Added in API level 1

color


class color
kotlin.Any
   ↳ android.R.color

Summary

Constants
static Int

Equivalent to 0xff000000 Equivalent to 0xff000000

static Int

Equivalent to 0xffffffff Equivalent to 0xffffffff

static Int

The color black, equivalent to 0xff000000

static Int

Equivalent to 0xffaaaaaa A dark gray, equivalent to 0xffaaaaaa

static Int

A really bright Holo shade of blue.

static Int

A dark Holo shade of blue.

static Int

A light Holo shade of blue.

static Int

A dark Holo shade of green.

static Int

A light Holo shade of green.

static Int

A dark Holo shade of orange.

static Int

A light Holo shade of orange.

static Int

A Holo shade of purple.

static Int

A dark Holo shade of red.

static Int

A light Holo shade of red.

static Int

{@deprecated Use a text color from your theme instead.

static Int

{@deprecated Use a text color from your theme instead.

static Int

{@deprecated Use a text color from your theme instead.

static Int

{@deprecated Use a text color from your theme instead.

static Int

{@deprecated Use a text color from your theme instead.

static Int

{@deprecated Use a text color from your theme instead.

static Int

{@deprecated Use a text color from your theme instead.

static Int

{@deprecated Use a text color from your theme instead.

static Int

Lightest shade of the Primary color used by the system.

static Int

Shade of the Primary system color at 99% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Primary system color at 90% perceptual luminance (L* in L*a*b* color space).

static Int

Darkest shade of the Primary color used by the system.

static Int

Shade of the Primary system color at 80% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Primary system color at 70% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Primary system color at 60% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Primary system color at 95% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Primary system color at 50% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Primary system color at 40% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Primary system color at 30% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Primary system color at 20% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Primary system color at 10% perceptual luminance (L* in L*a*b* color space).

static Int

Lightest shade of the Secondary color used by the system.

static Int

Shade of the Secondary system color at 99% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary system color at 90% perceptual luminance (L* in L*a*b* color space).

static Int

Darkest shade of the Secondary color used by the system.

static Int

Shade of the Secondary system color at 80% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary system color at 70% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary system color at 60% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary system color at 95% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary system color at 50% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary system color at 40% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary system color at 30% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary system color at 20% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary system color at 10% perceptual luminance (L* in L*a*b* color space).

static Int

Lightest shade of the Tertiary color used by the system.

static Int

Shade of the Tertiary system color at 99% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Tertiary system color at 90% perceptual luminance (L* in L*a*b* color space).

static Int

Darkest shade of the Tertiary color used by the system.

static Int

Shade of the Tertiary system color at 80% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Tertiary system color at 70% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Tertiary system color at 60% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Tertiary system color at 95% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Tertiary system color at 50% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Tertiary system color at 40% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Tertiary system color at 30% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Tertiary system color at 20% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Tertiary system color at 10% perceptual luminance (L* in L*a*b* color space).

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

Lightest shade of the error color used by the system.

static Int

Shade of the error system color at 99% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the error system color at 90% perceptual luminance (L* in L*a*b* color space).

static Int

Darkest shade of the error color used by the system.

static Int

Shade of the error system color at 80% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the error system color at 70% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the error system color at 60% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the error system color at 95% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the error system color at 49% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the error system color at 40% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the error system color at 30% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the error system color at 20% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the error system color at 10% perceptual luminance (L* in L*a*b* color space).

static Int

static Int

static Int

static Int

static Int

Lightest shade of the Neutral color used by the system.

static Int

Shade of the Neutral system color at 99% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Neutral system color at 90% perceptual luminance (L* in L*a*b* color space).

static Int

Darkest shade of the Neutral color used by the system.

static Int

Shade of the Neutral system color at 80% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Neutral system color at 70% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Neutral system color at 60% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Neutral system color at 95% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Neutral system color at 50% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Neutral system color at 40% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Neutral system color at 30% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Neutral system color at 20% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Neutral system color at 10% perceptual luminance (L* in L*a*b* color space).

static Int

Lightest shade of the Secondary Neutral color used by the system.

static Int

Shade of the Secondary Neutral system color at 99% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary Neutral system color at 90% perceptual luminance (L* in L*a*b* color space).

static Int

Darkest shade of the Secondary Neutral color used by the system.

static Int

Shade of the Secondary Neutral system color at 80% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary Neutral system color at 70% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary Neutral system color at 60% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary Neutral system color at 95% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary Neutral system color at 50% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary Neutral system color at 40% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary Neutral system color at 30% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary Neutral system color at 20% perceptual luminance (L* in L*a*b* color space).

static Int

Shade of the Secondary Neutral system color at 10% perceptual luminance (L* in L*a*b* color space).

