PopupWindow
open class PopupWindow
kotlin.Any | |
↳ | android.widget.PopupWindow |
This class represents a popup window that can be used to display an arbitrary view. The popup window is a floating container that appears on top of the current activity.
Animation
On all versions of Android, popup window enter and exit animations may be specified by calling setAnimationStyle(int)
and passing the resource ID for an animation style that defines windowEnterAnimation
and windowExitAnimation
. For example, passing android.R.style#Animation_Dialog
will give a scale and alpha animation.
A window animation style may also be specified in the popup window's style XML via the popupAnimationStyle
attribute.
Starting with API 23, more complex popup window enter and exit transitions may be specified by calling either setEnterTransition(android.transition.Transition)
or setExitTransition(android.transition.Transition)
and passing a Transition
.
Popup enter and exit transitions may also be specified in the popup window's style XML via the popupEnterTransition
and popupExitTransition
attributes, respectively.
Summary
Nested classes | |
---|---|
abstract |
Listener that is called when this popup window is dismissed. |
XML attributes | |
---|---|
android:overlapAnchor |
Whether the popup window should overlap its anchor view. |
android:popupAnimationStyle |
The animation style to use for the popup window. |
android:popupBackground |
The background to use for the popup window. |
android:popupElevation |
Window elevation to use for the popup window. |
android:popupEnterTransition |
Transition used to move views into the popup window. |
android:popupExitTransition |
Transition used to move views out of the popup window. |
Constants | |
---|---|
static Int |
Mode for |
static Int |
Mode for |
static Int |
Mode for |
Public constructors | |
---|---|
PopupWindow(context: Context!) Create a new empty, non focusable popup window of dimension (0,0). |
|
PopupWindow(context: Context!, attrs: AttributeSet!) Create a new empty, non focusable popup window of dimension (0,0). |
|
PopupWindow(context: Context!, attrs: AttributeSet!, defStyleAttr: Int) Create a new empty, non focusable popup window of dimension (0,0). |
|
PopupWindow(context: Context!, attrs: AttributeSet!, defStyleAttr: Int, defStyleRes: Int) Create a new, empty, non focusable popup window of dimension (0,0). |
|
Create a new empty, non focusable popup window of dimension (0,0). |
|
PopupWindow(contentView: View!) Create a new non focusable popup window which can display the contentView. |
|
PopupWindow(width: Int, height: Int) Create a new empty, non focusable popup window. |
|
PopupWindow(contentView: View!, width: Int, height: Int) Create a new non focusable popup window which can display the contentView. |
|
PopupWindow(contentView: View!, width: Int, height: Int, focusable: Boolean) Create a new popup window which can display the contentView. |
Public methods | |
---|---|
open Unit |
dismiss() Disposes of the popup window. |
open Int |
Return the animation style to use the popup appears and disappears |
open Drawable! |
Return the drawable used as the popup window's background. |
open View! |
Return the view used as the content of the popup window. |
open Float | |
open Transition? |
Returns the enter transition to be used when the popup window is shown. |
open Rect? |
Returns bounds which are used as a center of the enter and exit transitions. |
open Transition? |
Returns the exit transition to be used when the popup window is dismissed. |
open Int |
Returns the popup's requested height. |
open Int |
Return the current value in |
open Int |
getMaxAvailableHeight(anchor: View) Returns the maximum height that is available for the popup to be completely shown. |
open Int |
getMaxAvailableHeight(anchor: View, yOffset: Int) Returns the maximum height that is available for the popup to be completely shown. |
open Int |
getMaxAvailableHeight(anchor: View, yOffset: Int, ignoreBottomDecorations: Boolean) Returns the maximum height that is available for the popup to be completely shown, optionally ignoring any bottom decorations such as the input method. |
open Boolean |
Returns whether the popup window should overlap its anchor view when displayed as a drop-down. |
open Int |
Returns the current value in |
open Int |
getWidth() Returns the popup's requested width. |
open Int |
Returns the layout type for this window. |
open Boolean |
Indicates whether the popup is showing above (the y coordinate of the popup's bottom is less than the y coordinate of the anchor) or below the anchor view (the y coordinate of the popup is greater than y coordinate of the anchor's bottom). |
open Boolean |
Indicates whether the popup window will be attached in the decor frame of its parent window. |
open Boolean |
Indicates whether this popup will be clipped to the screen and not to the containing window |
open Boolean |
Indicates whether clipping of the popup window is enabled. |
open Boolean |
Indicate whether the popup window can grab the focus. |
