[[["わかりやすい","easyToUnderstand","thumb-up"],["問題の解決に役立った","solvedMyProblem","thumb-up"],["その他","otherUp","thumb-up"]],[["必要な情報がない","missingTheInformationINeed","thumb-down"],["複雑すぎる / 手順が多すぎる","tooComplicatedTooManySteps","thumb-down"],["最新ではない","outOfDate","thumb-down"],["翻訳に関する問題","translationIssue","thumb-down"],["サンプル / コードに問題がある","samplesCodeIssue","thumb-down"],["その他","otherDown","thumb-down"]],["最終更新日 2025-07-27 UTC。"],[],[],null,["# Deliver assets\n\nUse the following best practices to help you deliver assets for your Android\ngame.\n\nPlay Asset Delivery\n-------------------\n\nPlay Asset Delivery delivers large amounts of game assets via [Android App\nBundles](/guide/app-bundle) with flexible delivery modes,\nauto-updates, texture compression, and delta patching.\n\nFor more information, see the\n[Play Asset Delivery Guides](/guide/playcore/asset-delivery).\n\nIntegrate native asset delivery\n-------------------------------\n\nThe Play Core SDK enables your C and C++ game needs to initialize, download,\ninstall, and access asset packs from Google Play.\n\nFor more information, see the\n[integrate asset delivery guide](/guide/playcore/asset-delivery/integrate-native)."]]