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

Colors used in Android system, from design system.

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

Wear flattens the typical 5 container layers to 3; container + high & low

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

With material deprecation of 'background' in favor of 'surface' we flatten these on watches to match the black background requirements

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

static Int

Equivalent to 0xff808080

static Int

{@deprecated Use a text color from your theme instead.

static Int

{@deprecated Use a text color from your theme instead.

static Int

Fully transparent, equivalent to 0x00000000

static Int

The color white, equivalent to 0xffffffff

static Int

Equivalent to 0xff000000

Public constructors

Constants

background_dark

Added in API level 1
static val background_dark: Int

Equivalent to 0xff000000 Equivalent to 0xff000000

Value: 17170446

background_light

Added in API level 1
static val background_light: Int

Equivalent to 0xffffffff Equivalent to 0xffffffff

Value: 17170447

black

Added in API level 1
static val black: Int

The color black, equivalent to 0xff000000

Value: 17170444

darker_gray

Added in API level 1
static val darker_gray: Int

Equivalent to 0xffaaaaaa A dark gray, equivalent to 0xffaaaaaa

Value: 17170432

holo_blue_bright

Added in API level 14
static val holo_blue_bright: Int

A really bright Holo shade of blue. Equivalent to #ff00ddff.

Value: 17170459

holo_blue_dark

Added in API level 14
static val holo_blue_dark: Int

A dark Holo shade of blue. Equivalent to #ff0099cc

Value: 17170451

holo_blue_light

Added in API level 14
static val holo_blue_light: Int

A light Holo shade of blue. Equivalent to #ff33b5e5.

Value: 17170450

holo_green_dark

Added in API level 14
static val holo_green_dark: Int

A dark Holo shade of green. Equivalent to #ff669900

Value: 17170453

holo_green_light

Added in API level 14
static val holo_green_light: Int

A light Holo shade of green. Equivalent to #ff99cc00.

Value: 17170452

holo_orange_dark

Added in API level 14
static val holo_orange_dark: Int

A dark Holo shade of orange. Equivalent to ffff8800.

Value: 17170457

holo_orange_light

Added in API level 14
static val holo_orange_light: Int

A light Holo shade of orange. Equivalent to #ffffbb33.

Value: 17170456

holo_purple

Added in API level 14
static val holo_purple: Int

A Holo shade of purple. Equivalent to #ffaa66cc

Value: 17170458

holo_red_dark

Added in API level 14
static val holo_red_dark: Int

A dark Holo shade of red. Equivalent to #ffcc0000

Value: 17170455

holo_red_light

Added in API level 14
static val holo_red_light: Int

A light Holo shade of red. Equivalent to #ffff4444. <

Value: 17170454

primary_text_dark

Added in API level 1
Deprecated in API level 28
static val primary_text_dark: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170433

primary_text_dark_nodisable

Added in API level 1
Deprecated in API level 28
static val primary_text_dark_nodisable: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170434

primary_text_light

Added in API level 1
Deprecated in API level 28
static val primary_text_light: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170435

primary_text_light_nodisable

Added in API level 1
Deprecated in API level 28
static val primary_text_light_nodisable: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170436

secondary_text_dark

Added in API level 1
Deprecated in API level 28
static val secondary_text_dark: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170437

secondary_text_dark_nodisable

Added in API level 1
Deprecated in API level 28
static val secondary_text_dark_nodisable: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170438

secondary_text_light

Added in API level 1
Deprecated in API level 28
static val secondary_text_light: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170439

secondary_text_light_nodisable

Added in API level 1
Deprecated in API level 28
static val secondary_text_light_nodisable: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170440

