ThreadPoolExecutor
open class ThreadPoolExecutor : AbstractExecutorService
kotlin.Any | ||
↳ | java.util.concurrent.AbstractExecutorService | |
↳ | java.util.concurrent.ThreadPoolExecutor |
An ExecutorService
that executes each submitted task using one of possibly several pooled threads, normally configured using Executors
factory methods.
Thread pools address two different problems: they usually provide improved performance when executing large numbers of asynchronous tasks, due to reduced per-task invocation overhead, and they provide a means of bounding and managing the resources, including threads, consumed when executing a collection of tasks. Each ThreadPoolExecutor
also maintains some basic statistics, such as the number of completed tasks.
To be useful across a wide range of contexts, this class provides many adjustable parameters and extensibility hooks. However, programmers are urged to use the more convenient Executors
factory methods java.util.concurrent.Executors#newCachedThreadPool (unbounded thread pool, with automatic thread reclamation), java.util.concurrent.Executors#newFixedThreadPool (fixed size thread pool) and java.util.concurrent.Executors#newSingleThreadExecutor (single background thread), that preconfigure settings for the most common usage scenarios. Otherwise, use the following guide when manually configuring and tuning this class:
- Core and maximum pool sizes
- A
ThreadPoolExecutor
will automatically adjust the pool size (seegetPoolSize
) according to the bounds set by corePoolSize (seegetCorePoolSize
) and maximumPoolSize (seegetMaximumPoolSize
). When a new task is submitted in methodexecute(java.lang.Runnable)
, if fewer than corePoolSize threads are running, a new thread is created to handle the request, even if other worker threads are idle. Else if fewer than maximumPoolSize threads are running, a new thread will be created to handle the request only if the queue is full. By setting corePoolSize and maximumPoolSize the same, you create a fixed-size thread pool. By setting maximumPoolSize to an essentially unbounded value such asInteger.MAX_VALUE
, you allow the pool to accommodate an arbitrary number of concurrent tasks. Most typically, core and maximum pool sizes are set only upon construction, but they may also be changed dynamically usingsetCorePoolSize
andsetMaximumPoolSize
. - On-demand construction
- By default, even core threads are initially created and started only when new tasks arrive, but this can be overridden dynamically using method
prestartCoreThread
orprestartAllCoreThreads
. You probably want to prestart threads if you construct the pool with a non-empty queue. - Creating new threads
- New threads are created using a
ThreadFactory
. If not otherwise specified, aExecutors#defaultThreadFactory
is used, that creates threads to all be in the sameThreadGroup
and with the sameNORM_PRIORITY
priority and non-daemon status. By supplying a different ThreadFactory, you can alter the thread's name, thread group, priority, daemon status, etc. If aThreadFactory
fails to create a thread when asked by returning null fromnewThread
, the executor will continue, but might not be able to execute any tasks. Threads should possess the "modifyThread"RuntimePermission
. If worker threads or other threads using the pool do not possess this permission, service may be degraded: configuration changes may not take effect in a timely manner, and a shutdown pool may remain in a state in which termination is possible but not completed. - Keep-alive times
- If the pool currently has more than corePoolSize threads, excess threads will be terminated if they have been idle for more than the keepAliveTime (see
getKeepAliveTime(java.util.concurrent.TimeUnit)
). This provides a means of reducing resource consumption when the pool is not being actively used. If the pool becomes more active later, new threads will be constructed. This parameter can also be changed dynamically using methodsetKeepAliveTime(long,java.util.concurrent.TimeUnit)
. Using a value ofLong.MAX_VALUE
java.util.concurrent.TimeUnit#NANOSECONDS
effectively disables idle threads from ever terminating prior to shut down. By default, the keep-alive policy applies only when there are more than corePoolSize threads, but methodallowCoreThreadTimeOut(boolean)
can be used to apply this time-out policy to core threads as well, so long as the keepAliveTime value is non-zero. - Queuing
- Any
BlockingQueue
may be used to transfer and hold submitted tasks. The use of this queue interacts with pool sizing:- If fewer than corePoolSize threads are running, the Executor always prefers adding a new thread rather than queuing.
