Added in API level 1
AccelerateInterpolator
open class AccelerateInterpolator : BaseInterpolator
| kotlin.Any | ||
| ↳ | android.view.animation.BaseInterpolator | |
| ↳ | android.view.animation.AccelerateInterpolator | |
An interpolator where the rate of change starts out slowly and and then accelerates.
Summary
| Public constructors | |
|---|---|
AccelerateInterpolator(context: Context!, attrs: AttributeSet!) |
|
AccelerateInterpolator(factor: Float)Constructor |
|
| Public methods | |
|---|---|
| open Float |
getInterpolation(input: Float)Maps a value representing the elapsed fraction of an animation to a value that represents the interpolated fraction. |
Public constructors
AccelerateInterpolator
Added in API level 1
AccelerateInterpolator(
context: Context!,
attrs: AttributeSet!)
AccelerateInterpolator
Added in API level 1
AccelerateInterpolator(factor: Float)
Constructor
| Parameters | |
|---|---|
factor |
Float: Degree to which the animation should be eased. Seting factor to 1.0f produces a y=x^2 parabola. Increasing factor above 1.0f exaggerates the ease-in effect (i.e., it starts even slower and ends evens faster) |
Public methods
getInterpolation
Added in API level 1
open fun getInterpolation(input: Float): Float
Maps a value representing the elapsed fraction of an animation to a value that represents the interpolated fraction. This interpolated value is then multiplied by the change in value of an animation to derive the animated value at the current elapsed animation time.
| Parameters | |
|---|---|
input |
Float: A value between 0 and 1.0 indicating our current point in the animation where 0 represents the start and 1.0 represents the end |
| Return | |
|---|---|
Float |
The interpolation value. This value can be more than 1.0 for interpolators which overshoot their targets, or less than 0 for interpolators that undershoot their targets. |