system_accent1_0

Added in API level 31
static val system_accent1_0: Int

Lightest shade of the Primary color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170487

system_accent1_10

Added in API level 31
static val system_accent1_10: Int

Shade of the Primary system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170488

system_accent1_100

Added in API level 31
static val system_accent1_100: Int

Shade of the Primary system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170490

system_accent1_1000

Added in API level 31
static val system_accent1_1000: Int

Darkest shade of the Primary color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170499

system_accent1_200

Added in API level 31
static val system_accent1_200: Int

Shade of the Primary system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170491

system_accent1_300

Added in API level 31
static val system_accent1_300: Int

Shade of the Primary system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170492

system_accent1_400

Added in API level 31
static val system_accent1_400: Int

Shade of the Primary system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170493

system_accent1_50

Added in API level 31
static val system_accent1_50: Int

Shade of the Primary system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170489

system_accent1_500

Added in API level 31
static val system_accent1_500: Int

Shade of the Primary system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170494

system_accent1_600

Added in API level 31
static val system_accent1_600: Int

Shade of the Primary system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170495

system_accent1_700

Added in API level 31
static val system_accent1_700: Int

Shade of the Primary system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170496

system_accent1_800

Added in API level 31
static val system_accent1_800: Int

Shade of the Primary system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170497

system_accent1_900

Added in API level 31
static val system_accent1_900: Int

Shade of the Primary system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170498

system_accent2_0

Added in API level 31
static val system_accent2_0: Int

Lightest shade of the Secondary color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170500

system_accent2_10

Added in API level 31
static val system_accent2_10: Int

Shade of the Secondary system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170501

system_accent2_100

Added in API level 31
static val system_accent2_100: Int

Shade of the Secondary system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170503

system_accent2_1000

Added in API level 31
static val system_accent2_1000: Int

Darkest shade of the Secondary color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170512

system_accent2_200

Added in API level 31
static val system_accent2_200: Int

Shade of the Secondary system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170504

system_accent2_300

Added in API level 31
static val system_accent2_300: Int

Shade of the Secondary system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170505

system_accent2_400

Added in API level 31
static val system_accent2_400: Int

Shade of the Secondary system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170506

system_accent2_50

Added in API level 31
static val system_accent2_50: Int

Shade of the Secondary system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170502

system_accent2_500

Added in API level 31
static val system_accent2_500: Int

Shade of the Secondary system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170507

system_accent2_600

Added in API level 31
static val system_accent2_600: Int

Shade of the Secondary system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170508

system_accent2_700

Added in API level 31
static val system_accent2_700: Int

Shade of the Secondary system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170509

system_accent2_800

Added in API level 31
static val system_accent2_800: Int

Shade of the Secondary system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170510

system_accent2_900

Added in API level 31
static val system_accent2_900: Int

Shade of the Secondary system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170511

system_accent3_0

Added in API level 31
static val system_accent3_0: Int

Lightest shade of the Tertiary color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170513

system_accent3_10

Added in API level 31
static val system_accent3_10: Int

Shade of the Tertiary system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170514

system_accent3_100

Added in API level 31
static val system_accent3_100: Int

Shade of the Tertiary system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170516

system_accent3_1000

Added in API level 31
static val system_accent3_1000: Int

Darkest shade of the Tertiary color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170525

system_accent3_200

Added in API level 31
static val system_accent3_200: Int

Shade of the Tertiary system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170517

system_accent3_300

Added in API level 31
static val system_accent3_300: Int

Shade of the Tertiary system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170518

system_accent3_400

Added in API level 31
static val system_accent3_400: Int

Shade of the Tertiary system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170519

system_accent3_50

Added in API level 31
static val system_accent3_50: Int

Shade of the Tertiary system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170515

system_accent3_500

Added in API level 31
static val system_accent3_500: Int

Shade of the Tertiary system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170520

system_accent3_600

Added in API level 31
static val system_accent3_600: Int

Shade of the Tertiary system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170521

system_accent3_700

Added in API level 31
static val system_accent3_700: Int

Shade of the Tertiary system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170522

system_accent3_800

Added in API level 31
static val system_accent3_800: Int

Shade of the Tertiary system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170523

