Events in Unity games
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This topics describes how to use Play Games Services events in Unity
games.
Before you get started
Set up your Unity project and the Google Play Games plugin for Unity. For
details, see the Get started guide.
Create events
You create events in Google Play Console. For details, see the
events guide for Play Games Services. After
you create your events, add their Android resources to the plugin as described
in the get started guide.
Record events
To increment an event, call the following method:
using GooglePlayGames;
...
// Increments the event with Id "YOUR_EVENT_ID" by 1
PlayGamesPlatform.Instance.Events.IncrementEvent("YOUR_EVENT_ID", 1);
You only need to make this call once. It handles batching and execution in the
background.
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Last updated 2024-01-03 UTC.
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