- If corePoolSize or more threads are running, the Executor always prefers queuing a request rather than adding a new thread.
- If a request cannot be queued, a new thread is created unless this would exceed maximumPoolSize, in which case, the task will be rejected.
- Direct handoffs. A good default choice for a work queue is a
SynchronousQueue
that hands off tasks to threads without otherwise holding them. Here, an attempt to queue a task will fail if no threads are immediately available to run it, so a new thread will be constructed. This policy avoids lockups when handling sets of requests that might have internal dependencies. Direct handoffs generally require unbounded maximumPoolSizes to avoid rejection of new submitted tasks. This in turn admits the possibility of unbounded thread growth when commands continue to arrive on average faster than they can be processed. - Unbounded queues. Using an unbounded queue (for example a
LinkedBlockingQueue
without a predefined capacity) will cause new tasks to wait in the queue when all corePoolSize threads are busy. Thus, no more than corePoolSize threads will ever be created. (And the value of the maximumPoolSize therefore doesn't have any effect.) This may be appropriate when each task is completely independent of others, so tasks cannot affect each others execution; for example, in a web page server. While this style of queuing can be useful in smoothing out transient bursts of requests, it admits the possibility of unbounded work queue growth when commands continue to arrive on average faster than they can be processed. - Bounded queues. A bounded queue (for example, an
ArrayBlockingQueue
) helps prevent resource exhaustion when used with finite maximumPoolSizes, but can be more difficult to tune and control. Queue sizes and maximum pool sizes may be traded off for each other: Using large queues and small pools minimizes CPU usage, OS resources, and context-switching overhead, but can lead to artificially low throughput. If tasks frequently block (for example if they are I/O bound), a system may be able to schedule time for more threads than you otherwise allow. Use of small queues generally requires larger pool sizes, which keeps CPUs busier but may encounter unacceptable scheduling overhead, which also decreases throughput.
- Rejected tasks
- New tasks submitted in method
execute(java.lang.Runnable)
will be rejected when the Executor has been shut down, and also when the Executor uses finite bounds for both maximum threads and work queue capacity, and is saturated. In either case, theexecute
method invokes thejava.util.concurrent.RejectedExecutionHandler#rejectedExecution(java.lang.Runnable,java.util.concurrent.ThreadPoolExecutor)
method of itsRejectedExecutionHandler
. Four predefined handler policies are provided:- In the default
ThreadPoolExecutor.AbortPolicy
, the handler throws a runtimeRejectedExecutionException
upon rejection. - In
ThreadPoolExecutor.CallerRunsPolicy
, the thread that invokesexecute
itself runs the task. This provides a simple feedback control mechanism that will slow down the rate that new tasks are submitted. - In
ThreadPoolExecutor.DiscardPolicy
, a task that cannot be executed is simply dropped. This policy is designed only for those rare cases in which task completion is never relied upon. - In
ThreadPoolExecutor.DiscardOldestPolicy
, if the executor is not shut down, the task at the head of the work queue is dropped, and then execution is retried (which can fail again, causing this to be repeated.) This policy is rarely acceptable. In nearly all cases, you should also cancel the task to cause an exception in any component waiting for its completion, and/or log the failure, as illustrated inThreadPoolExecutor.DiscardOldestPolicy
documentation.
RejectedExecutionHandler
classes. Doing so requires some care especially when policies are designed to work only under particular capacity or queuing policies. - In the default
- Hook methods
- This class provides
protected
overridablebeforeExecute(java.lang.Thread,java.lang.Runnable)
andafterExecute(java.lang.Runnable,java.lang.Throwable)
methods that are called before and after execution of each task. These can be used to manipulate the execution environment; for example, reinitializing ThreadLocals, gathering statistics, or adding log entries. Additionally, methodterminated
can be overridden to perform any special processing that needs to be done once the Executor has fully terminated.If hook, callback, or BlockingQueue methods throw exceptions, internal worker threads may in turn fail, abruptly terminate, and possibly be replaced.