system_accent3_900

Added in API level 31
static val system_accent3_900: Int

Shade of the Tertiary system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170524

system_background_dark

Added in API level 34
static val system_background_dark: Int
Value: 17170581

system_background_light

Added in API level 34
static val system_background_light: Int
Value: 17170538

system_control_activated_dark

Added in API level 34
static val system_control_activated_dark: Int
Value: 17170599

system_control_activated_light

Added in API level 34
static val system_control_activated_light: Int
Value: 17170556

system_control_highlight_dark

Added in API level 34
static val system_control_highlight_dark: Int
Value: 17170601

system_control_highlight_light

Added in API level 34
static val system_control_highlight_light: Int
Value: 17170558

system_control_normal_dark

Added in API level 34
static val system_control_normal_dark: Int
Value: 17170600

system_control_normal_light

Added in API level 34
static val system_control_normal_light: Int
Value: 17170557

system_error_0

Added in API level 35
static val system_error_0: Int

Lightest shade of the error color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170629

system_error_10

Added in API level 35
static val system_error_10: Int

Shade of the error system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170630

system_error_100

Added in API level 35
static val system_error_100: Int

Shade of the error system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170632

system_error_1000

Added in API level 35
static val system_error_1000: Int

Darkest shade of the error color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170641

system_error_200

Added in API level 35
static val system_error_200: Int

Shade of the error system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170633

system_error_300

Added in API level 35
static val system_error_300: Int

Shade of the error system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170634

system_error_400

Added in API level 35
static val system_error_400: Int

Shade of the error system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170635

system_error_50

Added in API level 35
static val system_error_50: Int

Shade of the error system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170631

system_error_500

Added in API level 35
static val system_error_500: Int

Shade of the error system color at 49% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170636

system_error_600

Added in API level 35
static val system_error_600: Int

Shade of the error system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170637

system_error_700

Added in API level 35
static val system_error_700: Int

Shade of the error system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170638

system_error_800

Added in API level 35
static val system_error_800: Int

Shade of the error system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170639

system_error_900

Added in API level 35
static val system_error_900: Int

Shade of the error system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170640

system_error_container_dark

Added in API level 34
static val system_error_container_dark: Int
Value: 17170597

system_error_container_light

Added in API level 34
static val system_error_container_light: Int
Value: 17170554

system_error_dark

Added in API level 34
static val system_error_dark: Int
Value: 17170595

system_error_light

Added in API level 34
static val system_error_light: Int
Value: 17170552

system_neutral1_0

Added in API level 31
static val system_neutral1_0: Int

Lightest shade of the Neutral color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170461

system_neutral1_10

Added in API level 31
static val system_neutral1_10: Int

Shade of the Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170462

system_neutral1_100

Added in API level 31
static val system_neutral1_100: Int

Shade of the Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170464

system_neutral1_1000

Added in API level 31
static val system_neutral1_1000: Int

Darkest shade of the Neutral color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170473

system_neutral1_200

Added in API level 31
static val system_neutral1_200: Int

Shade of the Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170465

system_neutral1_300

Added in API level 31
static val system_neutral1_300: Int

Shade of the Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170466

system_neutral1_400

Added in API level 31
static val system_neutral1_400: Int

Shade of the Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170467

system_neutral1_50

Added in API level 31
static val system_neutral1_50: Int

Shade of the Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170463

system_neutral1_500

Added in API level 31
static val system_neutral1_500: Int

Shade of the Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170468

system_neutral1_600

Added in API level 31
static val system_neutral1_600: Int

Shade of the Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170469

system_neutral1_700

Added in API level 31
static val system_neutral1_700: Int

Shade of the Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170470

system_neutral1_800

Added in API level 31
static val system_neutral1_800: Int

Shade of the Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170471

system_neutral1_900

Added in API level 31
static val system_neutral1_900: Int

Shade of the Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170472

system_neutral2_0

Added in API level 31
static val system_neutral2_0: Int

Lightest shade of the Secondary Neutral color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170474

system_neutral2_10

Added in API level 31
static val system_neutral2_10: Int

Shade of the Secondary Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170475

system_neutral2_100

Added in API level 31
static val system_neutral2_100: Int

Shade of the Secondary Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170477