open Boolean |
Indicates whether the popup window will be forced into using absolute screen coordinates for positioning. |
open Boolean |
Indicates whether the popup window will be informed of touch events outside of its window. |
open Boolean |
Indicate whether this popup window is showing on screen. |
open Boolean |
Indicates whether the popup window supports splitting touches. |
open Boolean |
Indicates whether outside touches will be sent to this window or other windows behind it |
open Boolean |
Indicates whether the popup window receives touch events. |
open Unit |
setAnimationStyle(animationStyle: Int) Change the animation style resource for this popup. |
open Unit |
setAttachedInDecor(enabled: Boolean) This will attach the popup window to the decor frame of the parent window to avoid overlaping with screen decorations like the navigation bar. |
open Unit |
setBackgroundDrawable(background: Drawable!) Specifies the background drawable for this popup window. |
open Unit |
setClippingEnabled(enabled: Boolean) Allows the popup window to extend beyond the bounds of the screen. |
open Unit |
setContentView(contentView: View!) Change the popup's content. |
open Unit |
setElevation(elevation: Float) Specifies the elevation for this popup window. |
open Unit |
setEnterTransition(enterTransition: Transition?) Sets the enter transition to be used when the popup window is shown. |
open Unit |
setEpicenterBounds(bounds: Rect?) Sets the bounds used as the epicenter of the enter and exit transitions. |
open Unit |
setExitTransition(exitTransition: Transition?) Sets the exit transition to be used when the popup window is dismissed. |
open Unit |
setFocusable(focusable: Boolean) Changes the focusability of the popup window. |
open Unit |
Sets the popup's requested height. |
open Unit |
Set the flag on popup to ignore cheek press events; by default this flag is set to false which means the popup will not ignore cheek press dispatch events. |
open Unit |
setInputMethodMode(mode: Int) Control how the popup operates with an input method: one of |
open Unit |
setIsClippedToScreen(enabled: Boolean) Clip this popup window to the screen, but not to the containing window. |
open Unit |
setIsLaidOutInScreen(enabled: Boolean) Allows the popup window to force the flag |
open Unit |
setOnDismissListener(onDismissListener: PopupWindow.OnDismissListener!) Sets the listener to be called when the window is dismissed. |
open Unit |
setOutsideTouchable(touchable: Boolean) Controls whether the pop-up will be informed of touch events outside of its window. |
open Unit |
setOverlapAnchor(overlapAnchor: Boolean) Sets whether the popup window should overlap its anchor view when displayed as a drop-down. |
open Unit |
setSoftInputMode(mode: Int) Sets the operating mode for the soft input area. |
open Unit |
setSplitTouchEnabled(enabled: Boolean) Allows the popup window to split touches across other windows that also support split touch. |
open Unit |
Set a callback for all touch events being dispatched to the popup window. |
open Unit |
setTouchModal(touchModal: Boolean) Set whether this window is touch modal or if outside touches will be sent to other windows behind it. |
open Unit |
setTouchable(touchable: Boolean) Changes the touchability of the popup window. |
open Unit |
Sets the popup's requested width. |
open Unit |
setWindowLayoutMode(widthSpec: Int, heightSpec: Int) Change the width and height measure specs that are given to the window manager by the popup. |
open Unit |
setWindowLayoutType(layoutType: Int) Set the layout type for this window. |
open Unit |
showAsDropDown(anchor: View!) Display the content view in a popup window anchored to the bottom-left corner of the anchor view. |
open Unit |
showAsDropDown(anchor: View!, xoff: Int, yoff: Int) Display the content view in a popup window anchored to the bottom-left corner of the anchor view offset by the specified x and y coordinates. |
open Unit |
showAsDropDown(anchor: View!, xoff: Int, yoff: Int, gravity: Int) Displays the content view in a popup window anchored to the corner of another view. |
open Unit |
showAtLocation(parent: View!, gravity: Int, x: Int, y: Int) Display the content view in a popup window at the specified location. |
open Unit |
update() Updates the state of the popup window, if it is currently being displayed, from the currently set state. |
open Unit |
Updates the dimension of the popup window. |
open Unit |
Updates the position and the dimension of the popup window. |
open Unit |
Updates the position and the dimension of the popup window. |
open Unit |
Updates the position and the dimension of the popup window. |
open Unit |
Updates the position and the dimension of the popup window. |
XML attributes
android:overlapAnchor
android:overlapAnchor
Whether the popup window should overlap its anchor view.
May be a boolean value, such as "true
" or "false
".
android:popupAnimationStyle
android:popupAnimationStyle
The animation style to use for the popup window.