- Queue maintenance
- Method
getQueue()
allows access to the work queue for purposes of monitoring and debugging. Use of this method for any other purpose is strongly discouraged. Two supplied methods,remove(java.lang.Runnable)
andpurge
are available to assist in storage reclamation when large numbers of queued tasks become cancelled. - Reclamation
- A pool that is no longer referenced in a program AND has no remaining threads may be reclaimed (garbage collected) without being explicitly shutdown. You can configure a pool to allow all unused threads to eventually die by setting appropriate keep-alive times, using a lower bound of zero core threads and/or setting
allowCoreThreadTimeOut(boolean)
.
Extension example. Most extensions of this class override one or more of the protected hook methods. For example, here is a subclass that adds a simple pause/resume feature:
<code>class PausableThreadPoolExecutor extends ThreadPoolExecutor { private boolean isPaused; private ReentrantLock pauseLock = new ReentrantLock(); private Condition unpaused = pauseLock.newCondition(); public PausableThreadPoolExecutor(...) { super(...); } protected void beforeExecute(Thread t, Runnable r) { super.beforeExecute(t, r); pauseLock.lock(); try { while (isPaused) unpaused.await(); } catch (InterruptedException ie) { t.interrupt(); } finally { pauseLock.unlock(); } } public void pause() { pauseLock.lock(); try { isPaused = true; } finally { pauseLock.unlock(); } } public void resume() { pauseLock.lock(); try { isPaused = false; unpaused.signalAll(); } finally { pauseLock.unlock(); } } }</code>
Summary
Nested classes | |
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open |
A handler for rejected tasks that throws a |
open |
A handler for rejected tasks that runs the rejected task directly in the calling thread of the |
open |
A handler for rejected tasks that discards the oldest unhandled request and then retries |
open |
A handler for rejected tasks that silently discards the rejected task. |
Public constructors | |
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ThreadPoolExecutor(corePoolSize: Int, maximumPoolSize: Int, keepAliveTime: Long, unit: TimeUnit!, workQueue: BlockingQueue<Runnable!>!) Creates a new |
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ThreadPoolExecutor(corePoolSize: Int, maximumPoolSize: Int, keepAliveTime: Long, unit: TimeUnit!, workQueue: BlockingQueue<Runnable!>!, threadFactory: ThreadFactory!) Creates a new |
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ThreadPoolExecutor(corePoolSize: Int, maximumPoolSize: Int, keepAliveTime: Long, unit: TimeUnit!, workQueue: BlockingQueue<Runnable!>!, handler: RejectedExecutionHandler!) Creates a new |
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ThreadPoolExecutor(corePoolSize: Int, maximumPoolSize: Int, keepAliveTime: Long, unit: TimeUnit!, workQueue: BlockingQueue<Runnable!>!, threadFactory: ThreadFactory!, handler: RejectedExecutionHandler!) Creates a new |
Public methods | |
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open Unit |
allowCoreThreadTimeOut(value: Boolean) Sets the policy governing whether core threads may time out and terminate if no tasks arrive within the keep-alive time, being replaced if needed when new tasks arrive. |
open Boolean |
Returns true if this pool allows core threads to time out and terminate if no tasks arrive within the keepAlive time, being replaced if needed when new tasks arrive. |
open Boolean |
awaitTermination(timeout: Long, unit: TimeUnit!) |
open Unit |
Executes the given task sometime in the future. |
open Int |
Returns the approximate number of threads that are actively executing tasks. |
open Long |
Returns the approximate total number of tasks that have completed execution. |
open Int |
Returns the core number of threads. |
open Long |
getKeepAliveTime(unit: TimeUnit!) Returns the thread keep-alive time, which is the amount of time that threads may remain idle before being terminated. |
open Int |
Returns the largest number of threads that have ever simultaneously been in the pool. |
