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Halaman ini menjelaskan cara menjalankan aplikasi monitor. Aplikasi monitor ini bertindak sebagai server lokal dan menampilkan data yang dihasilkan oleh aplikasi berkemampuan Tuning Fork. Anda menjalankan aplikasi monitor bersama dengan aplikasi Anda sendiri untuk memverifikasi bahwa aplikasi mengirimkan data dengan benar.
Mengaktifkan endpoint lokal di Unity
Anda harus mengonfigurasi aplikasi untuk mengirimkan data ke endpoint lokal di
perangkat, bukan ke server Google Play. Untuk mengaktifkan endpoint lokal, panggil EnableLocalEndpoint() sebelum memanggil Start() di kode game Anda:
tuner.EnableLocalEndpoint();
Tambahkan tanda di file AndroidManifest.xml:
Buka setelan build Unity (File > Build Settings).
Jika belum dipilih, pilih platform Android.
Pilih kotak centang Export Project. Saat berikutnya Anda membuat project Unity, project Android akan dibuat.
Buat project Android (File: Build and Run).
Buka file AndroidManifest.xml dan tambahkan tanda android:usesCleartextTraffic="true":
Sekarang game Anda mengirimkan semua permintaan ke endpoint lokal.
Menjalankan aplikasi Anda dan aplikasi monitor
Ikuti langkah-langkah berikut untuk menjalankan aplikasi Tuning Fork Monitor dan aplikasi Anda secara bersamaan
untuk memastikan bahwa aplikasi Anda berfungsi dengan benar:
Konten dan contoh kode di halaman ini tunduk kepada lisensi yang dijelaskan dalam Lisensi Konten. Java dan OpenJDK adalah merek dagang atau merek dagang terdaftar dari Oracle dan/atau afiliasinya.
Terakhir diperbarui pada 2025-08-26 UTC.
[[["Mudah dipahami","easyToUnderstand","thumb-up"],["Memecahkan masalah saya","solvedMyProblem","thumb-up"],["Lainnya","otherUp","thumb-up"]],[["Informasi yang saya butuhkan tidak ada","missingTheInformationINeed","thumb-down"],["Terlalu rumit/langkahnya terlalu banyak","tooComplicatedTooManySteps","thumb-down"],["Sudah usang","outOfDate","thumb-down"],["Masalah terjemahan","translationIssue","thumb-down"],["Masalah kode / contoh","samplesCodeIssue","thumb-down"],["Lainnya","otherDown","thumb-down"]],["Terakhir diperbarui pada 2025-08-26 UTC."],[],[],null,["This page describes how to run a monitoring app. This monitoring app acts as a\nlocal server and displays the data that a Tuning Fork-enabled app\nproduces. You run the monitoring app alongside your own app to verify that it is\nproperly sending data.\n\nEnable a local endpoint in Unity\n\nYou need to configure your app to transmit data to a local endpoint on the\ndevice rather than Google Play servers. To enable a local endpoint, call\n[`EnableLocalEndpoint()`](/games/sdk/reference/performance-tuner/unity/class/google/android/performance-tuner/android-performance-tuner-t-fidelity-t-annotation-#enablelocalendpoint)\nbefore calling `Start()` in your game code: \n\n tuner.EnableLocalEndpoint();\n\nAdd a flag in your `AndroidManifest.xml` file:\n\n1. Open the Unity build settings (**File \\\u003e Build Settings**).\n2. If it's not selected yet, select the Android platform.\n3. Select the **Export Project** checkbox. The next time you build the Unity project, it creates an Android project.\n4. Build an Android project (**File \\\u003e Build and Run**).\n5. Open the `AndroidManifest.xml` file and add the flag `android:usesCleartextTraffic=\"true\"`:\n\n \u003capplication\n android:allowBackup=\"true\"\n android:icon=\"@mipmap/ic_launcher\"\n ...\n android:usesCleartextTraffic=\"true\"\n ...\n\nNow your game sends all requests to a local endpoint.\n\nRun your app and the monitor app\n\nFollow these steps to run the Tuning Fork Monitor app and your app at the same time\nto verify that your app is working properly:\n\n1. Connect a device (or [create a virtual device](/studio/run/managing-avds)) to run the apps. Enable [developer options and USB debugging](/studio/debug/dev-options#enable) on the device.\n2. Install the Tuning Fork Monitor app APK on the target device. You can build it from the [Tuning Fork Monitor source page](https://android.googlesource.com/platform/frameworks/opt/gamesdk/+/refs/heads/gamesdk-main/games-performance-tuner/tools/TuningForkMonitor/).\n3. Press the Android Home button to send the Tuning Fork Monitor app to the background on the device.\n4. Run your app in the foreground for about 30 seconds.\n5. Switch back to the Tuning Fork Monitor app.\n6. Your app's package name appears under **Live Applications**. Tap this entry to see app details and live telemetry.\n\n**Figure 1.** The monitor app detects the demo app \n**Figure 2.** The monitor app displays data from the demo app"]]