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최종 업데이트: 2025-07-26(UTC)
[[["이해하기 쉬움","easyToUnderstand","thumb-up"],["문제가 해결됨","solvedMyProblem","thumb-up"],["기타","otherUp","thumb-up"]],[["필요한 정보가 없음","missingTheInformationINeed","thumb-down"],["너무 복잡함/단계 수가 너무 많음","tooComplicatedTooManySteps","thumb-down"],["오래됨","outOfDate","thumb-down"],["번역 문제","translationIssue","thumb-down"],["샘플/코드 문제","samplesCodeIssue","thumb-down"],["기타","otherDown","thumb-down"]],["최종 업데이트: 2025-07-26(UTC)"],[],[],null,["# Sample, Codelab and Developer Stories\n\nSample App\n----------\n\nThe [ADPF sample app](https://github.com/android/games-samples/tree/main/agdk/adpf)\ndemonstrates the basic use of the ADPF API.\n**Figure 1.** ADPF Demo Game Application\n\nThe sample displays the device's thermal status using the ADPF\n[`getThermalHeadroom`](/reference/android/os/PowerManager#getThermalHeadroom(int))\nAPI and the [thermal status](/reference/android/os/PowerManager.OnThermalStatusChangedListener)\nAPI. The app also dynamically changes the workload based on the Thermal headroom\nand the [Performance Hint Manager API](/reference/android/os/PerformanceHintManager)\nto control render thread performance.\n\nCodelab\n-------\n\nThe [Integrating Adaptability Features Into Your C++ Game](/adaptability-codelab)\ncodelab guides you to integrate ADPF features into your game with simple steps\nthat you can follow at your own pace. At the end of the codelab, you will have\nintegrated the following features and will better understand their\nfunctionalities:\n\n- [Thermal API](/games/optimize/adpf#thermal): listen to device thermal condition and react before the device falls into thermal throttling state.\n- [Game Mode API](/games/optimize/adpf/gamemode/about-API-and-interventions): understand player's optimization preference (maximize performance or preserving battery) and adjust accordingly.\n- [Game State API](/reference/android/app/GameState): let the system know the state of your game (loading, playing, UI, etc) and the system can adjust resources accordingly (boost I/O, or CPU, GPU, etc).\n- [Performance Hint API](/reference/android/os/PerformanceHintManager): let the system know your threading model and workload so that the system can allocate resources accordingly.\n\n**Figure 2.**ADPF Codelab Infographic\n\nDeveloper Stories\n-----------------\n\nCheck out how game developers increased their FPS stability and optimize their\npower consumption using Adaptability APIs in these developer success stories!\n\n- [Kakao Games increased FPS stability to 96% through Android Adaptability](/stories/games/kakaogames-adaptability)\n- [Gameloft reduces device power consumption by 70%, resulting in 35% longer play time with the Game Mode API](/stories/games/gameloft-gamemode)\n- [Android Game Development Kit (AGDK) update: Adaptability and performance features](https://www.youtube.com/watch?v=_-FwUrQAsVg)\n- [GDC Vault - Google Developer Summit: Improving Game Performance with Android Dynamic Performance Framework](https://www.gdcvault.com/play/1029174/Google-Developer-Summit-Improving-Game)\n- [MediaTek enhances dynamic performance of Android SoCs](/stories/games/mediatek-adpf)\n- [NCSoft Lineage W improves sustained performance and prevents thermal throttling by using ADPF](/stories/games/lineagew-adpf)\n- [ARM getting started with Android Dynamic Performance Framework (ADPF) in Unreal Engine](/stories/games/arm-adpf)\n- [Netmarble Games: Optimizing Performance with ADPF](/stories/games/netmarble-got-adpf)"]]