May be a reference to another resource, in the form "@[+][package:]type/name
" or a theme attribute in the form "?[package:]type/name
".
android:popupBackground
android:popupBackground
The background to use for the popup window.
May be a reference to another resource, in the form "@[+][package:]type/name
" or a theme attribute in the form "?[package:]type/name
".
May be a color value, in the form of "rgb
", "argb
", "rrggbb
", or "aarrggbb
".
android:popupElevation
android:popupElevation
Window elevation to use for the popup window.
May be a dimension value, which is a floating point number appended with a unit such as "14.5sp
". Available units are: px (pixels), dp (density-independent pixels), sp (scaled pixels based on preferred font size), in (inches), and mm (millimeters).
android:popupEnterTransition
android:popupEnterTransition
Transition used to move views into the popup window.
May be a reference to another resource, in the form "@[+][package:]type/name
" or a theme attribute in the form "?[package:]type/name
".
android:popupExitTransition
android:popupExitTransition
Transition used to move views out of the popup window.
May be a reference to another resource, in the form "@[+][package:]type/name
" or a theme attribute in the form "?[package:]type/name
".
Constants
INPUT_METHOD_FROM_FOCUSABLE
static val INPUT_METHOD_FROM_FOCUSABLE: Int
Mode for setInputMethodMode(int)
: the requirements for the input method should be based on the focusability of the popup. That is if it is focusable than it needs to work with the input method, else it doesn't.
Value: 0
INPUT_METHOD_NEEDED
static val INPUT_METHOD_NEEDED: Int
Mode for setInputMethodMode(int)
: this popup always needs to work with an input method, regardless of whether it is focusable. This means that it will always be displayed so that the user can also operate the input method while it is shown.
Value: 1
INPUT_METHOD_NOT_NEEDED
static val INPUT_METHOD_NOT_NEEDED: Int
Mode for setInputMethodMode(int)
: this popup never needs to work with an input method, regardless of whether it is focusable. This means that it will always be displayed to use as much space on the screen as needed, regardless of whether this covers the input method.
Value: 2
Public constructors
PopupWindow
PopupWindow(context: Context!)
Create a new empty, non focusable popup window of dimension (0,0).
The popup does provide a background.
PopupWindow
PopupWindow(
context: Context!,
attrs: AttributeSet!)
Create a new empty, non focusable popup window of dimension (0,0).
The popup does provide a background.
PopupWindow
PopupWindow(
context: Context!,
attrs: AttributeSet!,
defStyleAttr: Int)
Create a new empty, non focusable popup window of dimension (0,0).
The popup does provide a background.
PopupWindow
PopupWindow(
context: Context!,
attrs: AttributeSet!,
defStyleAttr: Int,
defStyleRes: Int)
Create a new, empty, non focusable popup window of dimension (0,0).
The popup does not provide a background.
PopupWindow
PopupWindow()
Create a new empty, non focusable popup window of dimension (0,0).
The popup does not provide any background. This should be handled by the content view.
PopupWindow
PopupWindow(contentView: View!)
Create a new non focusable popup window which can display the contentView. The dimension of the window are (0,0).
The popup does not provide any background. This should be handled by the content view.
Parameters | |
---|---|
contentView |
View!: the popup's content |
PopupWindow
PopupWindow(
width: Int,
height: Int)
Create a new empty, non focusable popup window. The dimension of the window must be passed to this constructor.
The popup does not provide any background. This should be handled by the content view.
Parameters | |
---|---|
width |
Int: the popup's width |
height |
Int: the popup's height |
PopupWindow
PopupWindow(
contentView: View!,
width: Int,
height: Int)
Create a new non focusable popup window which can display the contentView. The dimension of the window must be passed to this constructor.
The popup does not provide any background. This should be handled by the content view.
Parameters | |
---|---|
contentView |
View!: the popup's content |
width |
Int: the popup's width |
height |
Int: the popup's height |
PopupWindow
PopupWindow(
contentView: View!,
width: Int,
height: Int,
focusable: Boolean)
Create a new popup window which can display the contentView. The dimension of the window must be passed to this constructor.
The popup does not provide any background. This should be handled by the content view.
Parameters | |
---|---|
contentView |
View!: the popup's content |
width |
Int: the popup's width |
height |
Int: the popup's height |
focusable |
Boolean: true if the popup can be focused, false otherwise |
Public methods
dismiss
open fun dismiss(): Unit
Disposes of the popup window. This method can be invoked only after showAsDropDown(android.view.View)
has been executed. Failing that, calling this method will have no effect.