open Int |
Returns the maximum allowed number of threads. |
open Int |
Returns the current number of threads in the pool. |
open BlockingQueue<Runnable!>! |
getQueue() Returns the task queue used by this executor. |
open RejectedExecutionHandler! |
Returns the current handler for unexecutable tasks. |
open Long |
Returns the approximate total number of tasks that have ever been scheduled for execution. |
open ThreadFactory! |
Returns the thread factory used to create new threads. |
open Boolean | |
open Boolean | |
open Boolean |
Returns true if this executor is in the process of terminating after |
open Int |
Starts all core threads, causing them to idly wait for work. |
open Boolean |
Starts a core thread, causing it to idly wait for work. |
open Unit |
purge() Tries to remove from the work queue all |
open Boolean |
Removes this task from the executor's internal queue if it is present, thus causing it not to be run if it has not already started. |
open Unit |
setCorePoolSize(corePoolSize: Int) Sets the core number of threads. |
open Unit |
setKeepAliveTime(time: Long, unit: TimeUnit!) Sets the thread keep-alive time, which is the amount of time that threads may remain idle before being terminated. |
open Unit |
setMaximumPoolSize(maximumPoolSize: Int) Sets the maximum allowed number of threads. |
open Unit |
Sets a new handler for unexecutable tasks. |
open Unit |
setThreadFactory(threadFactory: ThreadFactory!) Sets the thread factory used to create new threads. |
open Unit |
shutdown() Initiates an orderly shutdown in which previously submitted tasks are executed, but no new tasks will be accepted. |
open MutableList<Runnable!>! |
Attempts to stop all actively executing tasks, halts the processing of waiting tasks, and returns a list of the tasks that were awaiting execution. |
open String |
toString() Returns a string identifying this pool, as well as its state, including indications of run state and estimated worker and task counts. |
Protected methods | |
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open Unit |
afterExecute(r: Runnable!, t: Throwable!) Method invoked upon completion of execution of the given Runnable. |
open Unit |
beforeExecute(t: Thread!, r: Runnable!) Method invoked prior to executing the given Runnable in the given thread. |
open Unit |
finalize() |
open Unit |
Method invoked when the Executor has terminated. |
Inherited functions | |
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Public constructors
ThreadPoolExecutor
ThreadPoolExecutor(
corePoolSize: Int,
maximumPoolSize: Int,
keepAliveTime: Long,
unit: TimeUnit!,
workQueue: BlockingQueue<Runnable!>!)
Creates a new ThreadPoolExecutor
with the given initial parameters, the default thread factory and the default rejected execution handler.
It may be more convenient to use one of the Executors
factory methods instead of this general purpose constructor.
Parameters | |
---|---|
corePoolSize |
Int: the number of threads to keep in the pool, even if they are idle, unless allowCoreThreadTimeOut is set |
maximumPoolSize |
Int: the maximum number of threads to allow in the pool |
keepAliveTime |
Long: when the number of threads is greater than the core, this is the maximum time that excess idle threads will wait for new tasks before terminating. |
unit |
TimeUnit!: the time unit for the keepAliveTime argument |
workQueue |
BlockingQueue<Runnable!>!: the queue to use for holding tasks before they are executed. This queue will hold only the Runnable tasks submitted by the execute method. |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if one of the following holds:corePoolSize < 0 keepAliveTime < 0 maximumPoolSize <= 0 maximumPoolSize < corePoolSize |
java.lang.NullPointerException |
if workQueue is null |
ThreadPoolExecutor
ThreadPoolExecutor(
corePoolSize: Int,
maximumPoolSize: Int,
keepAliveTime: Long,
unit: TimeUnit!,
workQueue: BlockingQueue<Runnable!>!,
threadFactory: ThreadFactory!)
Creates a new ThreadPoolExecutor
with the given initial parameters and the default rejected execution handler.