system_neutral2_1000

Added in API level 31
static val system_neutral2_1000: Int

Darkest shade of the Secondary Neutral color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170486

system_neutral2_200

Added in API level 31
static val system_neutral2_200: Int

Shade of the Secondary Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170478

system_neutral2_300

Added in API level 31
static val system_neutral2_300: Int

Shade of the Secondary Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170479

system_neutral2_400

Added in API level 31
static val system_neutral2_400: Int

Shade of the Secondary Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170480

system_neutral2_50

Added in API level 31
static val system_neutral2_50: Int

Shade of the Secondary Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170476

system_neutral2_500

Added in API level 31
static val system_neutral2_500: Int

Shade of the Secondary Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170481

system_neutral2_600

Added in API level 31
static val system_neutral2_600: Int

Shade of the Secondary Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170482

system_neutral2_700

Added in API level 31
static val system_neutral2_700: Int

Shade of the Secondary Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170483

system_neutral2_800

Added in API level 31
static val system_neutral2_800: Int

Shade of the Secondary Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170484

system_neutral2_900

Added in API level 31
static val system_neutral2_900: Int

Shade of the Secondary Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.

Value: 17170485

system_on_background_dark

Added in API level 34
static val system_on_background_dark: Int
Value: 17170582

system_on_background_light

Added in API level 34
static val system_on_background_light: Int
Value: 17170539

system_on_error_container_dark

Added in API level 34
static val system_on_error_container_dark: Int
Value: 17170598

system_on_error_container_light

Added in API level 34
static val system_on_error_container_light: Int
Value: 17170555

system_on_error_dark

Added in API level 34
static val system_on_error_dark: Int
Value: 17170596

system_on_error_light

Added in API level 34
static val system_on_error_light: Int
Value: 17170553

system_on_primary_container_dark

Added in API level 34
static val system_on_primary_container_dark: Int
Value: 17170570

system_on_primary_container_light

Added in API level 34
static val system_on_primary_container_light: Int
Value: 17170527

system_on_primary_dark

Added in API level 34
static val system_on_primary_dark: Int
Value: 17170572

system_on_primary_fixed

Added in API level 34
static val system_on_primary_fixed: Int
Value: 17170614

system_on_primary_fixed_variant

Added in API level 34
static val system_on_primary_fixed_variant: Int
Value: 17170615

system_on_primary_light

Added in API level 34
static val system_on_primary_light: Int
Value: 17170529

system_on_secondary_container_dark

Added in API level 34
static val system_on_secondary_container_dark: Int
Value: 17170574

system_on_secondary_container_light

Added in API level 34
static val system_on_secondary_container_light: Int
Value: 17170531

system_on_secondary_dark

Added in API level 34
static val system_on_secondary_dark: Int
Value: 17170576

system_on_secondary_fixed

Added in API level 34
static val system_on_secondary_fixed: Int
Value: 17170618

system_on_secondary_fixed_variant

Added in API level 34
static val system_on_secondary_fixed_variant: Int
Value: 17170619

system_on_secondary_light

Added in API level 34
static val system_on_secondary_light: Int
Value: 17170533

system_on_surface_dark

Added in API level 34
static val system_on_surface_dark: Int
Value: 17170584

system_on_surface_disabled

Added in API level 35
static val system_on_surface_disabled: Int
Value: 17170627

system_on_surface_light

Added in API level 34
static val system_on_surface_light: Int
Value: 17170541

system_on_surface_variant_dark

Added in API level 34
static val system_on_surface_variant_dark: Int
Value: 17170593

system_on_surface_variant_light

Added in API level 34
static val system_on_surface_variant_light: Int
Value: 17170550

system_on_tertiary_container_dark

Added in API level 34
static val system_on_tertiary_container_dark: Int
Value: 17170578

system_on_tertiary_container_light

Added in API level 34
static val system_on_tertiary_container_light: Int
Value: 17170535

system_on_tertiary_dark

Added in API level 34
static val system_on_tertiary_dark: Int
Value: 17170580

system_on_tertiary_fixed

Added in API level 34
static val system_on_tertiary_fixed: Int
Value: 17170622

system_on_tertiary_fixed_variant

Added in API level 34
static val system_on_tertiary_fixed_variant: Int
Value: 17170623

