[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2025-07-27 (世界標準時間)。"],[],[],null,["# Events in Unity games\n\nThis topics describes how to use Play Games Services events in Unity\ngames.\n\nBefore you get started\n----------------------\n\nSet up your Unity project and the Google Play Games plugin for Unity. For\ndetails, see the [Get started guide](/games/pgs/unity/unity-start).\n\nCreate events\n-------------\n\nYou create events in Google Play Console. For details, see the\n[events guide](/games/pgs/events#create-event) for Play Games Services. After\nyou create your events, add their Android resources to the plugin as described\nin the [get started guide](/games/pgs/unity/unity-start).\n\nRecord events\n-------------\n\nTo increment an event, call the following method: \n\n using GooglePlayGames;\n ...\n // Increments the event with Id \"YOUR_EVENT_ID\" by 1\n PlayGamesPlatform.Instance.Events.IncrementEvent(\"YOUR_EVENT_ID\", 1);\n\nYou only need to make this call once. It handles batching and execution in the\nbackground."]]