See Also
getAnimationStyle
open fun getAnimationStyle(): Int
Return the animation style to use the popup appears and disappears
Return | |
---|---|
Int |
the animation style to use the popup appears and disappears |
getBackground
open fun getBackground(): Drawable!
Return the drawable used as the popup window's background.
Return | |
---|---|
Drawable! |
the background drawable or null if not set |
See Also
getContentView
open fun getContentView(): View!
Return the view used as the content of the popup window.
Return | |
---|---|
View! |
a android.view.View representing the popup's content |
See Also
getElevation
open fun getElevation(): Float
Return | |
---|---|
Float |
the elevation for this popup window in pixels |
See Also
getEnterTransition
open fun getEnterTransition(): Transition?
Returns the enter transition to be used when the popup window is shown.
Return | |
---|---|
Transition? |
the enter transition, or null if not set |
See Also
getEpicenterBounds
open fun getEpicenterBounds(): Rect?
Returns bounds which are used as a center of the enter and exit transitions.
Transitions use Rect, referred to as the epicenter, to orient the direction of travel. For popup windows, the anchor view bounds are used as the default epicenter.
See Transition#setEpicenterCallback(EpicenterCallback)
for more information about how transition epicenters work.
Return | |
---|---|
Rect? |
bounds relative to anchor view, or null if not set |
See Also
getExitTransition
open fun getExitTransition(): Transition?
Returns the exit transition to be used when the popup window is dismissed.
Return | |
---|---|
Transition? |
the exit transition, or null if not set |
See Also
getHeight
open fun getHeight(): Int
Returns the popup's requested height. May be a layout constant such as LayoutParams#WRAP_CONTENT
or LayoutParams#MATCH_PARENT
.
The actual size of the popup may depend on other factors such as clipping and window layout.
Return | |
---|---|
Int |
the popup height in pixels or a layout constant |
See Also
getInputMethodMode
open fun getInputMethodMode(): Int
Return the current value in setInputMethodMode(int)
.
See Also
getMaxAvailableHeight
open fun getMaxAvailableHeight(anchor: View): Int
Returns the maximum height that is available for the popup to be completely shown. It is recommended that this height be the maximum for the popup's height, otherwise it is possible that the popup will be clipped.
Parameters | |
---|---|
anchor |
View: The view on which the popup window must be anchored. This value cannot be null . |
Return | |
---|---|
Int |
The maximum available height for the popup to be completely shown. |
getMaxAvailableHeight
open fun getMaxAvailableHeight(
anchor: View,
yOffset: Int
): Int
Returns the maximum height that is available for the popup to be completely shown. It is recommended that this height be the maximum for the popup's height, otherwise it is possible that the popup will be clipped.
Parameters | |
---|---|
anchor |
View: The view on which the popup window must be anchored. This value cannot be null . |
yOffset |
Int: y offset from the view's bottom edge |
Return | |
---|---|
Int |
The maximum available height for the popup to be completely shown. |
getMaxAvailableHeight
open fun getMaxAvailableHeight(
anchor: View,
yOffset: Int,
ignoreBottomDecorations: Boolean
): Int
Returns the maximum height that is available for the popup to be completely shown, optionally ignoring any bottom decorations such as the input method. It is recommended that this height be the maximum for the popup's height, otherwise it is possible that the popup will be clipped.
Parameters | |
---|---|
anchor |
View: The view on which the popup window must be anchored. This value cannot be null . |
yOffset |
Int: y offset from the view's bottom edge |
ignoreBottomDecorations |
Boolean: if true, the height returned will be all the way to the bottom of the display, ignoring any bottom decorations |
Return | |
---|---|
Int |
The maximum available height for the popup to be completely shown. |
getOverlapAnchor
open fun getOverlapAnchor(): Boolean
Returns whether the popup window should overlap its anchor view when displayed as a drop-down.
Return | |
---|---|
Boolean |
Whether the popup should overlap its anchor. |
See Also
getSoftInputMode
open fun getSoftInputMode(): Int
Returns the current value in setSoftInputMode(int)
.
getWidth
open fun getWidth(): Int
Returns the popup's requested width. May be a layout constant such as LayoutParams#WRAP_CONTENT
or LayoutParams#MATCH_PARENT
.
The actual size of the popup may depend on other factors such as clipping and window layout.
Return | |
---|---|
Int |
the popup width in pixels or a layout constant |
See Also
getWindowLayoutType
open fun getWindowLayoutType(): Int
Returns the layout type for this window.