system_on_tertiary_light

Added in API level 34
static val system_on_tertiary_light: Int
Value: 17170537

system_outline_dark

Added in API level 34
static val system_outline_dark: Int
Value: 17170594

system_outline_disabled

Added in API level 35
static val system_outline_disabled: Int
Value: 17170628

system_outline_light

Added in API level 34
static val system_outline_light: Int
Value: 17170551

system_outline_variant_dark

Added in API level 34
static val system_outline_variant_dark: Int
Value: 17170625

system_outline_variant_light

Added in API level 34
static val system_outline_variant_light: Int
Value: 17170624

system_palette_key_color_neutral_dark

Added in API level 34
static val system_palette_key_color_neutral_dark: Int
Value: 17170610

system_palette_key_color_neutral_light

Added in API level 34
static val system_palette_key_color_neutral_light: Int
Value: 17170567

system_palette_key_color_neutral_variant_dark

Added in API level 34
static val system_palette_key_color_neutral_variant_dark: Int
Value: 17170611

system_palette_key_color_neutral_variant_light

Added in API level 34
static val system_palette_key_color_neutral_variant_light: Int
Value: 17170568

system_palette_key_color_primary_dark

Added in API level 34
static val system_palette_key_color_primary_dark: Int
Value: 17170607

system_palette_key_color_primary_light

Added in API level 34
static val system_palette_key_color_primary_light: Int
Value: 17170564

system_palette_key_color_secondary_dark

Added in API level 34
static val system_palette_key_color_secondary_dark: Int
Value: 17170608

system_palette_key_color_secondary_light

Added in API level 34
static val system_palette_key_color_secondary_light: Int
Value: 17170565

system_palette_key_color_tertiary_dark

Added in API level 34
static val system_palette_key_color_tertiary_dark: Int
Value: 17170609

system_palette_key_color_tertiary_light

Added in API level 34
static val system_palette_key_color_tertiary_light: Int
Value: 17170566

system_primary_container_dark

Added in API level 34
static val system_primary_container_dark: Int
Value: 17170569

system_primary_container_light

Added in API level 34
static val system_primary_container_light: Int

Colors used in Android system, from design system. These values can be overlaid at runtime by OverlayManager RROs.

Value: 17170526

system_primary_dark

Added in API level 34
static val system_primary_dark: Int
Value: 17170571

system_primary_fixed

Added in API level 34
static val system_primary_fixed: Int
Value: 17170612

system_primary_fixed_dim

Added in API level 34
static val system_primary_fixed_dim: Int
Value: 17170613

system_primary_light

Added in API level 34
static val system_primary_light: Int
Value: 17170528

system_secondary_container_dark

Added in API level 34
static val system_secondary_container_dark: Int
Value: 17170573

system_secondary_container_light

Added in API level 34
static val system_secondary_container_light: Int
Value: 17170530

system_secondary_dark

Added in API level 34
static val system_secondary_dark: Int
Value: 17170575

system_secondary_fixed

Added in API level 34
static val system_secondary_fixed: Int
Value: 17170616

system_secondary_fixed_dim

Added in API level 34
static val system_secondary_fixed_dim: Int
Value: 17170617

system_secondary_light

Added in API level 34
static val system_secondary_light: Int
Value: 17170532

system_surface_bright_dark

Added in API level 34
static val system_surface_bright_dark: Int
Value: 17170590

system_surface_bright_light

Added in API level 34
static val system_surface_bright_light: Int
Value: 17170547

system_surface_container_dark

Added in API level 34
static val system_surface_container_dark: Int

Wear flattens the typical 5 container layers to 3; container + high & low

Value: 17170587

system_surface_container_high_dark

Added in API level 34
static val system_surface_container_high_dark: Int
Value: 17170588

system_surface_container_high_light

Added in API level 34
static val system_surface_container_high_light: Int
Value: 17170545

system_surface_container_highest_dark

Added in API level 34
static val system_surface_container_highest_dark: Int
Value: 17170589

system_surface_container_highest_light

Added in API level 34
static val system_surface_container_highest_light: Int
Value: 17170546

system_surface_container_light

Added in API level 34
static val system_surface_container_light: Int
Value: 17170544

system_surface_container_low_dark

Added in API level 34
static val system_surface_container_low_dark: Int
Value: 17170585

system_surface_container_low_light

Added in API level 34
static val system_surface_container_low_light: Int
Value: 17170542

system_surface_container_lowest_dark

Added in API level 34
static val system_surface_container_lowest_dark: Int
Value: 17170586

system_surface_container_lowest_light

Added in API level 34
static val system_surface_container_lowest_light: Int
Value: 17170543

system_surface_dark

Added in API level 34
static val system_surface_dark: Int

With material deprecation of 'background' in favor of 'surface' we flatten these on watches to match the black background requirements

