Added in API level 21

AnimatedVectorDrawable


open class AnimatedVectorDrawable : Drawable, Animatable2
kotlin.Any
   ↳ android.graphics.drawable.Drawable
   ↳ android.graphics.drawable.AnimatedVectorDrawable

This class animates properties of a android.graphics.drawable.VectorDrawable with animations defined using android.animation.ObjectAnimator or android.animation.AnimatorSet.

Starting from API 25, AnimatedVectorDrawable runs on RenderThread (as opposed to on UI thread for earlier APIs). This means animations in AnimatedVectorDrawable can remain smooth even when there is heavy workload on the UI thread. Note: If the UI thread is unresponsive, RenderThread may continue animating until the UI thread is capable of pushing another frame. Therefore, it is not possible to precisely coordinate a RenderThread-enabled AnimatedVectorDrawable with UI thread animations. Additionally, android.graphics.drawable.Animatable2.AnimationCallback#onAnimationEnd(Drawable) will be called the frame after the AnimatedVectorDrawable finishes on the RenderThread.

AnimatedVectorDrawable can be defined in either three separate XML files, or one XML.

Define an AnimatedVectorDrawable in three separate XML files

  • XML for the VectorDrawable containing properties to be animated

    Animations can be performed on the animatable attributes in android.graphics.drawable.VectorDrawable. These attributes will be animated by android.animation.ObjectAnimator. The ObjectAnimator's target can be the root element, a group element or a path element. The targeted elements need to be named uniquely within the same VectorDrawable. Elements without animation do not need to be named.

    Here are all the animatable attributes in android.graphics.drawable.VectorDrawable:

    Element Name Animatable attribute name
    <vector> alpha
    <group> rotation
    pivotX
    pivotY
    scaleX
    scaleY
    translateX
    translateY
    <path> pathData
    fillColor
    strokeColor
    strokeWidth
    strokeAlpha
    fillAlpha
    trimPathStart
    trimPathEnd
    trimPathOffset
    <clip-path> pathData

    Below is an example of a VectorDrawable defined in vectordrawable.xml. This VectorDrawable is referred to by its file name (not including file suffix) in the AnimatedVectorDrawable XML example.
    <vector xmlns:android="http://schemas.android.com/apk/res/android"
          android:height="64dp"
          android:width="64dp"
          android:viewportHeight="600"
          android:viewportWidth="600" >
          <group
              android:name="rotationGroup"
              android:pivotX="300.0"
              android:pivotY="300.0"
              android:rotation="45.0" >
              <path
                  android:name="v"
                  android:fillColor="#000000"
                  android:pathData="M300,70 l 0,-70 70,70 0,0 -70,70z" />
          </group>
      </vector>
      
  • XML for AnimatedVectorDrawable

    An AnimatedVectorDrawable element has a VectorDrawable attribute, and one or more target element(s). The target element can specify its target by android:name attribute, and link the target with the proper ObjectAnimator or AnimatorSet by android:animation attribute.

    The following code sample defines an AnimatedVectorDrawable. Note that the names refer to the groups and paths in the VectorDrawable XML above.
    <animated-vector xmlns:android="http://schemas.android.com/apk/res/android"
          android:drawable="@drawable/vectordrawable" >
          <target
              android:name="rotationGroup"
              android:animation="@animator/rotation" />
          <target
              android:name="v"
              android:animation="@animator/path_morph" />
      </animated-vector>
      
  • XML for Animations defined using ObjectAnimator or AnimatorSet

    From the previous example of AnimatedVectorDrawable, two animations were used: rotation.xml and path_morph.xml.

    rotation.xml rotates the target group from 0 degree to 360 degrees over 6000ms:
    <objectAnimator
          android:duration="6000"
          android:propertyName="rotation"
          android:valueFrom="0"
          android:valueTo="360" />
      
    path_morph.xml morphs the path from one shape into the other. Note that the paths must be compatible for morphing. Specifically, the paths must have the same commands, in the same order, and must have the same number of parameters for each command. It is recommended to store path strings as string resources for reuse.
    <set xmlns:android="http://schemas.android.com/apk/res/android">
          <objectAnimator
              android:duration="3000"
              android:propertyName="pathData"
              android:valueFrom="M300,70 l 0,-70 70,70 0,0 -70,70z"
              android:valueTo="M300,70 l 0,-70 70,0  0,140 -70,0 z"
              android:valueType="pathType"/>
      </set>
      

