Builder
class Builder
kotlin.Any | |
↳ | java.util.Locale.Builder |
Builder
is used to build instances of Locale
from values configured by the setters. Unlike the Locale
constructors, the Builder
checks if a value configured by a setter satisfies the syntax requirements defined by the Locale
class. A Locale
object created by a Builder
is well-formed and can be transformed to a well-formed IETF BCP 47 language tag without losing information.
Note: The Locale
class does not provide any syntactic restrictions on variant, while BCP 47 requires each variant subtag to be 5 to 8 alphanumerics or a single numeric followed by 3 alphanumerics. The method setVariant
throws IllformedLocaleException
for a variant that does not satisfy this restriction. If it is necessary to support such a variant, use a Locale constructor. However, keep in mind that a Locale
object created this way might lose the variant information when transformed to a BCP 47 language tag.
The following example shows how to create a Locale
object with the Builder
.
Locale aLocale = new Builder().setLanguage("sr").setScript("Latn").setRegion("RS").build();
Builders can be reused; clear()
resets all fields to their default values.
Summary
Public constructors | |
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Builder() Constructs an empty Builder. |
Public methods | |
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Locale.Builder |
addUnicodeLocaleAttribute(attribute: String) Adds a unicode locale attribute, if not already present, otherwise has no effect. |
Locale |
build() Returns an instance of |
Locale.Builder |
clear() Resets the builder to its initial, empty state. |
Locale.Builder |
Resets the extensions to their initial, empty state. |
Locale.Builder |
removeUnicodeLocaleAttribute(attribute: String) Removes a unicode locale attribute, if present, otherwise has no effect. |
Locale.Builder |
setExtension(key: Char, value: String?) Sets the extension for the given key. |
Locale.Builder |
setLanguage(language: String?) Sets the language. |
Locale.Builder |
setLanguageTag(languageTag: String) Resets the Builder to match the provided IETF BCP 47 language tag. |
Locale.Builder |
Resets the |
Locale.Builder |
Sets the region. |
Locale.Builder |
Sets the script. |
Locale.Builder |
setUnicodeLocaleKeyword(key: String, type: String?) Sets the Unicode locale keyword type for the given key. |
Locale.Builder |
setVariant(variant: String?) Sets the variant. |
Public constructors
Builder
Builder()
Constructs an empty Builder. The default value of all fields, extensions, and private use information is the empty string.
Public methods
addUnicodeLocaleAttribute
fun addUnicodeLocaleAttribute(attribute: String): Locale.Builder
Adds a unicode locale attribute, if not already present, otherwise has no effect. The attribute must not be null and must be well-formed or an exception is thrown.
Parameters | |
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attribute |
String: the attribute |
Return | |
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Locale.Builder |
This builder. |
Exceptions | |
---|---|
java.lang.NullPointerException |
if attribute is null |
java.util.IllformedLocaleException |
if attribute is ill-formed |
See Also
build
fun build(): Locale
Returns an instance of Locale
created from the fields set on this builder.
This applies the conversions listed in Locale#forLanguageTag
when constructing a Locale. (Legacy tags are handled in setLanguageTag
.)
Return | |
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Locale |
A Locale. |
clear
fun clear(): Locale.Builder
Resets the builder to its initial, empty state.
Return | |
---|---|
Locale.Builder |
This builder. |
clearExtensions
fun clearExtensions(): Locale.Builder
Resets the extensions to their initial, empty state. Language, script, region and variant are unchanged.
Return | |
---|---|
Locale.Builder |
This builder. |
See Also
removeUnicodeLocaleAttribute
fun removeUnicodeLocaleAttribute(attribute: String): Locale.Builder
Removes a unicode locale attribute, if present, otherwise has no effect. The attribute must not be null and must be well-formed or an exception is thrown.
Attribute comparison for removal is case-insensitive.
Parameters | |
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attribute |
String: the attribute |
Return | |
---|---|
Locale.Builder |
This builder. |
Exceptions | |
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java.lang.NullPointerException |
if attribute is null |
java.util.IllformedLocaleException |
if attribute is ill-formed |
See Also
setExtension
fun setExtension(
key: Char,
value: String?
): Locale.Builder
Sets the extension for the given key. If the value is null or the empty string, the extension is removed. Otherwise, the extension must be well-formed or an exception is thrown.
Note: The key UNICODE_LOCALE_EXTENSION
('u') is used for the Unicode locale extension. Setting a value for this key replaces any existing Unicode locale key/type pairs with those defined in the extension.
Note: The key PRIVATE_USE_EXTENSION
('x') is used for the private use code. To be well-formed, the value for this key needs only to have subtags of one to eight alphanumeric characters, not two to eight as in the general case.