Parameters | |
---|---|
corePoolSize |
Int: the number of threads to keep in the pool, even if they are idle, unless allowCoreThreadTimeOut is set |
maximumPoolSize |
Int: the maximum number of threads to allow in the pool |
keepAliveTime |
Long: when the number of threads is greater than the core, this is the maximum time that excess idle threads will wait for new tasks before terminating. |
unit |
TimeUnit!: the time unit for the keepAliveTime argument |
workQueue |
BlockingQueue<Runnable!>!: the queue to use for holding tasks before they are executed. This queue will hold only the Runnable tasks submitted by the execute method. |
threadFactory |
ThreadFactory!: the factory to use when the executor creates a new thread |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if one of the following holds:corePoolSize < 0 keepAliveTime < 0 maximumPoolSize <= 0 maximumPoolSize < corePoolSize |
java.lang.NullPointerException |
if workQueue or threadFactory is null |
ThreadPoolExecutor
ThreadPoolExecutor(
corePoolSize: Int,
maximumPoolSize: Int,
keepAliveTime: Long,
unit: TimeUnit!,
workQueue: BlockingQueue<Runnable!>!,
handler: RejectedExecutionHandler!)
Creates a new ThreadPoolExecutor
with the given initial parameters and the default thread factory.
Parameters | |
---|---|
corePoolSize |
Int: the number of threads to keep in the pool, even if they are idle, unless allowCoreThreadTimeOut is set |
maximumPoolSize |
Int: the maximum number of threads to allow in the pool |
keepAliveTime |
Long: when the number of threads is greater than the core, this is the maximum time that excess idle threads will wait for new tasks before terminating. |
unit |
TimeUnit!: the time unit for the keepAliveTime argument |
workQueue |
BlockingQueue<Runnable!>!: the queue to use for holding tasks before they are executed. This queue will hold only the Runnable tasks submitted by the execute method. |
handler |
RejectedExecutionHandler!: the handler to use when execution is blocked because the thread bounds and queue capacities are reached |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if one of the following holds:corePoolSize < 0 keepAliveTime < 0 maximumPoolSize <= 0 maximumPoolSize < corePoolSize |
java.lang.NullPointerException |
if workQueue or handler is null |
ThreadPoolExecutor
ThreadPoolExecutor(
corePoolSize: Int,
maximumPoolSize: Int,
keepAliveTime: Long,
unit: TimeUnit!,
workQueue: BlockingQueue<Runnable!>!,
threadFactory: ThreadFactory!,
handler: RejectedExecutionHandler!)
Creates a new ThreadPoolExecutor
with the given initial parameters.
Parameters | |
---|---|
corePoolSize |
Int: the number of threads to keep in the pool, even if they are idle, unless allowCoreThreadTimeOut is set |
maximumPoolSize |
Int: the maximum number of threads to allow in the pool |
keepAliveTime |
Long: when the number of threads is greater than the core, this is the maximum time that excess idle threads will wait for new tasks before terminating. |
unit |
TimeUnit!: the time unit for the keepAliveTime argument |
workQueue |
BlockingQueue<Runnable!>!: the queue to use for holding tasks before they are executed. This queue will hold only the Runnable tasks submitted by the execute method. |
threadFactory |
ThreadFactory!: the factory to use when the executor creates a new thread |
handler |
RejectedExecutionHandler!: the handler to use when execution is blocked because the thread bounds and queue capacities are reached |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if one of the following holds:corePoolSize < 0 keepAliveTime < 0 maximumPoolSize <= 0 maximumPoolSize < corePoolSize |
java.lang.NullPointerException |
if workQueue or threadFactory or handler is null |
Public methods
allowCoreThreadTimeOut
open fun allowCoreThreadTimeOut(value: Boolean): Unit
Sets the policy governing whether core threads may time out and terminate if no tasks arrive within the keep-alive time, being replaced if needed when new tasks arrive. When false, core threads are never terminated due to lack of incoming tasks. When true, the same keep-alive policy applying to non-core threads applies also to core threads. To avoid continual thread replacement, the keep-alive time must be greater than zero when setting true
. This method should in general be called before the pool is actively used.
