Validasi kesiapan game Google Play Game di PC Anda
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Simpan dan kategorikan konten berdasarkan preferensi Anda.
Pemeriksa Kesiapan Game adalah alat yang membantu memvalidasi game Anda berdasarkan persyaratan peninjauan
secara lokal di Emulator Developer Google Play Game di PC. Menjalankan game
melalui alat ini membantu mempersingkat waktu peninjauan dengan menandai masalah umum sebelum
mengirim game untuk Peninjauan Resmi.
Bagaimana cara kerjanya?
- Luncurkan game Anda di Emulator Developer Google Play Game di PC.
- Buka Pemeriksa Kesiapan Game menggunakan ikon "Validasi Kesiapan Game" di
menu konteks baki sistem (klik kanan ikon baki
sistem Google Play Game di PC).
- Di Pemeriksa Kesiapan Game, pilih nama paket game dari
pengujian.
- Klik Run tests.
- Tunggu 20 detik hingga pengujian selesai.
Setelah pengujian selesai dilakukan, Anda akan mendapatkan daftar semua hasil pengujian (lulus atau gagal).
Pengujian yang gagal akan mencantumkan deskripsi masalah dan link ke dokumentasi
developer di sebelah kanan. Link ini membantu Anda mendiagnosis masalah dan
mendapatkan solusi.
Pengujian kompatibilitas Google Play Game di PC
Ini adalah daftar pengujian yang dijalankan Pemeriksa Kesiapan Game dan cara mengatasi
masalah yang ditemukannya.
Pengujian fitur Android
- Yang diuji: pengujian ini mencari fitur yang tidak didukung di
Google Play Game di PC, tetapi ada di file
AndroidManifest.xml
game.
- Cara mengatasi kegagalan uji: hapus atau jadikan opsional
fitur apa pun yang tidak didukung oleh Google Play Game di PC untuk memastikan
pemain dapat menginstal dan memainkan game Anda.
Pengujian ABI yang didukung
- Yang diuji: pengujian ini memastikan game mendukung x86, x86-64, atau
ABI ARM apa pun. Pengujian ini diperlukan agar game dapat berjalan di Google Play Game di PC
- Cara mengatasi kegagalan uji: pastikan game Anda dan library
pendukungnya dibangun untuk
x86-64.
Pengujian ABI x86
Pengujian versi OpenGL yang tidak didukung
- Yang diuji: versi OpenGL yang ditentukan dalam manifes didukung
di Google Play Game di PC.
- Cara mengatasi kegagalan uji: pastikan game Anda mendukungversi OpenGL ES atau Vulkan minimum untuk
Google Play Game di PC dan update
AndroidManifest.xml
sesuai kebutuhan.
Pengujian integrasi SDK Layanan game Play v2
- Yang diuji: apakah SDK Layanan game Play v2 dapat ditemukan di
AndroidManifest.xml
.
- Cara mengatasi kegagalan uji: baca persyaratan kontinuitas dan pastikan Anda telah mengintegrasikan
SDK Layanan game Play terbaru.
Pengujian login SDK Layanan game Play v2
- Yang diuji: apakah pemain login dengan
SDK Layanan game Play SDK v2.
- Cara mengatasi kegagalan uji baca persyaratan kontinuitas dan pastikan pemain
login saat peluncuran.
Pengujian Input SDK
- Yang diuji: apakah game telah terintegrasi dengan layanan pemetaan input
menggunakan Input SDK.
- Cara mengatasi kegagalan uji: baca tentang Input SDK dan pastikan Anda menganotasi binding tindakan dalam
game.
Pengujian Stabilitas FPS
- Yang diuji:
- Game tidak menghasilkan cukup frame untuk menghitung FPS stabil.
- Game tidak menghasilkan >30 FPS secara konsisten.
- Cara mengatasi kegagalan uji: Pastikan game Anda memenuhi persyaratan
kecepatan frame untuk
Google Play Game di PC dan menjaga kecepatan frame tetap stabil.
Pengujian izin
Pengujian ANR
- Yang diuji: apakah error "Aplikasi Tidak Merespons" (ANR)
terdeteksi saat game berjalan.
- Cara mengatasi kegagalan uji: Baca cara mendeteksi ANR dan jenis
yang paling umum, serta mengatasi setiap masalah yang mungkin
terjadi saat menjalankan Pemeriksa Kesiapan Game.
Pengujian error aplikasi
- Yang diuji: apakah game mengalami error.
- Cara mengatasi kegagalan uji: Diagnosis dan perbaiki error yang mungkin terjadi saat
menjalankan Pemeriksa Kesiapan Game.
Kecuali dinyatakan lain, konten di halaman ini dilisensikan berdasarkan Lisensi Creative Commons Attribution 4.0, sedangkan contoh kode dilisensikan berdasarkan Lisensi Apache 2.0. Untuk mengetahui informasi selengkapnya, lihat Kebijakan Situs Google Developers. Java adalah merek dagang terdaftar dari Oracle dan/atau afiliasinya.
Terakhir diperbarui pada 2025-07-27 UTC.
