[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2025-07-27 (世界標準時間)。"],[],[],null,["# Publish your game as Google Play Instant app in Cocos Creator\n\nWith [Google Play Instant](/topic/google-play-instant), people can use an app or\ngame without installing it first. Increase engagement with your Android app or\ngain more installs by surfacing your instant app across the Play Store and\nGoogle Play Games app.\n\nHow to publish your game as Google Play Instant app\n---------------------------------------------------\n\nIn Cocos Creator, just check the **Google Play Instant** option in the Android\nBuild panel. You can then publish your game with the Google Play Instant\nability.\n\nThings to be noted\n------------------\n\nNote the following points when publishing your game as a Google Play Instant\napp.\n\n1. Make sure you have Android Studio v4.0 or above installed.\n\n2. Google Play Instant can only be launched on devices with Android 6.0 or\n higher with Google Service Framework installed.\n\n3. Before compiling in Android Studio, developers should also have downloaded\n and installed Google Play Instant Development SDK (for Windows) or Instant\n Apps Development SDK (for Mac). If downloads were unsuccessful, you may have\n to set up HTTP proxies for Android Studio."]]