Parameters | |
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value |
Boolean: true if should time out, else false |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if value is true and the current keep-alive time is not greater than zero |
allowsCoreThreadTimeOut
open fun allowsCoreThreadTimeOut(): Boolean
Returns true if this pool allows core threads to time out and terminate if no tasks arrive within the keepAlive time, being replaced if needed when new tasks arrive. When true, the same keep-alive policy applying to non-core threads applies also to core threads. When false (the default), core threads are never terminated due to lack of incoming tasks.
Return | |
---|---|
Boolean |
true if core threads are allowed to time out, else false |
awaitTermination
open fun awaitTermination(
timeout: Long,
unit: TimeUnit!
): Boolean
Parameters | |
---|---|
timeout |
Long: the maximum time to wait |
unit |
TimeUnit!: the time unit of the timeout argument |
Return | |
---|---|
Boolean |
true if this executor terminated and false if the timeout elapsed before termination |
Exceptions | |
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java.lang.InterruptedException |
if interrupted while waiting |
execute
open fun execute(command: Runnable!): Unit
Executes the given task sometime in the future. The task may execute in a new thread or in an existing pooled thread. If the task cannot be submitted for execution, either because this executor has been shutdown or because its capacity has been reached, the task is handled by the current RejectedExecutionHandler
.
Parameters | |
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command |
Runnable!: the task to execute |
Exceptions | |
---|---|
java.util.concurrent.RejectedExecutionException |
at discretion of RejectedExecutionHandler , if the task cannot be accepted for execution |
java.lang.NullPointerException |
if command is null |
getActiveCount
open fun getActiveCount(): Int
Returns the approximate number of threads that are actively executing tasks.
Return | |
---|---|
Int |
the number of threads |
getCompletedTaskCount
open fun getCompletedTaskCount(): Long
Returns the approximate total number of tasks that have completed execution. Because the states of tasks and threads may change dynamically during computation, the returned value is only an approximation, but one that does not ever decrease across successive calls.
Return | |
---|---|
Long |
the number of tasks |
getCorePoolSize
open fun getCorePoolSize(): Int
Returns the core number of threads.
Return | |
---|---|
Int |
the core number of threads |
See Also
getKeepAliveTime
open fun getKeepAliveTime(unit: TimeUnit!): Long
Returns the thread keep-alive time, which is the amount of time that threads may remain idle before being terminated. Threads that wait this amount of time without processing a task will be terminated if there are more than the core number of threads currently in the pool, or if this pool allows core thread timeout.
Parameters | |
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unit |
TimeUnit!: the desired time unit of the result |
Return | |
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Long |
the time limit |
See Also
getLargestPoolSize
open fun getLargestPoolSize(): Int
Returns the largest number of threads that have ever simultaneously been in the pool.
Return | |
---|---|
Int |
the number of threads |
getMaximumPoolSize
open fun getMaximumPoolSize(): Int
Returns the maximum allowed number of threads.
Return | |
---|---|
Int |
the maximum allowed number of threads |
See Also
getPoolSize
open fun getPoolSize(): Int
Returns the current number of threads in the pool.
Return | |
---|---|
Int |
the number of threads |
getQueue
open fun getQueue(): BlockingQueue<Runnable!>!
Returns the task queue used by this executor. Access to the task queue is intended primarily for debugging and monitoring. This queue may be in active use. Retrieving the task queue does not prevent queued tasks from executing.
Return | |
---|---|
BlockingQueue<Runnable!>! |
the task queue |
getRejectedExecutionHandler
open fun getRejectedExecutionHandler(): RejectedExecutionHandler!
Returns the current handler for unexecutable tasks.
Return | |
---|---|
RejectedExecutionHandler! |
the current handler |
getTaskCount
open fun getTaskCount(): Long
Returns the approximate total number of tasks that have ever been scheduled for execution. Because the states of tasks and threads may change dynamically during computation, the returned value is only an approximation.
Return | |
---|---|
Long |
the number of tasks |
getThreadFactory
open fun getThreadFactory(): ThreadFactory!
