Class that provides lifecycle for the whole application process.
You can consider this LifecycleOwner as the composite of all of your Activities, except that
Lifecycle.Event.ON_CREATE will be dispatched once and
will never be dispatched. Other lifecycle events will be dispatched with following rules:
ProcessLifecycleOwner will dispatch
Lifecycle.Event.ON_RESUME events, as a first activity moves through these events.
Lifecycle.Event.ON_STOP, events will be dispatched with
a delay after a last activity
passed through them. This delay is long enough to guarantee that ProcessLifecycleOwner
won't send any events if activities are destroyed and recreated due to a
It is useful for use cases where you would like to react on your app coming to the foreground or going to the background and you don't need a milliseconds accuracy in receiving lifecycle events.
The LifecycleOwner for the whole application process.
Returns the Lifecycle of the provider.