Listening to playback events
Events, such as changes in state and playback errors, are reported to registered
Player.Listener
instances. To register a listener to receive such
events:
Kotlin
// Add a listener to receive events from the player. player.addListener(listener)
Java
// Add a listener to receive events from the player. player.addListener(listener);
Player.Listener
has empty default methods, so you only need to implement
the methods you're interested in. See the Javadoc for a full description of
the methods and when they're called. Some of the most important methods are
described in more detail below.
Listeners have the choice between implementing individual event callbacks or a
generic onEvents
callback that's called after one or more events occur
together. See Individual callbacks vs onEvents
for an explanation of which
should be preferred for different use cases.
Playback state changes
Changes in player state can be received by implementing
onPlaybackStateChanged(@State int state)
in a registered
Player.Listener
. The player can be in one of four playback states:
Player.STATE_IDLE
: This is the initial state, the state when the player is stopped, and when playback failed. The player will hold only limited resources in this state.Player.STATE_BUFFERING
: The player is not able to immediately play from its current position. This mostly happens because more data needs to be loaded.Player.STATE_READY
: The player is able to immediately play from its current position.Player.STATE_ENDED
: The player finished playing all media.
In addition to these states, the player has a playWhenReady
flag to indicate
the user intention to play. Changes in this flag can be received by implementing
onPlayWhenReadyChanged(playWhenReady, @PlayWhenReadyChangeReason int reason)
.
A player is playing (that is, its position is advancing and media is being presented to the user) when all three of the following conditions are met:
- The player is in the
Player.STATE_READY
state playWhenReady
istrue
- Playback is not suppressed for a reason returned by
Player.getPlaybackSuppressionReason
Rather than having to check these properties individually, Player.isPlaying
can be called. Changes to this state can be received by implementing
onIsPlayingChanged(boolean isPlaying)
:
Kotlin
player.addListener( object : Player.Listener { override fun onIsPlayingChanged(isPlaying: Boolean) { if (isPlaying) { // Active playback. } else { // Not playing because playback is paused, ended, suppressed, or the player // is buffering, stopped or failed. Check player.playWhenReady, // player.playbackState, player.playbackSuppressionReason and // player.playerError for details. } } } )
Java
player.addListener( new Player.Listener() { @Override public void onIsPlayingChanged(boolean isPlaying) { if (isPlaying) { // Active playback. } else { // Not playing because playback is paused, ended, suppressed, or the player // is buffering, stopped or failed. Check player.getPlayWhenReady, // player.getPlaybackState, player.getPlaybackSuppressionReason and // player.getPlaybackError for details. } } });
Playback errors
Errors that cause playback to fail can be received by implementing
onPlayerError(PlaybackException error)
in a registered
Player.Listener
. When a failure occurs, this method will be called
immediately before the playback state transitions to Player.STATE_IDLE
.
Failed or stopped playbacks can be retried by calling ExoPlayer.prepare
.
Note that some Player
implementations pass instances of subclasses of
PlaybackException
to provide additional information about the failure. For
example, ExoPlayer
passes ExoPlaybackException
, which has type
,
rendererIndex
, and other ExoPlayer-specific fields.
The following example shows how to detect when a playback has failed due to an HTTP networking issue:
Kotlin
player.addListener( object : Player.Listener { override fun onPlayerError(error: PlaybackException) { val cause = error.cause if (cause is HttpDataSourceException) { // An HTTP error occurred. val httpError = cause // It's possible to find out more about the error both by casting and by querying // the cause. if (httpError is InvalidResponseCodeException) { // Cast to InvalidResponseCodeException and retrieve the response code, message // and headers. } else { // Try calling httpError.getCause() to retrieve the underlying cause, although // note that it may be null. } } } } )
Java
player.addListener( new Player.Listener() { @Override public void onPlayerError(PlaybackException error) { @Nullable Throwable cause = error.getCause(); if (cause instanceof HttpDataSourceException) { // An HTTP error occurred. HttpDataSourceException httpError = (HttpDataSourceException) cause; // It's possible to find out more about the error both by casting and by querying // the cause. if (httpError instanceof HttpDataSource.InvalidResponseCodeException) { // Cast to InvalidResponseCodeException and retrieve the response code, message // and headers. } else { // Try calling httpError.getCause() to retrieve the underlying cause, although // note that it may be null. } } } });
Playlist transitions
Whenever the player changes to a new media item in the playlist
onMediaItemTransition(MediaItem mediaItem,
@MediaItemTransitionReason int reason)
is called on registered
Player.Listener
objects. The reason indicates whether this was an automatic
transition, a seek (for example after calling player.next()
), a repetition of
the same item, or caused by a playlist change (for example, if the currently
playing item is removed).