Returns the thread factory used to create new threads.
Return | |
---|---|
ThreadFactory! |
the current thread factory |
See Also
isShutdown
open fun isShutdown(): Boolean
Return | |
---|---|
Boolean |
true if this executor has been shut down |
isTerminated
open fun isTerminated(): Boolean
Return | |
---|---|
Boolean |
true if all tasks have completed following shut down |
isTerminating
open fun isTerminating(): Boolean
Returns true if this executor is in the process of terminating after shutdown
or shutdownNow
but has not completely terminated. This method may be useful for debugging. A return of true
reported a sufficient period after shutdown may indicate that submitted tasks have ignored or suppressed interruption, causing this executor not to properly terminate.
Return | |
---|---|
Boolean |
true if terminating but not yet terminated |
prestartAllCoreThreads
open fun prestartAllCoreThreads(): Int
Starts all core threads, causing them to idly wait for work. This overrides the default policy of starting core threads only when new tasks are executed.
Return | |
---|---|
Int |
the number of threads started |
prestartCoreThread
open fun prestartCoreThread(): Boolean
Starts a core thread, causing it to idly wait for work. This overrides the default policy of starting core threads only when new tasks are executed. This method will return false
if all core threads have already been started.
Return | |
---|---|
Boolean |
true if a thread was started |
purge
open fun purge(): Unit
Tries to remove from the work queue all Future
tasks that have been cancelled. This method can be useful as a storage reclamation operation, that has no other impact on functionality. Cancelled tasks are never executed, but may accumulate in work queues until worker threads can actively remove them. Invoking this method instead tries to remove them now. However, this method may fail to remove tasks in the presence of interference by other threads.
remove
open fun remove(task: Runnable!): Boolean
Removes this task from the executor's internal queue if it is present, thus causing it not to be run if it has not already started.
This method may be useful as one part of a cancellation scheme. It may fail to remove tasks that have been converted into other forms before being placed on the internal queue. For example, a task entered using submit
might be converted into a form that maintains Future
status. However, in such cases, method purge
may be used to remove those Futures that have been cancelled.
Parameters | |
---|---|
task |
Runnable!: the task to remove |
Return | |
---|---|
Boolean |
true if the task was removed |
setCorePoolSize
open fun setCorePoolSize(corePoolSize: Int): Unit
Sets the core number of threads. This overrides any value set in the constructor. If the new value is smaller than the current value, excess existing threads will be terminated when they next become idle. If larger, new threads will, if needed, be started to execute any queued tasks.
Parameters | |
---|---|
corePoolSize |
Int: the new core size |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if corePoolSize < 0 |
See Also
setKeepAliveTime
open fun setKeepAliveTime(
time: Long,
unit: TimeUnit!
): Unit
Sets the thread keep-alive time, which is the amount of time that threads may remain idle before being terminated. Threads that wait this amount of time without processing a task will be terminated if there are more than the core number of threads currently in the pool, or if this pool allows core thread timeout. This overrides any value set in the constructor.
Parameters | |
---|---|
time |
Long: the time to wait. A time value of zero will cause excess threads to terminate immediately after executing tasks. |
unit |
TimeUnit!: the time unit of the time argument |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if time less than zero or if time is zero and allowsCoreThreadTimeOut |
See Also
setMaximumPoolSize
open fun setMaximumPoolSize(maximumPoolSize: Int): Unit
Sets the maximum allowed number of threads. This overrides any value set in the constructor. If the new value is smaller than the current value, excess existing threads will be terminated when they next become idle.
Parameters | |
---|---|
maximumPoolSize |
Int: the new maximum |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if the new maximum is less than or equal to zero, or less than the core pool size |
See Also
setRejectedExecutionHandler
open fun setRejectedExecutionHandler(handler: RejectedExecutionHandler!): Unit
Sets a new handler for unexecutable tasks.
