GestureStroke
open class GestureStroke
A gesture stroke started on a touch down and ended on a touch up. A stroke consists of a sequence of timed points. One or multiple strokes form a gesture.
Summary
Public constructors |
A constructor that constructs a gesture stroke from a list of gesture points.
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Public methods |
open Unit |
Invalidates the cached path that is used to render the stroke.
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open Any! |
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open OrientedBoundingBox! |
Computes an oriented bounding box of the stroke.
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open Path! |
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open Path! |
Converts the stroke to a Path of a given number of points.
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Public constructors
GestureStroke
GestureStroke(points: ArrayList<GesturePoint!>!)
A constructor that constructs a gesture stroke from a list of gesture points.
Public methods
clearPath
open fun clearPath(): Unit
Invalidates the cached path that is used to render the stroke.
clone
open fun clone(): Any!
Return |
Any! |
a clone of this instance. |
Exceptions |
java.lang.CloneNotSupportedException |
if the object's class does not support the Cloneable interface. Subclasses that override the clone method can also throw this exception to indicate that an instance cannot be cloned. |
computeOrientedBoundingBox
open fun computeOrientedBoundingBox(): OrientedBoundingBox!
Computes an oriented bounding box of the stroke.
getPath
open fun getPath(): Path!
toPath
open fun toPath(
width: Float,
height: Float,
numSample: Int
): Path!
Converts the stroke to a Path of a given number of points.
Parameters |
width |
Float: the width of the bounding box of the target path |
height |
Float: the height of the bounding box of the target path |
numSample |
Int: the number of points needed |
Properties
boundingBox
val boundingBox: RectF!