Added in API level 30

ResourcesProvider


open class ResourcesProvider : AutoCloseable, Closeable
kotlin.Any
   ↳ android.content.res.loader.ResourcesProvider

Provides methods to load resources data from APKs (.apk) and resources tables (eg. resources.arsc) for use with ResourcesLoader(s).

Summary

Public methods
open Unit

Frees internal data structures.

open static ResourcesProvider
empty(assetsProvider: AssetsProvider)

Creates an empty ResourcesProvider with no resource data.

open static ResourcesProvider

Creates a ResourcesProvider from an APK (.apk) file descriptor.

open static ResourcesProvider
loadFromApk(fileDescriptor: ParcelFileDescriptor, assetsProvider: AssetsProvider?)

Creates a ResourcesProvider from an APK (.apk) file descriptor.

open static ResourcesProvider
loadFromDirectory(path: String, assetsProvider: AssetsProvider?)

Creates a ResourcesProvider from a directory path.

open static ResourcesProvider
loadFromSplit(context: Context, splitName: String)

Read from a split installed alongside the application, which may not have been loaded initially because the application requested isolated split loading.

open static ResourcesProvider
loadFromTable(fileDescriptor: ParcelFileDescriptor, assetsProvider: AssetsProvider?)

Creates a ResourcesProvider from a resources table (.arsc) file descriptor.

open static ResourcesProvider
loadOverlay(overlayInfo: OverlayInfo)

Creates a ResourcesProvider instance from the specified overlay information.

Protected methods
open Unit

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

Public methods

close

Added in API level 30
open fun close(): Unit

Frees internal data structures. Closed providers can no longer be added to ResourcesLoader(s).

Exceptions
java.lang.Exception if this resource cannot be closed
java.io.IOException if an I/O error occurs
java.lang.IllegalStateException if provider is currently used by a ResourcesLoader

empty

Added in API level 30
open static fun empty(assetsProvider: AssetsProvider): ResourcesProvider

Creates an empty ResourcesProvider with no resource data. This is useful for loading file-based assets not associated with resource identifiers.

Parameters
assetsProvider AssetsProvider: the assets provider that implements the loading of file-based resources.
This value cannot be null.
Return
ResourcesProvider This value cannot be null.

loadFromApk

Added in API level 30
open static fun loadFromApk(fileDescriptor: ParcelFileDescriptor): ResourcesProvider

Creates a ResourcesProvider from an APK (.apk) file descriptor.

The file descriptor is duplicated and the original may be closed by the application at any time without affecting the ResourcesProvider.

Parameters
fileDescriptor ParcelFileDescriptor: the file descriptor of the APK to load.
This value cannot be null.
Return
ResourcesProvider This value cannot be null.

loadFromApk

Added in API level 30
open static fun loadFromApk(
    fileDescriptor: ParcelFileDescriptor,
    assetsProvider: AssetsProvider?
): ResourcesProvider

Creates a ResourcesProvider from an APK (.apk) file descriptor.

The file descriptor is duplicated and the original may be closed by the application at any time without affecting the ResourcesProvider.

The assets provider can override the loading of files within the APK and can provide entirely new files that do not exist in the APK.

Parameters
fileDescriptor ParcelFileDescriptor: the file descriptor of the APK to load.
This value cannot be null.
assetsProvider AssetsProvider?: the assets provider that overrides the loading of file-based resources.
This value may be null.
Return
ResourcesProvider This value cannot be null.

loadFromDirectory

Added in API level 30
open static fun loadFromDirectory(
    path: String,
    assetsProvider: AssetsProvider?
): ResourcesProvider

Creates a ResourcesProvider from a directory path. File-based resources will be resolved within the directory as if the directory is an APK.

Parameters
path String: the path of the directory to treat as an APK.
This value cannot be null.
assetsProvider AssetsProvider?: the assets provider that overrides the loading of file-based resources.
This value may be null.
Return
ResourcesProvider This value cannot be null.

loadFromSplit

Added in API level 30
open static fun loadFromSplit(
    context: Context,
    splitName: String
): ResourcesProvider

Read from a split installed alongside the application, which may not have been loaded initially because the application requested isolated split loading.

Parameters
context Context: a context of the package that contains the split.
This value cannot be null.
splitName String: the name of the split to load.
This value cannot be null.
Return
ResourcesProvider This value cannot be null.

loadFromTable

Added in API level 30
open static fun loadFromTable(
    fileDescriptor: ParcelFileDescriptor,
    assetsProvider: AssetsProvider?
): ResourcesProvider

Creates a ResourcesProvider from a resources table (.arsc) file descriptor.

The file descriptor is duplicated and the original may be closed by the application at any time without affecting the ResourcesProvider.

The resources table format is not an archive format and therefore cannot asset files within itself. The assets provider can instead provide files that are potentially referenced by path in the resources table.

Parameters
fileDescriptor ParcelFileDescriptor: the file descriptor of the resources table to load.
This value cannot be null.
assetsProvider AssetsProvider?: the assets provider that implements the loading of file-based resources.
This value may be null.
Return
ResourcesProvider This value cannot be null.

loadOverlay

Added in API level 34
open static fun loadOverlay(overlayInfo: OverlayInfo): ResourcesProvider

Creates a ResourcesProvider instance from the specified overlay information.

In order to enable the registered overlays, an application can create a ResourcesProvider instance according to the specified OverlayInfo instance and put them into a ResourcesLoader instance. The application calls android.content.res.Resources#addLoaders(ResourcesLoader...) to load the overlays.

Parameters
overlayInfo OverlayInfo: is the information about the specified overlay.
This value cannot be null.
Return
ResourcesProvider the resources provider instance for the overlayInfo
This value cannot be null.
Exceptions
java.io.IOException when the files can't be loaded.

Protected methods

finalize

Added in API level 30
protected open fun finalize(): Unit

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Exceptions
java.lang.Throwable the Exception raised by this method