Define an AnimatedVectorDrawable all in one XML file

Since the AAPT tool supports a new format that bundles several related XML files together, we can merge the XML files from the previous examples into one XML file:

<animated-vector xmlns:android="http://schemas.android.com/apk/res/android"
                   xmlns:aapt=&quothttp://schemas.android.com/aapt" >
      <aapt:attr name="android:drawable">
          <vector
              android:height="64dp"
              android:width="64dp"
              android:viewportHeight="600"
              android:viewportWidth="600" >
              <group
                  android:name="rotationGroup"
                  android:pivotX="300.0"
                  android:pivotY="300.0"
                  android:rotation="45.0" >
                  <path
                      android:name="v"
                      android:fillColor="#000000"
                      android:pathData="M300,70 l 0,-70 70,70 0,0 -70,70z" />
              </group>
          </vector>
      </aapt:attr>
 
      <target android:name="rotationGroup"> *
          <aapt:attr name="android:animation">
              <objectAnimator
              android:duration="6000"
              android:propertyName="rotation"
              android:valueFrom="0"
              android:valueTo="360" />
          </aapt:attr>
      </target>
 
      <target android:name="v" >
          <aapt:attr name="android:animation">
              <set>
                  <objectAnimator
                      android:duration="3000"
                      android:propertyName="pathData"
                      android:valueFrom="M300,70 l 0,-70 70,70 0,0 -70,70z"
                      android:valueTo="M300,70 l 0,-70 70,0  0,140 -70,0 z"
                      android:valueType="pathType"/>
              </set>
          </aapt:attr>
       </target>
  </animated-vector>
  

Summary

XML attributes
android:animation The animation for the target path, group or vector drawable.
android:drawable The static vector drawable.
android:name The name of the target path, group or vector drawable.
Public constructors

Public methods
open Unit

Applies the specified theme to this Drawable and its children.

open Boolean

open Unit

Removes all existing animation callbacks.

open Unit
draw(canvas: Canvas)

Draws the AnimatedVectorDrawable into the given canvas.

open Int

For API 25 and later, AnimatedVectorDrawable runs on RenderThread.

open Int

Return a mask of the configuration parameters for which this drawable may change, requiring that it be re-created.

open ColorFilter?

Returns the current color filter, or null if none set.

open Drawable.ConstantState?

Return a ConstantState instance that holds the shared state of this Drawable.

open Int

Returns the drawable's intrinsic height.

open Int

Returns the drawable's intrinsic width.

open Int

Return the opacity/transparency of this Drawable.

open Insets

Return in insets the layout insets suggested by this Drawable for use with alignment operations during layout.

open Unit
getOutline(outline: Outline)

Called to get the drawable to populate the Outline that defines its drawing area.

open Unit
inflate(res: Resources, parser: XmlPullParser, attrs: AttributeSet, theme: Resources.Theme?)

Inflate this Drawable from an XML resource optionally styled by a theme.

open Boolean

Indicates whether the animation is running.

open Boolean

Indicates whether this drawable will change its appearance based on state.

open Drawable

Make this drawable mutable.

open Boolean
onLayoutDirectionChanged(layoutDirection: Int)

Called when the drawable's resolved layout direction changes.

open Unit

Adds a callback to listen to the animation events.

open Unit

Resets the AnimatedVectorDrawable to the start state as specified in the animators.

open Unit
setAlpha(alpha: Int)

Specify an alpha value for the drawable.

open Unit
setColorFilter(colorFilter: ColorFilter?)

Specify an optional color filter for the drawable.

open Unit

Specifies the hotspot's location within the drawable.

open Unit
setHotspotBounds(left: Int, top: Int, right: Int, bottom: Int)

Sets the bounds to which the hotspot is constrained, if they should be different from the drawable bounds.

open Unit

Specifies a tint blending mode for this drawable.

open Unit

Specifies tint color for this drawable as a color state list.

open Boolean
setVisible(visible: Boolean, restart: Boolean)

Set whether this Drawable is visible.

open Unit

Starts the drawable's animation.

open Unit

Stops the drawable's animation.

open Boolean

Removes the specified animation callback.

