Added in API level 34

Varying


open class Varying
kotlin.Any
   ↳ android.graphics.MeshSpecification.Varying

Data class to represent a single varying variable. A Varying variable can be altered by the vertex shader defined on the mesh but not by the fragment shader defined by AGSL. See https://developer.android.com/develop/ui/views/graphics/agsl for more information regarding Android Graphics Shader Language. This is consumed as part of MeshSpecification.make(Attribute[], int, Varying[], String, String, ColorSpace, int) to create a MeshSpecification instance.

Summary

Public constructors
Varying(type: Int, name: String)

Public methods
open String

Return the name of this Varying

open Int

Return the corresponding data type for this Varying.

open String

Returns a string representation of the object.

Public constructors

Public methods

getName

Added in API level 34
open fun getName(): String

Return the name of this Varying

Return
String This value cannot be null.

toString

Added in API level 34
open fun toString(): String

Returns a string representation of the object.

Return
String a string representation of the object.