See Also
isAboveAnchor
open fun isAboveAnchor(): Boolean
Indicates whether the popup is showing above (the y coordinate of the popup's bottom is less than the y coordinate of the anchor) or below the anchor view (the y coordinate of the popup is greater than y coordinate of the anchor's bottom). The value returned by this method is meaningful only after showAsDropDown(android.view.View)
or showAsDropDown(android.view.View,int,int)
was invoked.
Return | |
---|---|
Boolean |
True if this popup is showing above the anchor view, false otherwise. |
isAttachedInDecor
open fun isAttachedInDecor(): Boolean
Indicates whether the popup window will be attached in the decor frame of its parent window.
Return | |
---|---|
Boolean |
true if the window will be attached to the decor frame of its parent window. |
isClippedToScreen
open fun isClippedToScreen(): Boolean
Indicates whether this popup will be clipped to the screen and not to the containing window
Return | |
---|---|
Boolean |
true if popup will be clipped to the screen instead of the window, false otherwise |
See Also
isClippingEnabled
open fun isClippingEnabled(): Boolean
Indicates whether clipping of the popup window is enabled.
Return | |
---|---|
Boolean |
true if the clipping is enabled, false otherwise |
See Also
isFocusable
open fun isFocusable(): Boolean
Indicate whether the popup window can grab the focus.
Return | |
---|---|
Boolean |
true if the popup is focusable, false otherwise |
See Also
isLaidOutInScreen
open fun isLaidOutInScreen(): Boolean
Indicates whether the popup window will be forced into using absolute screen coordinates for positioning.
Return | |
---|---|
Boolean |
true if the window will always be positioned in screen coordinates. |
See Also
isOutsideTouchable
open fun isOutsideTouchable(): Boolean
Indicates whether the popup window will be informed of touch events outside of its window.
Return | |
---|---|
Boolean |
true if the popup is outside touchable, false otherwise |
See Also
isShowing
open fun isShowing(): Boolean
Indicate whether this popup window is showing on screen.
Return | |
---|---|
Boolean |
true if the popup is showing, false otherwise |
isSplitTouchEnabled
open fun isSplitTouchEnabled(): Boolean
Indicates whether the popup window supports splitting touches.
Return | |
---|---|
Boolean |
true if the touch splitting is enabled, false otherwise |
See Also
isTouchModal
open fun isTouchModal(): Boolean
Indicates whether outside touches will be sent to this window or other windows behind it
Return | |
---|---|
Boolean |
true if touches will be sent to this window, false otherwise |
See Also
isTouchable
open fun isTouchable(): Boolean
Indicates whether the popup window receives touch events.
Return | |
---|---|
Boolean |
true if the popup is touchable, false otherwise |
See Also
setAnimationStyle
open fun setAnimationStyle(animationStyle: Int): Unit
Change the animation style resource for this popup.
If the popup is showing, calling this method will take effect only the next time the popup is shown or through a manual call to one of the update()
methods.
Parameters | |
---|---|
animationStyle |
Int: animation style to use when the popup appears and disappears. Set to -1 for the default animation, 0 for no animation, or a resource identifier for an explicit animation. |
See Also
setAttachedInDecor
open fun setAttachedInDecor(enabled: Boolean): Unit
This will attach the popup window to the decor frame of the parent window to avoid overlaping with screen decorations like the navigation bar. Overrides the default behavior of the flag WindowManager.LayoutParams#FLAG_LAYOUT_ATTACHED_IN_DECOR
.
By default the flag is set on SDK version Build.VERSION_CODES#LOLLIPOP_MR1
or greater and cleared on lesser SDK versions.
Parameters | |
---|---|
enabled |
Boolean: true if the popup should be attached to the decor frame of its parent window. |
setBackgroundDrawable
open fun setBackgroundDrawable(background: Drawable!): Unit
Specifies the background drawable for this popup window. The background can be set to null
.
Parameters | |
---|---|
background |
Drawable!: the popup's background |
See Also
setClippingEnabled
open fun setClippingEnabled(enabled: Boolean): Unit
Allows the popup window to extend beyond the bounds of the screen. By default the window is clipped to the screen boundaries. Setting this to false will allow windows to be accurately positioned.
If the popup is showing, calling this method will take effect only the next time the popup is shown or through a manual call to one of the update()
methods.
Parameters | |
---|---|
enabled |
Boolean: false if the window should be allowed to extend outside of the screen |
See Also
setContentView
open fun setContentView(contentView: View!): Unit
Change the popup's content. The content is represented by an instance of android.view.View
.
This method has no effect if called when the popup is showing.