Parameters | |
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key |
Char: the extension key |
value |
String?: the extension value |
Return | |
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Locale.Builder |
This builder. |
Exceptions | |
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java.util.IllformedLocaleException |
if key is illegal or value is ill-formed |
setLanguage
fun setLanguage(language: String?): Locale.Builder
Sets the language. If language
is the empty string or null, the language in this Builder
is removed. Otherwise, the language must be well-formed or an exception is thrown.
The typical language value is a two or three-letter language code as defined in ISO639.
Parameters | |
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language |
String?: the language |
Return | |
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Locale.Builder |
This builder. |
Exceptions | |
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java.util.IllformedLocaleException |
if language is ill-formed |
setLanguageTag
fun setLanguageTag(languageTag: String): Locale.Builder
Resets the Builder to match the provided IETF BCP 47 language tag. Discards the existing state. Null and the empty string cause the builder to be reset, like clear
. Legacy tags (see java.util.Locale#forLanguageTag
) are converted to their canonical form before being processed. Otherwise, the language tag must be well-formed (see Locale
) or an exception is thrown (unlike Locale.forLanguageTag
, which just discards ill-formed and following portions of the tag).
Parameters | |
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languageTag |
String: the language tag |
Return | |
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Locale.Builder |
This builder. |
Exceptions | |
---|---|
java.util.IllformedLocaleException |
if languageTag is ill-formed |
setLocale
fun setLocale(locale: Locale): Locale.Builder
Resets the Builder
to match the provided locale
. Existing state is discarded.
All fields of the locale must be well-formed, see Locale
.
Locales with any ill-formed fields cause IllformedLocaleException
to be thrown, except for the following three cases which are accepted for compatibility reasons:
- Locale("ja", "JP", "JP") is treated as "ja-JP-u-ca-japanese"
- Locale("th", "TH", "TH") is treated as "th-TH-u-nu-thai"
- Locale("no", "NO", "NY") is treated as "nn-NO"
Parameters | |
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locale |
Locale: the locale |
Return | |
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Locale.Builder |
This builder. |
Exceptions | |
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java.util.IllformedLocaleException |
if locale has any ill-formed fields. |
java.lang.NullPointerException |
if locale is null. |
setRegion
fun setRegion(region: String?): Locale.Builder
Sets the region. If region is null or the empty string, the region in this Builder
is removed. Otherwise, the region must be well-formed or an exception is thrown.
The typical region value is a two-letter ISO 3166 code or a three-digit UN M.49 area code.
The country value in the Locale
created by the Builder
is always normalized to upper case.
Parameters | |
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region |
String?: the region |
Return | |
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Locale.Builder |
This builder. |
Exceptions | |
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java.util.IllformedLocaleException |
if region is ill-formed |
setScript
fun setScript(script: String?): Locale.Builder
Sets the script. If script
is null or the empty string, the script in this Builder
is removed. Otherwise, the script must be well-formed or an exception is thrown.
The typical script value is a four-letter script code as defined by ISO 15924.
Parameters | |
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script |
String?: the script |
Return | |
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Locale.Builder |
This builder. |
Exceptions | |
---|---|
java.util.IllformedLocaleException |
if script is ill-formed |
setUnicodeLocaleKeyword
fun setUnicodeLocaleKeyword(
key: String,
type: String?
): Locale.Builder
Sets the Unicode locale keyword type for the given key. If the type is null, the Unicode keyword is removed. Otherwise, the key must be non-null and both key and type must be well-formed or an exception is thrown.
Keys and types are converted to lower case.
Note:Setting the 'u' extension via setExtension
replaces all Unicode locale keywords with those defined in the extension.
Parameters | |
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key |
String: the Unicode locale key |
type |
String?: the Unicode locale type |
Return | |
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Locale.Builder |
This builder. |
Exceptions | |
---|---|
java.util.IllformedLocaleException |
if key or type is ill-formed |
java.lang.NullPointerException |
if key is null |
See Also
setVariant
fun setVariant(variant: String?): Locale.Builder
Sets the variant. If variant is null or the empty string, the variant in this Builder
is removed. Otherwise, it must consist of one or more well-formed subtags, or an exception is thrown.
Note: This method checks if variant
satisfies the IETF BCP 47 variant subtag's syntax requirements, and normalizes the value to lowercase letters. However, the Locale
class does not impose any syntactic restriction on variant, and the variant value in Locale
is case sensitive. To set such a variant, use a Locale constructor.
Parameters | |
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variant |
String?: the variant |
Return | |
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Locale.Builder |
This builder. |
Exceptions | |
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java.util.IllformedLocaleException |
if variant is ill-formed |