Protected methods
open Unit

Override this in your subclass to change appearance if you vary based on the bounds.

open Boolean

Override this in your subclass to change appearance if you vary based on level.

open Boolean

Override this in your subclass to change appearance if you recognize the specified state.

Inherited functions

XML attributes

android:animation

android:animation
The animation for the target path, group or vector drawable.

May be a reference to another resource, in the form "@[+][package:]type/name" or a theme attribute in the form "?[package:]type/name".

android:drawable

android:drawable
The static vector drawable.

May be a reference to another resource, in the form "@[+][package:]type/name" or a theme attribute in the form "?[package:]type/name".

android:name

android:name
The name of the target path, group or vector drawable.

May be a string value, using '\\;' to escape characters such as '\\n' or '\\uxxxx' for a unicode character;

Public constructors

AnimatedVectorDrawable

Added in API level 21
AnimatedVectorDrawable()

Public methods

applyTheme

Added in API level 21
open fun applyTheme(t: Resources.Theme): Unit

Applies the specified theme to this Drawable and its children.

Parameters
t Resources.Theme: the theme to apply.
This value cannot be null.

canApplyTheme

Added in API level 21
open fun canApplyTheme(): Boolean

clearAnimationCallbacks

Added in API level 23
open fun clearAnimationCallbacks(): Unit

Removes all existing animation callbacks.

draw

Added in API level 21
open fun draw(canvas: Canvas): Unit

Draws the AnimatedVectorDrawable into the given canvas.

Note: Calling this method with a software canvas when the AnimatedVectorDrawable is being animated on RenderThread (for API 25 and later) may yield outdated result, as the UI thread is not guaranteed to be in sync with RenderThread on VectorDrawable's property changes during RenderThread animations.

Parameters
canvas Canvas: The canvas to draw into

getAlpha

Added in API level 21
open fun getAlpha(): Int

For API 25 and later, AnimatedVectorDrawable runs on RenderThread. Therefore, when the root alpha is being animated, this getter does not guarantee to return an up-to-date alpha value.

Return
Int the containing vector drawable's root alpha value.

getChangingConfigurations

Added in API level 21
open fun getChangingConfigurations(): Int

Return a mask of the configuration parameters for which this drawable may change, requiring that it be re-created. The default implementation returns whatever was provided through setChangingConfigurations(int) or 0 by default. Subclasses may extend this to or in the changing configurations of any other drawables they hold.

Return
Int Value is either 0 or a combination of the following:

getColorFilter

Added in API level 21
open fun getColorFilter(): ColorFilter?

Returns the current color filter, or null if none set.

Return
ColorFilter? the current color filter, or null if none set

getConstantState

Added in API level 21
open fun getConstantState(): Drawable.ConstantState?

Return a ConstantState instance that holds the shared state of this Drawable.

Return
Drawable.ConstantState? The ConstantState associated to that Drawable.
This value may be null.

getIntrinsicHeight

Added in API level 21
open fun getIntrinsicHeight(): Int

Returns the drawable's intrinsic height.

Intrinsic height is the height at which the drawable would like to be laid out, including any inherent padding. If the drawable has no intrinsic height, such as a solid color, this method returns -1.

Return
Int the intrinsic height, or -1 if no intrinsic height

getIntrinsicWidth

Added in API level 21
open fun getIntrinsicWidth(): Int

Returns the drawable's intrinsic width.

Intrinsic width is the width at which the drawable would like to be laid out, including any inherent padding. If the drawable has no intrinsic width, such as a solid color, this method returns -1.

Return
Int the intrinsic width, or -1 if no intrinsic width

getOpacity

Added in API level 21
open fun getOpacity(): Int

Return the opacity/transparency of this Drawable. The returned value is one of the abstract format constants in android.graphics.PixelFormat: android.graphics.PixelFormat#UNKNOWN, android.graphics.PixelFormat#TRANSLUCENT, android.graphics.PixelFormat#TRANSPARENT, or android.graphics.PixelFormat#OPAQUE.

