[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2025-07-27。"],[],[],null,["# Deliver assets\n\nUse the following best practices to help you deliver assets for your Android\ngame.\n\nPlay Asset Delivery\n-------------------\n\nPlay Asset Delivery delivers large amounts of game assets via [Android App\nBundles](/guide/app-bundle) with flexible delivery modes,\nauto-updates, texture compression, and delta patching.\n\nFor more information, see the\n[Play Asset Delivery Guides](/guide/playcore/asset-delivery).\n\nIntegrate native asset delivery\n-------------------------------\n\nThe Play Core SDK enables your C and C++ game needs to initialize, download,\ninstall, and access asset packs from Google Play.\n\nFor more information, see the\n[integrate asset delivery guide](/guide/playcore/asset-delivery/integrate-native)."]]