UsbRequest
open class UsbRequest
kotlin.Any | |
↳ | android.hardware.usb.UsbRequest |
A class representing USB request packet. This can be used for both reading and writing data to or from a android.hardware.usb.UsbDeviceConnection
. UsbRequests can be used to transfer data on bulk and interrupt endpoints. Requests on bulk endpoints can be sent synchronously via android.hardware.usb.UsbDeviceConnection#bulkTransfer or asynchronously via #queue and android.hardware.usb.UsbDeviceConnection#requestWait. Requests on interrupt endpoints are only send and received asynchronously.
Requests on endpoint zero are not supported by this class; use android.hardware.usb.UsbDeviceConnection#controlTransfer for endpoint zero requests instead.
Summary
Public constructors | |
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Public methods | |
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open Boolean |
cancel() Cancels a pending queue operation. |
open Unit |
close() Releases all resources related to this request. |
open Any! |
Returns the client data for the request. |
open UsbEndpoint! |
Returns the endpoint for the request, or null if the request is not opened. |
open Boolean |
initialize(connection: UsbDeviceConnection!, endpoint: UsbEndpoint!) Initializes the request so it can read or write data on the given endpoint. |
open Boolean |
queue(buffer: ByteBuffer?) Queues the request to send or receive data on its endpoint. |
open Boolean |
queue(buffer: ByteBuffer!, length: Int) Queues the request to send or receive data on its endpoint. |
open Unit |
setClientData(data: Any!) Sets the client data for the request. |
Protected methods | |
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open Unit |
finalize() |
Public constructors
Public methods
cancel
open fun cancel(): Boolean
Cancels a pending queue operation.
Return | |
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Boolean |
true if cancelling succeeded |
getClientData
open fun getClientData(): Any!
Returns the client data for the request. This can be used in conjunction with setClientData
to associate another object with this request, which can be useful for maintaining state between calls to #queue and android.hardware.usb.UsbDeviceConnection#requestWait
Return | |
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Any! |
the client data for the request |
getEndpoint
open fun getEndpoint(): UsbEndpoint!
Returns the endpoint for the request, or null if the request is not opened.
Return | |
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UsbEndpoint! |
the request's endpoint |
initialize
open fun initialize(
connection: UsbDeviceConnection!,
endpoint: UsbEndpoint!
): Boolean
Initializes the request so it can read or write data on the given endpoint. Whether the request allows reading or writing depends on the direction of the endpoint.
Parameters | |
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endpoint |
UsbEndpoint!: the endpoint to be used for this request. |
Return | |
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Boolean |
true if the request was successfully opened. |
queue
open fun queue(buffer: ByteBuffer?): Boolean
Queues the request to send or receive data on its endpoint.
For OUT endpoints, the remaining bytes of the buffer will be sent on the endpoint. For IN endpoints, the endpoint will attempt to fill the remaining bytes of the buffer. If the queueing operation is successful, return true. The result will be returned via android.hardware.usb.UsbDeviceConnection#requestWait
Parameters | |
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buffer |
ByteBuffer?: the buffer containing the bytes to send, or the buffer to fill. The state of the buffer is undefined until the request is returned by android.hardware.usb.UsbDeviceConnection#requestWait. If the request failed the buffer will be unchanged; if the request succeeded the position of the buffer is incremented by the number of bytes sent/received. Before {@value android.os.Build.VERSION_CODES#P Build.VERSION_CODES.P}, a buffer of length larger than 16384 bytes would throw IllegalArgumentException. In API {@value android.os.Build.VERSION_CODES#P Build.VERSION_CODES.P} and after, any size buffer is valid. This value may be null . |
Return | |
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Boolean |
true if the queueing operation succeeded |
queue
open funqueue(
buffer: ByteBuffer!,
length: Int
): Boolean
Deprecated: Use queue(java.nio.ByteBuffer)
instead.
Queues the request to send or receive data on its endpoint.
For OUT endpoints, the given buffer data will be sent on the endpoint. For IN endpoints, the endpoint will attempt to read the given number of bytes into the specified buffer. If the queueing operation is successful, return true. The result will be returned via android.hardware.usb.UsbDeviceConnection#requestWait
Parameters | |
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buffer |
ByteBuffer!: the buffer containing the bytes to write, or location to store the results of a read. Position and array offset will be ignored and assumed to be 0. Limit and capacity will be ignored. Once the request is processed the position will be set to the number of bytes read/written. |
length |
Int: number of bytes to read or write. Before {@value android.os.Build.VERSION_CODES#P Build.VERSION_CODES.P}, a value larger than 16384 bytes would be truncated down to 16384. In API {@value android.os.Build.VERSION_CODES#P Build.VERSION_CODES.P} and after, any value of length is valid. |
Return | |
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Boolean |
true if the queueing operation succeeded |
setClientData
open fun setClientData(data: Any!): Unit
Sets the client data for the request. This can be used in conjunction with getClientData
to associate another object with this request, which can be useful for maintaining state between calls to #queue and android.hardware.usb.UsbDeviceConnection#requestWait
Parameters | |
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data |
Any!: the client data for the request |
Protected methods
finalize
protected open fun finalize(): Unit
Exceptions | |
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java.lang.Throwable |
the Exception raised by this method |