An OPAQUE drawable is one that draws all all content within its bounds, completely covering anything behind the drawable. A TRANSPARENT drawable is one that draws nothing within its bounds, allowing everything behind it to show through. A TRANSLUCENT drawable is a drawable in any other state, where the drawable will draw some, but not all, of the content within its bounds and at least some content behind the drawable will be visible. If the visibility of the drawable's contents cannot be determined, the safest/best return value is TRANSLUCENT.

Generally a Drawable should be as conservative as possible with the value it returns. For example, if it contains multiple child drawables and only shows one of them at a time, if only one of the children is TRANSLUCENT and the others are OPAQUE then TRANSLUCENT should be returned. You can use the method resolveOpacity to perform a standard reduction of two opacities to the appropriate single output.

Note that the returned value does not necessarily take into account a custom alpha or color filter that has been applied by the client through the setAlpha or #setColorFilter methods. Some subclasses, such as BitmapDrawable, ColorDrawable, and GradientDrawable, do account for the value of setAlpha, but the general behavior is dependent upon the implementation of the subclass.

Return
Int int The opacity class of the Drawable.
Value is one of the following:

getOpticalInsets

Added in API level 29
open fun getOpticalInsets(): Insets

Return in insets the layout insets suggested by this Drawable for use with alignment operations during layout.

Return
Insets This value cannot be null.

getOutline

Added in API level 21
open fun getOutline(outline: Outline): Unit

Called to get the drawable to populate the Outline that defines its drawing area.

This method is called by the default android.view.ViewOutlineProvider to define the outline of the View.

The default behavior defines the outline to be the bounding rectangle of 0 alpha. Subclasses that wish to convey a different shape or alpha value must override this method.

Parameters
outline Outline: This value cannot be null.

inflate

Added in API level 21
open fun inflate(
    res: Resources,
    parser: XmlPullParser,
    attrs: AttributeSet,
    theme: Resources.Theme?
): Unit

Inflate this Drawable from an XML resource optionally styled by a theme. This can't be called more than once for each Drawable. Note that framework may have called this once to create the Drawable instance from XML resource.

Parameters
r Resources used to resolve attribute values.
This value cannot be null.
parser XmlPullParser: XML parser from which to inflate this Drawable.
This value cannot be null.
attrs AttributeSet: Base set of attribute values.
This value cannot be null.
theme Resources.Theme?: Theme to apply, may be null
Exceptions
java.io.IOException
org.xmlpull.v1.XmlPullParserException

isRunning

Added in API level 21
open fun isRunning(): Boolean

Indicates whether the animation is running.

Return
Boolean True if the animation is running, false otherwise.

isStateful

Added in API level 21
open fun isStateful(): Boolean

Indicates whether this drawable will change its appearance based on state. Clients can use this to determine whether it is necessary to calculate their state and call setState.

Return
Boolean True if this drawable changes its appearance based on state, false otherwise.

mutate

Added in API level 21
open fun mutate(): Drawable

Make this drawable mutable. This operation cannot be reversed. A mutable drawable is guaranteed to not share its state with any other drawable. This is especially useful when you need to modify properties of drawables loaded from resources. By default, all drawables instances loaded from the same resource share a common state; if you modify the state of one instance, all the other instances will receive the same modification. Calling this method on a mutable Drawable will have no effect.

Return
Drawable This drawable.
This value cannot be null.

onLayoutDirectionChanged

Added in API level 23
open fun onLayoutDirectionChanged(layoutDirection: Int): Boolean

Called when the drawable's resolved layout direction changes.

Parameters
layoutDirection Int: Value is one of the following:
Return
Boolean true if the layout direction change has caused the appearance of the drawable to change such that it needs to be re-drawn, false otherwise

registerAnimationCallback

Added in API level 23
open fun registerAnimationCallback(callback: Animatable2.AnimationCallback): Unit

Adds a callback to listen to the animation events.

Parameters
callback Animatable2.AnimationCallback: This value cannot be null.

reset

Added in API level 23
open fun reset(): Unit

Resets the AnimatedVectorDrawable to the start state as specified in the animators.

setAlpha

Added in API level 21
open fun setAlpha(alpha: Int): Unit

Specify an alpha value for the drawable. 0 means fully transparent, and 255 means fully opaque.