Parameters | |
---|---|
contentView |
View!: the new content for the popup |
See Also
setElevation
open fun setElevation(elevation: Float): Unit
Specifies the elevation for this popup window.
Parameters | |
---|---|
elevation |
Float: the popup's elevation in pixels |
See Also
setEnterTransition
open fun setEnterTransition(enterTransition: Transition?): Unit
Sets the enter transition to be used when the popup window is shown.
Parameters | |
---|---|
enterTransition |
Transition?: the enter transition, or null to clear |
See Also
setEpicenterBounds
open fun setEpicenterBounds(bounds: Rect?): Unit
Sets the bounds used as the epicenter of the enter and exit transitions.
Transitions use Rect, referred to as the epicenter, to orient the direction of travel. For popup windows, the anchor view bounds are used as the default epicenter.
See Transition#setEpicenterCallback(EpicenterCallback)
for more information about how transition epicenters work.
Parameters | |
---|---|
bounds |
Rect?: the epicenter bounds relative to the anchor view, or null to use the default epicenter |
See Also
setExitTransition
open fun setExitTransition(exitTransition: Transition?): Unit
Sets the exit transition to be used when the popup window is dismissed.
Parameters | |
---|---|
exitTransition |
Transition?: the exit transition, or null to clear |
See Also
setFocusable
open fun setFocusable(focusable: Boolean): Unit
Changes the focusability of the popup window. When focusable, the window will grab the focus from the current focused widget if the popup contains a focusable android.view.View
. By default a popup window is not focusable.
If the popup is showing, calling this method will take effect only the next time the popup is shown or through a manual call to one of the update()
methods.
Parameters | |
---|---|
focusable |
Boolean: true if the popup should grab focus, false otherwise. |
See Also
setHeight
open fun setHeight(height: Int): Unit
Sets the popup's requested height. May be a layout constant such as LayoutParams#WRAP_CONTENT
or LayoutParams#MATCH_PARENT
.
The actual size of the popup may depend on other factors such as clipping and window layout.
If the popup is showing, calling this method will take effect the next time the popup is shown.
Parameters | |
---|---|
height |
Int: the popup height in pixels or a layout constant |
See Also
setIgnoreCheekPress
open fun setIgnoreCheekPress(): Unit
Set the flag on popup to ignore cheek press events; by default this flag is set to false which means the popup will not ignore cheek press dispatch events.
If the popup is showing, calling this method will take effect only the next time the popup is shown or through a manual call to one of the update()
methods.
See Also
setInputMethodMode
open fun setInputMethodMode(mode: Int): Unit
Control how the popup operates with an input method: one of INPUT_METHOD_FROM_FOCUSABLE
, INPUT_METHOD_NEEDED
, or INPUT_METHOD_NOT_NEEDED
.
If the popup is showing, calling this method will take effect only the next time the popup is shown or through a manual call to one of the update()
methods.
See Also
setIsClippedToScreen
open fun setIsClippedToScreen(enabled: Boolean): Unit
Clip this popup window to the screen, but not to the containing window.
If the popup is showing, calling this method will take effect only the next time the popup is shown or through a manual call to one of the update()
methods.
Parameters | |
---|---|
enabled |
Boolean: true to clip to the screen. |
See Also
setIsLaidOutInScreen
open fun setIsLaidOutInScreen(enabled: Boolean): Unit
Allows the popup window to force the flag WindowManager.LayoutParams#FLAG_LAYOUT_IN_SCREEN
, overriding default behavior. This will cause the popup to be positioned in absolute screen coordinates.
Parameters | |
---|---|
enabled |
Boolean: true if the popup should always be positioned in screen coordinates |
See Also
setOnDismissListener
open fun setOnDismissListener(onDismissListener: PopupWindow.OnDismissListener!): Unit
Sets the listener to be called when the window is dismissed.
Parameters | |
---|---|
onDismissListener |
PopupWindow.OnDismissListener!: The listener. |
setOutsideTouchable
open fun setOutsideTouchable(touchable: Boolean): Unit
Controls whether the pop-up will be informed of touch events outside of its window. This only makes sense for pop-ups that are touchable but not focusable, which means touches outside of the window will be delivered to the window behind. The default is false.
If the popup is showing, calling this method will take effect only the next time the popup is shown or through a manual call to one of the update()
methods.
Parameters | |
---|---|
touchable |
Boolean: true if the popup should receive outside touch events, false otherwise |
See Also
setOverlapAnchor
open fun setOverlapAnchor(overlapAnchor: Boolean): Unit
Sets whether the popup window should overlap its anchor view when displayed as a drop-down.
