Stay organized with collections
    
    
      
      Save and categorize content based on your preferences.
    
  
  
    
  
  
  
  
    
    
    
  
  
    
    
    
    Interfaces
    
      
        
          | EffectUpdateListener | Some effects may issue callbacks to inform the host of changes to the effect state. | 
      
    
    Classes
    
      
        
          | Effect | Effects are high-performance transformations that can be applied to image frames. | 
        
          | EffectContext | An EffectContext keeps all necessary state information to run Effects within a Open GL ES 2. | 
        
          | EffectFactory | The EffectFactory class defines the list of available Effects, and provides functionality to inspect and instantiate them. | 
      
    
  
  
  
    
  
 
  
    
      
      
    
    
      
    
    
  
       
    
    
      
    
  
  
  Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
  Last updated 2025-02-10 UTC.
  
  
  
    
      [[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-02-10 UTC."],[],[]]