Parameters
alpha Int: Value is between 0 and 255 inclusive

setColorFilter

Added in API level 21
open fun setColorFilter(colorFilter: ColorFilter?): Unit

Specify an optional color filter for the drawable.

If a Drawable has a ColorFilter, each output pixel of the Drawable's drawing contents will be modified by the color filter before it is blended onto the render target of a Canvas.

Pass null to remove any existing color filter.

Note: Setting a non-null color filter disables tint.

Parameters
colorFilter ColorFilter?: The color filter to apply, or null to remove the existing color filter

setHotspot

Added in API level 21
open fun setHotspot(
    x: Float,
    y: Float
): Unit

Specifies the hotspot's location within the drawable.

Parameters
x Float: The X coordinate of the center of the hotspot
y Float: The Y coordinate of the center of the hotspot

setHotspotBounds

Added in API level 21
open fun setHotspotBounds(
    left: Int,
    top: Int,
    right: Int,
    bottom: Int
): Unit

Sets the bounds to which the hotspot is constrained, if they should be different from the drawable bounds.

Parameters
left Int: position in pixels of the left bound
top Int: position in pixels of the top bound
right Int: position in pixels of the right bound
bottom Int: position in pixels of the bottom bound

setTintBlendMode

Added in API level 29
open fun setTintBlendMode(blendMode: BlendMode!): Unit

Specifies a tint blending mode for this drawable.

Defines how this drawable's tint color should be blended into the drawable before it is drawn to screen. Default tint mode is BlendMode.SRC_IN.

Note: Setting a color filter via setColorFilter(android.graphics.ColorFilter)

Parameters
blendMode BlendMode!: This value cannot be null.

setTintList

Added in API level 21
open fun setTintList(tint: ColorStateList?): Unit

Specifies tint color for this drawable as a color state list.

A Drawable's drawing content will be blended together with its tint before it is drawn to the screen. This functions similarly to setColorFilter(int,android.graphics.PorterDuff.Mode).

Note: Setting a color filter via setColorFilter(android.graphics.ColorFilter) or setColorFilter(int,android.graphics.PorterDuff.Mode) overrides tint.

Parameters
tint ColorStateList?: Color state list to use for tinting this drawable, or null to clear the tint

setVisible

Added in API level 21
open fun setVisible(
    visible: Boolean,
    restart: Boolean
): Boolean

Set whether this Drawable is visible. This generally does not impact the Drawable's behavior, but is a hint that can be used by some Drawables, for example, to decide whether run animations.

Parameters
visible Boolean: Set to true if visible, false if not.
restart Boolean: You can supply true here to force the drawable to behave as if it has just become visible, even if it had last been set visible. Used for example to force animations to restart.
Return
Boolean boolean Returns true if the new visibility is different than its previous state.

start

Added in API level 21
open fun start(): Unit

Starts the drawable's animation.

stop

Added in API level 21
open fun stop(): Unit

Stops the drawable's animation.

unregisterAnimationCallback

Added in API level 23
open fun unregisterAnimationCallback(callback: Animatable2.AnimationCallback): Boolean

Removes the specified animation callback.

Parameters
callback Animatable2.AnimationCallback: This value cannot be null.
Return
Boolean false if callback didn't exist in the call back list, or true if callback has been removed successfully.

Protected methods

onBoundsChange

Added in API level 21
protected open fun onBoundsChange(bounds: Rect): Unit

Override this in your subclass to change appearance if you vary based on the bounds.

Parameters
bounds Rect: This value cannot be null.

onLevelChange

Added in API level 21
protected open fun onLevelChange(level: Int): Boolean

Override this in your subclass to change appearance if you vary based on level.

Return
Boolean Returns true if the level change has caused the appearance of the Drawable to change (that is, it needs to be drawn), else false if it looks the same and there is no need to redraw it since its last level.

onStateChange

Added in API level 21
protected open fun onStateChange(state: IntArray): Boolean

Override this in your subclass to change appearance if you recognize the specified state.

Parameters
state IntArray: This value cannot be null.
Return
Boolean Returns true if the state change has caused the appearance of the Drawable to change (that is, it needs to be drawn), else false if it looks the same and there is no need to redraw it since its last state.