Value: 17170583

system_surface_dim_dark

Added in API level 34
static val system_surface_dim_dark: Int
Value: 17170591

system_surface_dim_light

Added in API level 34
static val system_surface_dim_light: Int
Value: 17170548

system_surface_disabled

Added in API level 35
static val system_surface_disabled: Int
Value: 17170626

system_surface_light

Added in API level 34
static val system_surface_light: Int
Value: 17170540

system_surface_variant_dark

Added in API level 34
static val system_surface_variant_dark: Int
Value: 17170592

system_surface_variant_light

Added in API level 34
static val system_surface_variant_light: Int
Value: 17170549

system_tertiary_container_dark

Added in API level 34
static val system_tertiary_container_dark: Int
Value: 17170577

system_tertiary_container_light

Added in API level 34
static val system_tertiary_container_light: Int
Value: 17170534

system_tertiary_dark

Added in API level 34
static val system_tertiary_dark: Int
Value: 17170579

system_tertiary_fixed

Added in API level 34
static val system_tertiary_fixed: Int
Value: 17170620

system_tertiary_fixed_dim

Added in API level 34
static val system_tertiary_fixed_dim: Int
Value: 17170621

system_tertiary_light

Added in API level 34
static val system_tertiary_light: Int
Value: 17170536

system_text_hint_inverse_dark

Added in API level 34
static val system_text_hint_inverse_dark: Int
Value: 17170606

system_text_hint_inverse_light

Added in API level 34
static val system_text_hint_inverse_light: Int
Value: 17170563

system_text_primary_inverse_dark

Added in API level 34
static val system_text_primary_inverse_dark: Int
Value: 17170602

system_text_primary_inverse_disable_only_dark

Added in API level 34
static val system_text_primary_inverse_disable_only_dark: Int
Value: 17170604

system_text_primary_inverse_disable_only_light

Added in API level 34
static val system_text_primary_inverse_disable_only_light: Int
Value: 17170561

system_text_primary_inverse_light

Added in API level 34
static val system_text_primary_inverse_light: Int
Value: 17170559

system_text_secondary_and_tertiary_inverse_dark

Added in API level 34
static val system_text_secondary_and_tertiary_inverse_dark: Int
Value: 17170603

system_text_secondary_and_tertiary_inverse_disabled_dark

Added in API level 34
static val system_text_secondary_and_tertiary_inverse_disabled_dark: Int
Value: 17170605

system_text_secondary_and_tertiary_inverse_disabled_light

Added in API level 34
static val system_text_secondary_and_tertiary_inverse_disabled_light: Int
Value: 17170562

system_text_secondary_and_tertiary_inverse_light

Added in API level 34
static val system_text_secondary_and_tertiary_inverse_light: Int
Value: 17170560

tab_indicator_text

Added in API level 1
static val tab_indicator_text: Int

Equivalent to 0xff808080

Value: 17170441

tertiary_text_dark

Added in API level 1
Deprecated in API level 28
static val tertiary_text_dark: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170448

tertiary_text_light

Added in API level 1
Deprecated in API level 28
static val tertiary_text_light: Int

Deprecated: Deprecated in Java.

{@deprecated Use a text color from your theme instead.}

Value: 17170449

transparent

Added in API level 1
static val transparent: Int

Fully transparent, equivalent to 0x00000000

Value: 17170445

white

Added in API level 1
static val white: Int

The color white, equivalent to 0xffffffff

Value: 17170443

widget_edittext_dark

Added in API level 1
static val widget_edittext_dark: Int

Equivalent to 0xff000000

Value: 17170442

Public constructors

color

color()