Minimizing APK size is an important aspect of developing a good Android app. This is particularly true when targeting developing markets, and also when developing an Android Instant App. For such cases, it may be desirable to minimize the size of the ExoPlayer library that's included in the APK. This page outlines some simple steps that can help to achieve this.
Use only required dependencies
Depend only on the library modules that you actually need. For example, the following will add dependencies on the ExoPlayer, DASH, and UI library modules, as might be required for an app that only plays DASH content:
Kotlin
implementation("androidx.media3:media3-exoplayer:1.5.0") implementation("androidx.media3:media3-exoplayer-dash:1.5.0") implementation("androidx.media3:media3-ui:1.5.0")
Groovy
implementation "androidx.media3:media3-exoplayer:1.5.0" implementation "androidx.media3:media3-exoplayer-dash:1.5.0" implementation "androidx.media3:media3-ui:1.5.0"
Enable code and resource shrinking
You should enable code and resource shrinking for your app's release builds. ExoPlayer is structured in a way that allows code shrinking to effectively remove unused functionality. For example, for an app that plays DASH content, ExoPlayer's contribution to APK size can be reduced by approximately 40% by enabling code shrinking.
Read Shrink, obfuscate, and optimize your app to learn how to enable code and resource shrinking.
Specify which renderers your app needs
By default, the player's renderers will be created using
DefaultRenderersFactory
. DefaultRenderersFactory
depends on all of the
Renderer
implementations provided in the ExoPlayer library, and as a result
none of them will be removed by code shrinking. If you know that your app only
needs a subset of renderers, you can specify your own RenderersFactory
instead. For example, an app that only plays audio can define a factory like
this when instantiating ExoPlayer
instances:
Kotlin
val audioOnlyRenderersFactory = RenderersFactory { handler: Handler, videoListener: VideoRendererEventListener, audioListener: AudioRendererEventListener, textOutput: TextOutput, metadataOutput: MetadataOutput, -> arrayOf<Renderer>( MediaCodecAudioRenderer(context, MediaCodecSelector.DEFAULT, handler, audioListener) ) } val player = ExoPlayer.Builder(context, audioOnlyRenderersFactory).build()
Java
RenderersFactory audioOnlyRenderersFactory = (handler, videoListener, audioListener, textOutput, metadataOutput) -> new Renderer[] { new MediaCodecAudioRenderer( context, MediaCodecSelector.DEFAULT, handler, audioListener) }; ExoPlayer player = new ExoPlayer.Builder(context, audioOnlyRenderersFactory).build();
This will allow other Renderer
implementations to be removed by code
shrinking. In this particular example video, text and metadata renderers are
removed (which means any subtitles or in-stream metadata (e.g.
ICY) won't be processed or emitted by the
player).
Specify which extractors your app needs
By default, the player creates Extractor
instances to play progressive media using
DefaultExtractorsFactory
. DefaultExtractorsFactory
depends on all of the
Extractor
implementations provided in the ExoPlayer library, and as a result
none of them will be removed by code shrinking. If you know that your app only
needs to play a small number of container formats, or doesn't play progressive
media at all, you can specify your own ExtractorsFactory
instead. For example,
an app that only needs to play mp4 files can provide a factory like:
Kotlin
val mp4ExtractorFactory = ExtractorsFactory { arrayOf<Extractor>(Mp4Extractor(DefaultSubtitleParserFactory())) } val player = ExoPlayer.Builder(context, DefaultMediaSourceFactory(context, mp4ExtractorFactory)).build()
Java
ExtractorsFactory mp4ExtractorFactory = () -> new Extractor[] {new Mp4Extractor(new DefaultSubtitleParserFactory())}; ExoPlayer player = new ExoPlayer.Builder(context, new DefaultMediaSourceFactory(context, mp4ExtractorFactory)) .build();
This will allow other Extractor
implementations to be removed by code
shrinking, which can result in a significant reduction in size.
If your app is not playing progressive content at all, you should pass
ExtractorsFactory.EMPTY
to the DefaultMediaSourceFactory
constructor, then
pass that mediaSourceFactory
to the ExoPlayer.Builder
constructor.
Kotlin
val player = ExoPlayer.Builder(context, DefaultMediaSourceFactory(context, ExtractorsFactory.EMPTY)).build()
Java
ExoPlayer player = new ExoPlayer.Builder( context, new DefaultMediaSourceFactory(context, ExtractorsFactory.EMPTY)) .build();
Custom MediaSource instantiation
If your app is using a custom MediaSource.Factory
and you want
DefaultMediaSourceFactory
to be removed by code stripping, you should pass
your MediaSource.Factory
directly to the ExoPlayer.Builder
constructor.
Kotlin
val player = ExoPlayer.Builder(context, customMediaSourceFactory).build()
Java
ExoPlayer player = new ExoPlayer.Builder(context, mediaSourceFactory).build();
If your app is using MediaSource
directly instead of MediaItem
you should
pass MediaSource.Factory.UNSUPPORTED
to the ExoPlayer.Builder
constructor,
to ensure DefaultMediaSourceFactory
and DefaultExtractorsFactory
can be
stripped by code shrinking.
Kotlin
val player = ExoPlayer.Builder(context, MediaSource.Factory.UNSUPPORTED).build() val mediaSource = ProgressiveMediaSource.Factory(dataSourceFactory, customExtractorsFactory) .createMediaSource(MediaItem.fromUri(uri))
Java
ExoPlayer player = new ExoPlayer.Builder(context, MediaSource.Factory.UNSUPPORTED).build(); ProgressiveMediaSource mediaSource = new ProgressiveMediaSource.Factory(dataSourceFactory, customExtractorsFactory) .createMediaSource(MediaItem.fromUri(uri));