Google at GDC
Upcoming Sessions
Unlock the full potential of your game with Vulkan and ADPF
March 19, 9-10 am PT
Nate Trost (Google), Dohyun Kim (Google), & Jungwoo Kim (Samsung)
In this session, you'll get an overview of the current state and future of Vulkan on Android. You get the latest on how popular game engines take advantage of this technology, and hear stories from top game developers with amazing Android game experiences.
Reaching Billions: Multiplatform Strategies and Performance Tools for Android
March 19, 3:30 - 4:30 pm PT
Simon Cooke (Google), Aly Hung (Google), Gerald Li (Google), Patrick Martin (Google), & Maximiliano Rodriguez (Gameloft)
One Android game. Billions of players. Phones, tablets, foldables, Chromebooks, and PCs. Discover how major updates to Google Play Games on PC allows you to effortlessly expand your reach and maximize your game's potential. Learn multiplatform strategies from industry leaders to truly delight every player, regardless of their device.