Metadata
Metadata returned from player.getCurrentMediaMetadata()
can change due to many
reasons: playlist transitions, in-stream metadata updates or updating the
current MediaItem
mid-playback.
If you are interested in metadata changes, for example to update a UI that shows
the current title, you can listen to onMediaMetadataChanged
.
Seeking
Calling Player.seekTo
methods results in a series of callbacks to registered
Player.Listener
instances:
onPositionDiscontinuity
withreason=DISCONTINUITY_REASON_SEEK
. This is the direct result of callingPlayer.seekTo
. The callback hasPositionInfo
fields for the position before and after the seek.onPlaybackStateChanged
with any immediate state change related to the seek. Note that there might not be such a change.
Individual callbacks versus onEvents
Listeners can choose between implementing individual callbacks like
onIsPlayingChanged(boolean isPlaying)
, and the generic
onEvents(Player player, Events events)
callback. The generic callback provides
access to the Player
object and specifies the set of events
that occurred
together. This callback is always called after the callbacks that correspond to
the individual events.
Kotlin
override fun onEvents(player: Player, events: Player.Events) { if ( events.contains(Player.EVENT_PLAYBACK_STATE_CHANGED) || events.contains(Player.EVENT_PLAY_WHEN_READY_CHANGED) ) { uiModule.updateUi(player) } }
Java
@Override public void onEvents(Player player, Events events) { if (events.contains(Player.EVENT_PLAYBACK_STATE_CHANGED) || events.contains(Player.EVENT_PLAY_WHEN_READY_CHANGED)) { uiModule.updateUi(player); } }
Individual events should be preferred in the following cases:
- The listener is interested in the reasons for changes. For example, the
reasons provided for
onPlayWhenReadyChanged
oronMediaItemTransition
. - The listener only acts on the new values provided through callback parameters or triggers something else that doesn't depend on the callback parameters.
- The listener implementation prefers a clear readable indication of what triggered the event in the method name.
- The listener reports to an analytics system that needs to know about all individual events and state changes.
The generic onEvents(Player player, Events events)
should be preferred in the
following cases:
- The listener wants to trigger the same logic for multiple events. For
example, updating a UI for both
onPlaybackStateChanged
andonPlayWhenReadyChanged
. - The listener needs access the
Player
object to trigger further events, for example seeking after a media item transition. - The listener intends to use multiple state values that are reported
through separate callbacks together, or in combination with
Player
getter methods. For example, usingPlayer.getCurrentWindowIndex()
with theTimeline
provided inonTimelineChanged
is only safe from within theonEvents
callback. - The listener is interested in whether events logically occurred together. For
example,
onPlaybackStateChanged
toSTATE_BUFFERING
because of a media item transition.
In some cases, listeners may need to combine the individual callbacks with the
generic onEvents
callback, for example to record media item change reasons
with onMediaItemTransition
, but only act once all state changes can be used
together in onEvents
.
Using AnalyticsListener
When using ExoPlayer
, an AnalyticsListener
can be registered with the player
by calling addAnalyticsListener
. AnalyticsListener
implementations are able
to listen to detailed events that may be useful for analytics and logging
purposes. Please refer to the analytics page for more details.
Using EventLogger
EventLogger
is an AnalyticsListener
provided directly by the library for
logging purposes. Add EventLogger
to an ExoPlayer
to enable useful
additional logging with a single line:
Kotlin
player.addAnalyticsListener(EventLogger())
Java
player.addAnalyticsListener(new EventLogger());
See the debug logging page for more details.
Firing events at specified playback positions
Some use cases require firing events at specified playback positions. This is
supported using PlayerMessage
. A PlayerMessage
can be created using
ExoPlayer.createMessage
. The playback position at which it should be executed
can be set using PlayerMessage.setPosition
. Messages are executed on the
playback thread by default, but this can be customized using
PlayerMessage.setLooper
. PlayerMessage.setDeleteAfterDelivery
can be used
to control whether the message will be executed every time the specified
playback position is encountered (this may happen multiple times due to seeking
and repeat modes), or just the first time. Once the PlayerMessage
is
configured, it can be scheduled using PlayerMessage.send
.
Kotlin
player .createMessage { messageType: Int, payload: Any? -> } .setLooper(Looper.getMainLooper()) .setPosition(/* mediaItemIndex= */ 0, /* positionMs= */ 120000) .setPayload(customPayloadData) .setDeleteAfterDelivery(false) .send()
Java
player .createMessage( (messageType, payload) -> { // Do something at the specified playback position. }) .setLooper(Looper.getMainLooper()) .setPosition(/* mediaItemIndex= */ 0, /* positionMs= */ 120_000) .setPayload(customPayloadData) .setDeleteAfterDelivery(false) .send();