as the first parameter.

Parameters
List<String> actionNames

The names of the actions included in the notification.

Player player

The player for which a notification is being built.

getActions

protected List<StringgetActions(Player player)

Gets the names and order of the actions to be included in the notification at the current player state.

The playback and custom actions are combined and placed in the following order if not omitted:

  +------------------------------------------------------------------------+
  | prev | << | play/pause | >> | next | custom actions | stop |
  +------------------------------------------------------------------------+

This method can be safely overridden. However, the names must be of the playback actions ACTION_PAUSE, ACTION_PLAY, ACTION_FAST_FORWARD, ACTION_REWIND, ACTION_NEXT or ACTION_PREVIOUS, or a key contained in the map returned by createCustomActions. Otherwise the action name is ignored.

getOngoing

protected boolean getOngoing(Player player)

Returns whether the generated notification should be ongoing.