Stay organized with collections
Save and categorize content based on your preferences.
This page describes how to run a monitoring app. This monitoring app acts as a
local server and displays the data that a Tuning Fork-enabled app
produces. You run the monitoring app alongside your own app to verify that it is
properly sending data.
Enable a local endpoint in Unity
You need to configure your app to transmit data to a local endpoint on the
device rather than Google Play servers. To enable a local endpoint, call
EnableLocalEndpoint()
before calling Start() in your game code:
tuner.EnableLocalEndpoint();
Add a flag in your AndroidManifest.xml file:
Open the Unity build settings (File > Build Settings).
If it’s not selected yet, select the Android platform.
Select the Export Project checkbox. The next time you build the Unity
project, it creates an Android project.
Build an Android project (File > Build and Run).
Open the AndroidManifest.xml file and add the flag
android:usesCleartextTraffic="true":
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2025-08-26 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-26 UTC."],[],[],null,["This page describes how to run a monitoring app. This monitoring app acts as a\nlocal server and displays the data that a Tuning Fork-enabled app\nproduces. You run the monitoring app alongside your own app to verify that it is\nproperly sending data.\n\nEnable a local endpoint in Unity\n\nYou need to configure your app to transmit data to a local endpoint on the\ndevice rather than Google Play servers. To enable a local endpoint, call\n[`EnableLocalEndpoint()`](/games/sdk/reference/performance-tuner/unity/class/google/android/performance-tuner/android-performance-tuner-t-fidelity-t-annotation-#enablelocalendpoint)\nbefore calling `Start()` in your game code: \n\n tuner.EnableLocalEndpoint();\n\nAdd a flag in your `AndroidManifest.xml` file:\n\n1. Open the Unity build settings (**File \\\u003e Build Settings**).\n2. If it's not selected yet, select the Android platform.\n3. Select the **Export Project** checkbox. The next time you build the Unity project, it creates an Android project.\n4. Build an Android project (**File \\\u003e Build and Run**).\n5. Open the `AndroidManifest.xml` file and add the flag `android:usesCleartextTraffic=\"true\"`:\n\n \u003capplication\n android:allowBackup=\"true\"\n android:icon=\"@mipmap/ic_launcher\"\n ...\n android:usesCleartextTraffic=\"true\"\n ...\n\nNow your game sends all requests to a local endpoint.\n\nRun your app and the monitor app\n\nFollow these steps to run the Tuning Fork Monitor app and your app at the same time\nto verify that your app is working properly:\n\n1. Connect a device (or [create a virtual device](/studio/run/managing-avds)) to run the apps. Enable [developer options and USB debugging](/studio/debug/dev-options#enable) on the device.\n2. Install the Tuning Fork Monitor app APK on the target device. You can build it from the [Tuning Fork Monitor source page](https://android.googlesource.com/platform/frameworks/opt/gamesdk/+/refs/heads/gamesdk-main/games-performance-tuner/tools/TuningForkMonitor/).\n3. Press the Android Home button to send the Tuning Fork Monitor app to the background on the device.\n4. Run your app in the foreground for about 30 seconds.\n5. Switch back to the Tuning Fork Monitor app.\n6. Your app's package name appears under **Live Applications**. Tap this entry to see app details and live telemetry.\n\n**Figure 1.** The monitor app detects the demo app \n**Figure 2.** The monitor app displays data from the demo app"]]