SweepGradient

open class SweepGradient : Shader
kotlin.Any
   ↳ android.graphics.Shader
   ↳ android.graphics.SweepGradient

Summary

Public constructors
<init>(cx: Float, cy: Float, colors: IntArray, positions: FloatArray?)

A Shader that draws a sweep gradient around a center point.

<init>(cx: Float, cy: Float, color0: Int, color1: Int)

A Shader that draws a sweep gradient around a center point.

Inherited functions

Public constructors

<init>

SweepGradient(cx: Float, cy: Float, colors: IntArray, positions: FloatArray?)

A Shader that draws a sweep gradient around a center point.

Parameters
cx Float: The x-coordinate of the center
cy Float: The y-coordinate of the center
colors Float: The colors to be distributed between around the center. There must be at least 2 colors in the array. This value must never be null.
positions Float: May be NULL. The relative position of each corresponding color in the colors array, beginning with 0 and ending with 1.0. If the values are not monotonic, the drawing may produce unexpected results. If positions is NULL, then the colors are automatically spaced evenly. This value may be null.

<init>

SweepGradient(cx: Float, cy: Float, color0: Int, color1: Int)

A Shader that draws a sweep gradient around a center point.

Parameters
cx Float: The x-coordinate of the center
cy Float: The y-coordinate of the center
color0 Float: The color to use at the start of the sweep
color1 Float: The color to use at the end of the sweep