[[["Mudah dipahami","easyToUnderstand","thumb-up"],["Memecahkan masalah saya","solvedMyProblem","thumb-up"],["Lainnya","otherUp","thumb-up"]],[["Informasi yang saya butuhkan tidak ada","missingTheInformationINeed","thumb-down"],["Terlalu rumit/langkahnya terlalu banyak","tooComplicatedTooManySteps","thumb-down"],["Sudah usang","outOfDate","thumb-down"],["Masalah terjemahan","translationIssue","thumb-down"],["Masalah kode / contoh","samplesCodeIssue","thumb-down"],["Lainnya","otherDown","thumb-down"]],["Terakhir diperbarui pada 2025-07-27 UTC."],[],[],null,["# Validate your Google Play Games on PC game readiness\n\nThe Game Readiness Checker is a tool that helps validate your game against review\nrequirements locally in the Google Play Games on PC Developer Emulator. Running your game\nthrough this tool helps shorten review time by highlighting common issues before\nsubmitting your game for [Official Review](/games/playgames/checklist).\n\nHow does it work?\n-----------------\n\n1. Launch your game in the Google Play Games on PC Developer Emulator.\n2. Open the Game Readiness Checker using the \"Validate Game Readiness\" icon in the system tray context menu (right-click the Google Play Games on PC system tray icon).\n3. In the Game Readiness Checker, select the package name of the game from the testing.\n4. Click **Run tests**.\n5. Wait 20 seconds for testing to finish.\n\nWhen this is done, you get a list of all the test results (either pass or fail).\nFailing tests have a description of the problem and a link to this developer\ndocumentation on the right. These links help you diagnose the problem and\nwork out a solution.\n\nGoogle Play Games on PC compatibility tests\n-------------------------------------------\n\nThis is a list of the tests the Game Readiness Checker runs and how to address\nany issues it discovers.\n\n### Android features test\n\n- **What it tests:** this test looks for features that are not supported on Google Play Games on PC but are present in the game's `AndroidManifest.xml` file.\n- **How to address test failures:** [remove or make optional](/games/playgames/pc-compatibility#unsupported-android-features) any features that are not supported by the Google Play Games on PC to ensure players can install and play your game.\n\n### Supported ABI test\n\n- **What it tests:** this makes sure that the game supports an x86, x86-64, or any ARM ABI. This is required to be able to run on Google Play Games on PC\n- **How to address test failures:** [ensure that your game and its supporting\n libraries](/games/playgames/pc-compatibility#x86-requirement) are built for x86-64.\n\n### x86 ABI test\n\n- **What it tests:** this makes sure that the game supports an x86-64 ABI, which is recommended for Google Play Games on PC.\n- **How to address test failures:** [ensure that your game and its supporting\n libraries](/games/playgames/pc-compatibility#x86-requirement) are built for x86-64.\n\n### Unsupported OpenGL version test\n\n- **What it tests:** the OpenGL version specified in the manifest is supported on Google Play Games on PC.\n- **How to address test failures:** make sure your game supports [the minimum\n OpenGL ES or Vulkan versions](/games/playgames/graphics#opengles-version) for Google Play Games on PC and update your `AndroidManifest.xml` accordingly.\n\n### Play Games Services v2 SDK integration test\n\n- **What it tests:** if the Play Games Services SDK v2 SDK can be found in the `AndroidManifest.xml`.\n- **How to address test failures:** [read about the continuity requirements](/games/playgames/identity#game-identity) and make sure you've integrated the latest Play Games Services SDK.\n\n### Play Games Services v2 SDK sign-in test\n\n- **What it tests:** whether the player was signed in with the Play Games Services SDK v2 SDK.\n- **How to address test failures** [read about the continuity requirements](/games/playgames/identity#game-identity) and ensure that you're signing in the player at launch.\n\n### Input SDK test\n\n- **What it tests:** if the game has integrated with the input mapping service using the Input SDK.\n- **How to address test failures:** [read about the Input SDK](/games/playgames/input-sdk) and make sure you're annotating action bindings in your game.\n\n### FPS Stability Test\n\n- **What it tests:**\n - Game did not produce enough frames for calculating stable FPS.\n - Game did not consistently produce \\\u003e30 FPS.\n- **How to address test failures:** Ensure that your game meets [the frame rate\n requirements](/games/playgames/graphics#increase-max-frame-rate) for Google Play Games on PC and keeps the frame rate stable.\n\n### Permissions test\n\n- **What it tests:** whether the game requests permissions that are not supported on Google Play Games on PC.\n- **How to address test failures:** [Read about features not present on\n Google Play Games on PC](/games/playgames/pc-compatibility#unsupported-android-features) and make sure that they're optional.\n\n### ANR test\n\n- **What it tests:** whether an \"Application Not Responding\" (ANR) error was detected while the game was running.\n- **How to address test failures** : [Read about how to detect ANRs and the most\n common kind](/topic/performance/vitals/anr), and address any issues that may have occurred when running the Game Readiness Checker.\n\n### App crash test\n\n- **What it tests:** if the game crashed.\n- **How to address test failures:** [Diagnose and repair](/topic/performance/vitals/crash) any crashes that may have occurred when running the Game Readiness Checker."]]