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Unity is a cross-platform game engine used by many games on the Google Play
Store. Unity's modular tools help you produce and deliver highly engaging 2D or
3D mobile games.
Create a Unity game for Android
To create a game experience for players on Android, follow these steps:
To start Unity Hub, click Installs tab and then click Install Unity
editor. Install a version of the Unity Editor that supports 64-bit
apps. These versions support Android App Bundles, which enable
smaller, more optimized downloads.
When you install the Unity Editor, make sure to include the Android Build
Support module by checking the box next to it.
Expand the Android Build Support module. If you are using Unity 2019
or later, add the Android SDK & NDK Tools module.
Play Asset Delivery enables AssetBundles and other assets to be packaged into an
Android App Bundle and delivered through Google Play. Refer to the
documentation and Runtime API reference for more information on how to
integrate this feature with Unity plugins.
Play Integrity API
Play Integrity API helps you check that your game is unmodified, installed by
Google Play, and running on either a genuine Android-powered device or a genuine
instance of Google Play Games for PC. Your game's backend server can respond
when you detect risky traffic to prevent unauthorized access and cheating. Refer
to the documentation and Runtime API reference for more information
on how to integrate this feature with Unity plugins.
Play In-app Updates
Play In-app Updates lets you prompt users to update to the latest version of
your game, when a new version is available, without the user needing to visit
the Play Store. Refer to the documentation and Runtime API reference
for more information on how to integrate this feature with Unity plugins.
Play In-app Reviews
Play In-app Reviews lets you prompt users to submit Play Store ratings and
reviews without leaving your game. Refer to the documentation and Runtime
API reference for more information on how to integrate this feature with
Unity plugins.
Play Games Services
Play Games Services lets you access the Google Play Games API through Unity's
social interface to provide access to features like player authentication
with Google Play Games accounts, interaction with friends lists, and achievement
management (unlocking, revealing, and incrementing). Detailed setup and usage
instructions are available in the documentation.
16 KB page size support
A page is the granularity at which an operating system manages memory.
To improve the operating system performance overall and to give device
manufacturers an option to make this trade-off, Android 15 (API level 35) and
higher can run with 4 KB or 16 KB page sizes. Devices configured with
16 KB page sizes use slightly more memory on average but also gain various
performance improvements.
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2025-08-26 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-26 UTC."],[],[],null,["Unity is a cross-platform game engine used by many games on the Google Play\nStore. Unity's modular tools help you produce and deliver highly engaging 2D or\n3D mobile games.\n\nCreate a Unity game for Android\n\nTo create a game experience for players on Android, follow these steps:\n\n1. [Download](https://unity3d.com/get-unity/download) and [install the Unity Hub](https://docs.unity3d.com/Manual/GettingStartedInstallingUnity.html).\n2. To start Unity Hub, click **Installs** tab and then click **Install Unity\n editor** . Install a version of the Unity Editor that [supports 64-bit\n apps](/games/optimize/64-bit#unity-developers). These versions support [Android App Bundles](/guide/app-bundle), which enable\n smaller, more optimized downloads.\n\n3. When you install the Unity Editor, make sure to include the [**Android Build\n Support**](https://docs.unity3d.com/Manual/android-sdksetup.html) module by checking the box next to it.\n\n - Expand the **Android Build Support** module. If you are using Unity 2019 or later, add the **Android SDK \\& NDK Tools** module.\n\n4. In the **Projects** tab, click **New project**.\n\n5. To develop your game, see the [learn](https://learn.unity.com/learn/) page.\n\nPlay Asset Delivery\n\nPlay Asset Delivery enables AssetBundles and other assets to be packaged into an\nAndroid App Bundle and delivered through Google Play. Refer to the\n[documentation](/guide/playcore/asset-delivery/integrate-unity) and [Runtime API reference](/reference/unity/namespace/Google/Play/AssetDelivery) for more information on how to\nintegrate this feature with Unity plugins.\n\nPlay Integrity API\n\nPlay Integrity API helps you check that your game is unmodified, installed by\nGoogle Play, and running on either a genuine Android-powered device or a genuine\ninstance of Google Play Games for PC. Your game's backend server can respond\nwhen you detect risky traffic to prevent unauthorized access and cheating. Refer\nto the [documentation](/google/play/integrity/setup#unity) and [Runtime API reference](/reference/unity/namespace/Google/Play/Integrity) for more information\non how to integrate this feature with Unity plugins.\n\nPlay In-app Updates\n\nPlay In-app Updates lets you prompt users to update to the latest version of\nyour game, when a new version is available, without the user needing to visit\nthe Play Store. Refer to the [documentation](/guide/playcore/in-app-updates/unity) and [Runtime API reference](/reference/unity/namespace/Google/Play/AppUpdate)\nfor more information on how to integrate this feature with Unity plugins.\n\nPlay In-app Reviews\n\nPlay In-app Reviews lets you prompt users to submit Play Store ratings and\nreviews without leaving your game. Refer to the [documentation](/guide/playcore/in-app-review/unity) and [Runtime\nAPI reference](/reference/unity/namespace/Google/Play/Review) for more information on how to integrate this feature with\nUnity plugins.\n\nPlay Games Services\n\nPlay Games Services lets you access the Google Play Games API through Unity's\n[social interface](http://docs.unity3d.com/Documentation/ScriptReference/Social.html) to provide access to features like player authentication\nwith Google Play Games accounts, interaction with friends lists, and achievement\nmanagement (unlocking, revealing, and incrementing). Detailed setup and usage\ninstructions are available in the [documentation](/games/pgs/unity/unity-start).\n\n16 KB page size support\n\nA page is the granularity at which an operating system manages [memory](https://android-developers.googleblog.com/2024/08/adding-16-kb-page-size-to-android.html).\nTo improve the operating system performance overall and to give device\nmanufacturers an option to make this trade-off, Android 15 (API level 35) and\nhigher can run with 4 KB or 16 KB page sizes. Devices configured with\n16 KB page sizes use slightly more memory on average but also gain various\nperformance improvements.\n\nUnity has 16 KB page support for [Unity 2021, 2022](https://discussions.unity.com/t/info-unity-engine-support-for-16-kb-memory-page-sizes-android-15/1589588) and [Unity 6](https://docs.unity3d.com/6000.0/Documentation/Manual/android-requirements-and-compatibility.html)."]]