If the popup is showing, calling this method will take effect only the next time the popup is shown.
Parameters | |
---|---|
overlapAnchor |
Boolean: Whether the popup should overlap its anchor. |
See Also
setSoftInputMode
open fun setSoftInputMode(mode: Int): Unit
Sets the operating mode for the soft input area.
setSplitTouchEnabled
open fun setSplitTouchEnabled(enabled: Boolean): Unit
Allows the popup window to split touches across other windows that also support split touch. When this flag is false, the first pointer that goes down determines the window to which all subsequent touches go until all pointers go up. When this flag is true, each pointer (not necessarily the first) that goes down determines the window to which all subsequent touches of that pointer will go until that pointer goes up thereby enabling touches with multiple pointers to be split across multiple windows.
Parameters | |
---|---|
enabled |
Boolean: true if the split touches should be enabled, false otherwise |
See Also
setTouchInterceptor
open fun setTouchInterceptor(l: View.OnTouchListener!): Unit
Set a callback for all touch events being dispatched to the popup window.
setTouchModal
open fun setTouchModal(touchModal: Boolean): Unit
Set whether this window is touch modal or if outside touches will be sent to other windows behind it.
If the popup is showing, calling this method will take effect only the next time the popup is shown or through a manual call to one of the update()
methods.
Parameters | |
---|---|
touchModal |
Boolean: true to sent all outside touches to this window, false to other windows behind it |
See Also
setTouchable
open fun setTouchable(touchable: Boolean): Unit
Changes the touchability of the popup window. When touchable, the window will receive touch events, otherwise touch events will go to the window below it. By default the window is touchable.
If the popup is showing, calling this method will take effect only the next time the popup is shown or through a manual call to one of the update()
methods.
Parameters | |
---|---|
touchable |
Boolean: true if the popup should receive touch events, false otherwise |
See Also
setWidth
open fun setWidth(width: Int): Unit
Sets the popup's requested width. May be a layout constant such as LayoutParams#WRAP_CONTENT
or LayoutParams#MATCH_PARENT
.
The actual size of the popup may depend on other factors such as clipping and window layout.
If the popup is showing, calling this method will take effect the next time the popup is shown.
Parameters | |
---|---|
width |
Int: the popup width in pixels or a layout constant |
See Also
setWindowLayoutMode
open funsetWindowLayoutMode(
widthSpec: Int,
heightSpec: Int
): Unit
Deprecated: Use setWidth(int)
and setHeight(int)
.
Change the width and height measure specs that are given to the window manager by the popup. By default these are 0, meaning that the current width or height is requested as an explicit size from the window manager. You can supply ViewGroup.LayoutParams#WRAP_CONTENT
or ViewGroup.LayoutParams#MATCH_PARENT
to have that measure spec supplied instead, replacing the absolute width and height that has been set in the popup.
If the popup is showing, calling this method will take effect only the next time the popup is shown.
Parameters | |
---|---|
widthSpec |
Int: an explicit width measure spec mode, either ViewGroup.LayoutParams#WRAP_CONTENT , ViewGroup.LayoutParams#MATCH_PARENT , or 0 to use the absolute width. |
heightSpec |
Int: an explicit height measure spec mode, either ViewGroup.LayoutParams#WRAP_CONTENT , ViewGroup.LayoutParams#MATCH_PARENT , or 0 to use the absolute height. |
setWindowLayoutType
open fun setWindowLayoutType(layoutType: Int): Unit
Set the layout type for this window.
See WindowManager.LayoutParams#type
for possible values.
Parameters | |
---|---|
layoutType |
Int: Layout type for this window. |
showAsDropDown
open fun showAsDropDown(anchor: View!): Unit
Display the content view in a popup window anchored to the bottom-left corner of the anchor view. If there is not enough room on screen to show the popup in its entirety, this method tries to find a parent scroll view to scroll. If no parent scroll view can be scrolled, the bottom-left corner of the popup is pinned at the top left corner of the anchor view.
Parameters | |
---|---|
anchor |
View!: the view on which to pin the popup window |
See Also
showAsDropDown
open fun showAsDropDown(
anchor: View!,
xoff: Int,
yoff: Int
): Unit
Display the content view in a popup window anchored to the bottom-left corner of the anchor view offset by the specified x and y coordinates. If there is not enough room on screen to show the popup in its entirety, this method tries to find a parent scroll view to scroll. If no parent scroll view can be scrolled, the bottom-left corner of the popup is pinned at the top left corner of the anchor view.
