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部分 Android Wear 设备配有扬声器,让开发者可以在其应用中加入声音功能,从而为用户提供多维互动体验。配备扬声器的 Wear 设备可能会触发一个时钟或计时器闹铃,还配有音频通知。如此声色并茂,令 Wear 游戏的娱乐性越来越强。

本页介绍 Wear 上的应用如何使用熟悉的 Android API 通过设备扬声器播放声音。


Wear 应用必须首先检测穿戴式设备是否有扬声器。在以下示例中,该应用将 getDevices() 函数与 FEATURE_AUDIO_OUTPUT 的值结合使用以确认此设备配有扬声器。

PackageManager packageManager = context.getPackageManager();
AudioManager audioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);

// Check whether the device has a speaker.
    // Check FEATURE_AUDIO_OUTPUT to guard against false positives.
    if (!packageManager.hasSystemFeature(PackageManager.FEATURE_AUDIO_OUTPUT)) {
        return false;

    AudioDeviceInfo[] devices = audioManager.getDevices(AudioManager.GET_DEVICES_OUTPUTS);
    for (AudioDeviceInfo device : devices) {
        if (device.getType() == AudioDeviceInfo.TYPE_BUILTIN_SPEAKER) {
            return true;
return false;


检测到扬声器后,在 Android Wear 上播放声音的流程与在手持式设备或其他设备上播放声音的流程相同。如需了解详细信息,请参阅媒体播放

如果您还想从穿戴式设备上的麦克风录制音频,则您的应用必须获取使用麦克风的权限。如需了解详情,请参阅在 Android Wear 上请求权限。

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