BluetoothLeAudio
class BluetoothLeAudio : AutoCloseable, BluetoothProfile
| kotlin.Any | |
| ↳ | android.bluetooth.BluetoothLeAudio |
This class provides the public APIs to control the LeAudio profile.
BluetoothLeAudio is a proxy object for controlling the Bluetooth LE Audio Service via IPC. Use BluetoothAdapter.getProfileProxy to get the BluetoothLeAudio proxy object.
Android only supports one set of connected Bluetooth LeAudio device at a time. Each method is protected with its appropriate permission.
Summary
| Constants | |
|---|---|
| static String |
Intent used to broadcast the change in connection state of the LeAudio profile. |
| static Int |
This represents an invalid group ID. |
| Inherited constants | |
|---|---|
| Public methods | |
|---|---|
| Unit |
close()Closes this resource, relinquishing any underlying resources. |
| MutableList<BluetoothDevice!> |
Get connected devices for this specific profile. |
| BluetoothDevice? |
getConnectedGroupLeadDevice(groupId: Int)Get Lead device for the group. |
| Int |
getConnectionState(device: BluetoothDevice)Get the current connection state of the profile |
| MutableList<BluetoothDevice!> |
Get a list of devices that match any of the given connection states. |
| Int |
getGroupId(device: BluetoothDevice)Get device group id. |
| Protected methods | |
|---|---|
| Unit |
finalize()Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. |
Constants
ACTION_LE_AUDIO_CONNECTION_STATE_CHANGED
static val ACTION_LE_AUDIO_CONNECTION_STATE_CHANGED: String
Intent used to broadcast the change in connection state of the LeAudio profile. Please note that in the binaural case, there will be two different LE devices for the left and right side and each device will have their own connection state changes.
This intent will have 3 extras:
EXTRA_STATE- The current state of the profile.EXTRA_PREVIOUS_STATE- The previous state of the profile.BluetoothDevice.EXTRA_DEVICE- The remote device.
EXTRA_STATE or EXTRA_PREVIOUS_STATE can be any of STATE_DISCONNECTED, STATE_CONNECTING, STATE_CONNECTED, STATE_DISCONNECTING.
For apps targeting Build.VERSION_CODES.R or lower, this requires the Manifest.permission.BLUETOOTH permission which can be gained with a simple <uses-permission> manifest tag.
For apps targeting Build.VERSION_CODES.S or or higher, this requires the Manifest.permission.BLUETOOTH_CONNECT permission which can be gained with android.app.Activity#requestPermissions(String[], int).
Requires android.Manifest.permission#BLUETOOTH_CONNECT
Value: "android.bluetooth.action.LE_AUDIO_CONNECTION_STATE_CHANGED"GROUP_ID_INVALID
static val GROUP_ID_INVALID: Int
This represents an invalid group ID.
Value: -1Public methods
close
fun close(): Unit
Closes this resource, relinquishing any underlying resources. This method is invoked automatically on objects managed by the try-with-resources statement.
| Exceptions | |
|---|---|
java.lang.Exception |
if this resource cannot be closed |
getConnectedDevices
fun getConnectedDevices(): MutableList<BluetoothDevice!>
Get connected devices for this specific profile.
Return the set of devices which are in state STATE_CONNECTED
For apps targeting Build.VERSION_CODES.S or or higher, this requires the Manifest.permission.BLUETOOTH_CONNECT permission which can be gained with android.app.Activity#requestPermissions(String[], int).
Requires android.Manifest.permission#BLUETOOTH_CONNECT
| Return | |
|---|---|
MutableList<BluetoothDevice!> |
This value cannot be null. |
getConnectedGroupLeadDevice
fun getConnectedGroupLeadDevice(groupId: Int): BluetoothDevice?
Get Lead device for the group.
Lead device is the device that can be used as an active device in the system. Active devices points to the Audio Device for the Le Audio group. This method returns the Lead devices for the connected LE Audio group and this device should be used in the setActiveDevice() method by other parts of the system, which wants to set to active a particular Le Audio group.
Note: getActiveDevice() returns the Lead device for the currently active LE Audio group. Note: When Lead device gets disconnected while Le Audio group is active and has more devices in the group, then Lead device will not change. If Lead device gets disconnected, for the Le Audio group which is not active, a new Lead device will be chosen.
For apps targeting Build.VERSION_CODES.S or or higher, this requires the Manifest.permission.BLUETOOTH_CONNECT permission which can be gained with android.app.Activity#requestPermissions(String[], int).
Requires android.Manifest.permission#BLUETOOTH_CONNECT
| Parameters | |
|---|---|
groupId |
Int: The group id. |
| Return | |
|---|---|
BluetoothDevice? |
group lead device. This value may be null. |
getConnectionState
fun getConnectionState(device: BluetoothDevice): Int
Get the current connection state of the profile
For apps targeting Build.VERSION_CODES.R or lower, this requires the Manifest.permission.BLUETOOTH permission which can be gained with a simple <uses-permission> manifest tag.
For apps targeting Build.VERSION_CODES.S or or higher, this requires the Manifest.permission.BLUETOOTH_CONNECT permission which can be gained with android.app.Activity#requestPermissions(String[], int).
Requires android.Manifest.permission#BLUETOOTH_CONNECT
| Parameters | |
|---|---|
device |
BluetoothDevice: This value cannot be null. |
| Return | |
|---|---|
Int |
Value is one of the following: |
getDevicesMatchingConnectionStates
fun getDevicesMatchingConnectionStates(states: IntArray): MutableList<BluetoothDevice!>
Get a list of devices that match any of the given connection states.
If none of the devices match any of the given states, an empty list will be returned.
For apps targeting Build.VERSION_CODES.S or or higher, this requires the Manifest.permission.BLUETOOTH_CONNECT permission which can be gained with android.app.Activity#requestPermissions(String[], int).
Requires android.Manifest.permission#BLUETOOTH_CONNECT
| Parameters | |
|---|---|
states |
IntArray: This value cannot be null. |
| Return | |
|---|---|
MutableList<BluetoothDevice!> |
This value cannot be null. |
getGroupId
fun getGroupId(device: BluetoothDevice): Int
Get device group id. Devices with same group id belong to same group (i.e left and right earbud).
For apps targeting Build.VERSION_CODES.R or lower, this requires the Manifest.permission.BLUETOOTH permission which can be gained with a simple <uses-permission> manifest tag.
For apps targeting Build.VERSION_CODES.S or or higher, this requires the Manifest.permission.BLUETOOTH_CONNECT permission which can be gained with android.app.Activity#requestPermissions(String[], int).
Requires android.Manifest.permission#BLUETOOTH_CONNECT
| Parameters | |
|---|---|
device |
BluetoothDevice: LE Audio capable device. This value cannot be null. |
| Return | |
|---|---|
Int |
group id that this device currently belongs to, GROUP_ID_INVALID when this device does not belong to any group |
Protected methods
finalize
protected fun finalize(): Unit
Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.
The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.
The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.
The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.
After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.
The finalize method is never invoked more than once by a Java virtual machine for any given object.
Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.
| Exceptions | |
|---|---|
java.lang.Throwable |
the Exception raised by this method |