If the view later scrolls to move anchor
to a different location, the popup will be moved correspondingly.
Parameters | |
---|---|
anchor |
View!: the view on which to pin the popup window |
xoff |
Int: A horizontal offset from the anchor in pixels |
yoff |
Int: A vertical offset from the anchor in pixels |
See Also
showAsDropDown
open fun showAsDropDown(
anchor: View!,
xoff: Int,
yoff: Int,
gravity: Int
): Unit
Displays the content view in a popup window anchored to the corner of another view. The window is positioned according to the specified gravity and offset by the specified x and y coordinates.
If there is not enough room on screen to show the popup in its entirety, this method tries to find a parent scroll view to scroll. If no parent view can be scrolled, the specified vertical gravity will be ignored and the popup will anchor itself such that it is visible.
If the view later scrolls to move anchor
to a different location, the popup will be moved correspondingly.
Parameters | |
---|---|
anchor |
View!: the view on which to pin the popup window |
xoff |
Int: A horizontal offset from the anchor in pixels |
yoff |
Int: A vertical offset from the anchor in pixels |
gravity |
Int: Alignment of the popup relative to the anchor |
See Also
showAtLocation
open fun showAtLocation(
parent: View!,
gravity: Int,
x: Int,
y: Int
): Unit
Display the content view in a popup window at the specified location. If the popup window cannot fit on screen, it will be clipped. See android.view.WindowManager.LayoutParams
for more information on how gravity and the x and y parameters are related. Specifying a gravity of android.view.Gravity#NO_GRAVITY
is similar to specifying Gravity.LEFT | Gravity.TOP
.
Parameters | |
---|---|
parent |
View!: a parent view to get the android.view.View#getWindowToken() token from |
gravity |
Int: the gravity which controls the placement of the popup window |
x |
Int: the popup's x location offset |
y |
Int: the popup's y location offset |
update
open fun update(): Unit
Updates the state of the popup window, if it is currently being displayed, from the currently set state.
This includes:
update
open fun update(
width: Int,
height: Int
): Unit
Updates the dimension of the popup window.
Calling this function also updates the window with the current popup state as described for update()
.
Parameters | |
---|---|
width |
Int: the new width in pixels, must be >= 0 or -1 to ignore |
height |
Int: the new height in pixels, must be >= 0 or -1 to ignore |
update
open fun update(
x: Int,
y: Int,
width: Int,
height: Int
): Unit
Updates the position and the dimension of the popup window.
Width and height can be set to -1 to update location only. Calling this function also updates the window with the current popup state as described for update()
.
Parameters | |
---|---|
x |
Int: the new x location |
y |
Int: the new y location |
width |
Int: the new width in pixels, must be >= 0 or -1 to ignore |
height |
Int: the new height in pixels, must be >= 0 or -1 to ignore |
update
open fun update(
x: Int,
y: Int,
width: Int,
height: Int,
force: Boolean
): Unit
Updates the position and the dimension of the popup window.
Width and height can be set to -1 to update location only. Calling this function also updates the window with the current popup state as described for update()
.
Parameters | |
---|---|
x |
Int: the new x location |
y |
Int: the new y location |
width |
Int: the new width in pixels, must be >= 0 or -1 to ignore |
height |
Int: the new height in pixels, must be >= 0 or -1 to ignore |
force |
Boolean: true to reposition the window even if the specified position already seems to correspond to the LayoutParams, false to only reposition if needed |
update
open fun update(
anchor: View!,
width: Int,
height: Int
): Unit
Updates the position and the dimension of the popup window.
Calling this function also updates the window with the current popup state as described for update()
.
Parameters | |
---|---|
anchor |
View!: the popup's anchor view |
width |
Int: the new width in pixels, must be >= 0 or -1 to ignore |
height |
Int: the new height in pixels, must be >= 0 or -1 to ignore |
update
open fun update(
anchor: View!,
xoff: Int,
yoff: Int,
width: Int,
height: Int
): Unit
Updates the position and the dimension of the popup window.
Width and height can be set to -1 to update location only. Calling this function also updates the window with the current popup state as described for update()
.
If the view later scrolls to move anchor
to a different location, the popup will be moved correspondingly.
Parameters | |
---|---|
anchor |
View!: the popup's anchor view |
xoff |
Int: x offset from the view's left edge |
yoff |
Int: y offset from the view's bottom edge |
width |
Int: the new width in pixels, must be >= 0 or -1 to ignore |
height |
Int: the new height in pixels, must be >= 0 or -1 to ignore |