Parameters | |
---|---|
handler |
RejectedExecutionHandler!: the new handler |
Exceptions | |
---|---|
java.lang.NullPointerException |
if handler is null |
See Also
setThreadFactory
open fun setThreadFactory(threadFactory: ThreadFactory!): Unit
Sets the thread factory used to create new threads.
Parameters | |
---|---|
threadFactory |
ThreadFactory!: the new thread factory |
Exceptions | |
---|---|
java.lang.NullPointerException |
if threadFactory is null |
See Also
shutdown
open fun shutdown(): Unit
Initiates an orderly shutdown in which previously submitted tasks are executed, but no new tasks will be accepted. Invocation has no additional effect if already shut down.
This method does not wait for previously submitted tasks to complete execution. Use awaitTermination
to do that.
shutdownNow
open fun shutdownNow(): MutableList<Runnable!>!
Attempts to stop all actively executing tasks, halts the processing of waiting tasks, and returns a list of the tasks that were awaiting execution. These tasks are drained (removed) from the task queue upon return from this method.
This method does not wait for actively executing tasks to terminate. Use awaitTermination
to do that.
There are no guarantees beyond best-effort attempts to stop processing actively executing tasks. This implementation interrupts tasks via Thread#interrupt
; any task that fails to respond to interrupts may never terminate.
Return | |
---|---|
MutableList<Runnable!>! |
list of tasks that never commenced execution |
toString
open fun toString(): String
Returns a string identifying this pool, as well as its state, including indications of run state and estimated worker and task counts.
Return | |
---|---|
String |
a string identifying this pool, as well as its state |
Protected methods
afterExecute
protected open fun afterExecute(
r: Runnable!,
t: Throwable!
): Unit
Method invoked upon completion of execution of the given Runnable. This method is invoked by the thread that executed the task. If non-null, the Throwable is the uncaught RuntimeException
or Error
that caused execution to terminate abruptly.
This implementation does nothing, but may be customized in subclasses. Note: To properly nest multiple overridings, subclasses should generally invoke super.afterExecute
at the beginning of this method.
Note: When actions are enclosed in tasks (such as FutureTask
) either explicitly or via methods such as submit
, these task objects catch and maintain computational exceptions, and so they do not cause abrupt termination, and the internal exceptions are not passed to this method. If you would like to trap both kinds of failures in this method, you can further probe for such cases, as in this sample subclass that prints either the direct cause or the underlying exception if a task has been aborted:
<code>class ExtendedExecutor extends ThreadPoolExecutor { // ... protected void afterExecute(Runnable r, Throwable t) { super.afterExecute(r, t); if (t == null && r instanceof Future<?> && ((Future<?>)r).isDone()) { try { Object result = ((Future<?>) r).get(); } catch (CancellationException ce) { t = ce; } catch (ExecutionException ee) { t = ee.getCause(); } catch (InterruptedException ie) { // ignore/reset Thread.currentThread().interrupt(); } } if (t != null) System.out.println(t); } }</code>
Parameters | |
---|---|
r |
Runnable!: the runnable that has completed |
t |
Throwable!: the exception that caused termination, or null if execution completed normally |
beforeExecute
protected open fun beforeExecute(
t: Thread!,
r: Runnable!
): Unit
Method invoked prior to executing the given Runnable in the given thread. This method is invoked by thread t
that will execute task r
, and may be used to re-initialize ThreadLocals, or to perform logging.
This implementation does nothing, but may be customized in subclasses. Note: To properly nest multiple overridings, subclasses should generally invoke super.beforeExecute
at the end of this method.
Parameters | |
---|---|
t |
Thread!: the thread that will run task r |
r |
Runnable!: the task that will be executed |
finalize
protected open funfinalize(): Unit
Deprecated: Subclass is not recommended to override finalize(). If it must, please always invoke super.finalize().
Exceptions | |
---|---|
java.lang.Throwable |
the Exception raised by this method |
terminated
protected open fun terminated(): Unit
Method invoked when the Executor has terminated. Default implementation does nothing. Note: To properly nest multiple overridings, subclasses should generally invoke super.terminated
within this method.